
A Roguelike Autobattler, where you focus on the development and priority setting for a single hero. In each game, four competitors battle for the throne. You have the control to adjust the difficulty and teams, and even invite friends to join. Study your enemy's heroes and counter them!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This game does not support matchmaking with random opponents. It is designed to be played solo or with your friends on Steam.
AutoHeroes is a ‘one hero’ autobattler with elements of roguelike and the ability to play in multiplayer. Control one of the four heroes who fight each other for the throne on random maps - both as each for themselves and as part of teams. Manage your hero through priority setting, as well as skill and equipment upgrades. Study your enemies and counter them with your plan!
The kingdom has lost its king and is in turmoil - no one understands what will happen next. Will the kingdom fall into the hands of a good hero, who will inspire the guard to serve him as the new king? Will the supporter of the dark forces, who prefers to rule the kingdom of the dead, prevail? Or maybe it will be that hero who combines both good and evil?
Auto-battler: no rush during the game.
One hero: no armies, no "deck-building" - focus only on your hero.
Flexible settings: customize AI strength and teams, or invite friends to play PvE or PvP.
Priority system: regulate which objects and which enemies interest you first, and which last.
Skill wheel: choose skill schools and master them. Experiment and look for the best combinations.
Kindness or Malevolence: Persuade guards to join your cause or compel them to battle on your behalf even after their demise.
Assassin or Tactician: Choose to be an aggressor who strikes enemy heroes at the first chance or a strategist who benefits from prolonging each round.
Scouting: play for fun or seriously worry about countering your opponents.
Four heroes to choose from: warrior, archer, fire mage, or dark mage.
Random maps filled with enemies - each map is different from the previous one!
Fight with formidable opponents - dark knights, ghosts, even dragons!
Finally, fight your main enemy and main threat in all game modes - other AutoHeroes.
Engagement
Reviews
Best game ever!!!!!
O jogo é meio sem sentido, rapido demais e o cooperativo não é muito interessante... Mas pelo valor que eu paguei valeu a pena pelos graficos seila (paguei R$1,95)
Nice work, lot of potential. Can't wait to see how it turns out.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 26 reviews with recorded playtime.
لم أحب هذه اللعبة كثيرا. أعتقد أن اللعبة سيئة الصنع بسبب العديد من مشكلات التحسين، وأن الساحر الأسود يتم تشغيله نوعًا ما في نهاية اللعبة. لا أعتقد أن الأمر يستحق المال القليل الذي يريده المطورون من هذه اللعبة.
Horribly imbalanced game. I upgraded my health and defense several times (I had 200+ health and around 8 defense) but was still one shot by the freaking earth elemental/golem. I was playing the knight, so it was impossible for me to kill the elemental before it hits me. The minions/guards give pathetic amounts of exp - the best way to level up is to kill enemy heroes - which is also how you win the game, which makes farming minions pointless. Once a hero gets a few kills, he can quickly snowball out of control, making it virtually impossible for others to win. Do not recommend. Edit: So I played this game for 12 more hours after my initial review and my final verdict still remains the same. It's horrible imbalanced. E.g. I was Fire Mage, I upgraded my health to 190 and defense to 9, and I was almost at full health, yet the enemy DarK Mage's Spectral Dragon killed me in 1 hit. Yes that's right, 1 ♥♥♥♥♥♥♥ hit took me from almost full health down to zero, despite my upgrades. Yes, the Dark Mage had a few attack/pierce upgrades, but it wasn't that high, and his Spectral Dragon was only level 1 or 2. And this was on easy difficulty, where enemies are weaker. Absolutely ridiculous. Seriously ♥♥♥♥ this imbalanced game. I regret buying it.
I won :)
Game is still very early access, buggy and not complete but definitely has some potential once it receives some updates, I'll be keeping a look out for updates.
In the 35 minutes I played the game, the game crashed twice and I had to reboot the computer twice bc the crash didn't just crash the game, it made the whole computer unstable. Cannot recommend the game for as long as crashes still occur. A shame, the game actually was decent apart from that :(
Feels very unfinished and abandoned. The only really cool thing about this is the concept, which made me curious about this. But it's just plain not fun enough for me.
Dropping a positive review because I want to see more updates. Thank you!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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