
Aurora Hills: Chapter 2 is the second part in series of point and click puzzle adventure games. Follow the journey of Ethan Hill, a park ranger tasked with investigating strange disappearances from a national park to uncover the mystery of Aurora Hills!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 11 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The morning of October 6, 1981, began like any other: waking up from a restless sleep, preparing for the day ahead of you and driving to the ranger station where you've worked for the past 11 years. Aurora Hills was once a tranquil community nestled within the mountains of Appalachia, but a series of disappearances have all but shattered the serene atmosphere. Only a feeling of desolation permeates the surrounding as you drive through the now dilapidated small town.
Jen wasn't at the ranger station when you arrived that morning. Being the only other park ranger, she likes to get an early start to the day and by the time you arrived, she had driven to one of the many closed off hiking trails to start searching for the missing people. Following her trail of notes, you make your way off the main trail to meet up with her to explore the remote parts of the national park. When you find her camp however, your worst fears are realized: The site's been ransacked, her equipment strewn across the campsite, her tent's been torn up, and Jen is nowhere to be seen.
There's no time to turn back now, it's already midday and the sun sets early this time of year. The only thing worse than wandering into the forest alone is braving it at night. You can't abandon Jen now, not when the trail is so fresh. Now you have no choice but to venture deeper into the uncharted parts of the national park, the parts mythologized into local urban legends by frightened townsfolk. You'd better leave soon, you may never get a better chance to uncover the dark history of Aurora Hills...
Developed by the creators of Meridian 157, Aurora Hills: Chapter 2 is the second part in a series of point and click, puzzle escape room style adventure games. Based in the year 1981 in a small West Virginian community, Aurora Hills follows the journey of Ethan Hill, a park ranger tasked with investigating strange disappearances from the region. Explore the rolling hills of West Virginia, find clues of the whereabouts of the missing people and solve intriguing puzzles to solve the mystery of Aurora Hills!
Features:
• Custom soundtrack and sound effects designed for a creepy in-game atmosphere
• Challenging and clever puzzles
• A logical hint system for some of the most difficult riddles
• Available in 9 languages, including English, French, Russian, German, Chinese (Simplified), Spanish, Portuguese, Italian and Japanese!
• New colour blind mode available for people who might have trouble with colour based puzzles
Engagement
Reviews
Themes across 133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The continuation of the Aurora Hills mystery. Ethan Hill, a park ranger still investigating the strange disappearances in the region and looking for Jen, followed the clues he found at her campsite, which led him to a whole new area, leaving him with more questions. The game is point&Click full of unique puzzles in an eerie setting where you feel isolated, yet being watched. https://steamcommunity.com/sharedfiles/filedetails/?id=3775149418 The artwork is breathtaking; the scenery is so beautiful. Although the place is completely abandoned, the details of the areas and the houses you explore are phenomenal. Similar to the previous game, the UI and gameplay didn't change: you solve puzzles and collect items to unlock more content. Not forgetting that you can combine two or more items together by using the hammer on top of the inventory list. You also still have your instant camera, which you use to take photos of the clues you might be using to solve puzzles. This is a fun idea: keep a photo album of all the photos you've taken in-game instead of doing it on your own phone or scribbling it down on a notepad. https://steamcommunity.com/sharedfiles/filedetails/?id=3775149377 I enjoyed the puzzles so much; they were very clever indeed, as the developer has stated. You can't jump in and solve them normally; you have to explore and find clues, then attempt to solve them. You can skip them or use hints if you ever get stuck. There is still no map to navigate the areas, and the game is divided into three sections, with no ability to return to a finished area. I found them quite large and confusing to navigate at first, since the game requires you to backtrack a lot. https://steamcommunity.com/sharedfiles/filedetails/?id=3775099355 Pros: +Eerie atmosphere. +Good soundtracks. +Good voice-over. (During cutscenes) +Beautiful artwork. +Objectives list. +Hinting system (You can skip puzzles) +Photo album system to keep clues. +Variety of unique puzzles. Cons: - Linear story. - No map or fast traveling. - Lots of backtracking. - No Steam achievements. I liked the ending cutscene, and the voice acting was really good. I'm looking forward to the next chapter, and hopefully, there will be a map. [i]Other Reviews: [url=https://steamcommunity.com/profiles/76561198071375554/recommended/2762230?snr=1_5_9__402]Aurora Hills: Chapter 1 Review[/url][/i] [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote] [quote][url=https://store.steampowered.com/curator/32732116-IndieGems/] Follow [b]IndieGems[/b] [/url] for more reviews like this one. [/quote]
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Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Visuals are beautiful. Some of the puzzles will really test those Grey Cells. Please do not look at how many hrs. it says I played. I am a slow player, but not that slow for this game. I would take breaks and not shut the game off; didn't want to keep restarting it. I wish we didn't have to wait another 2 yrs for Part 3, but it gives us something to look forward to.
Amazing puzzle game with an intriguing story
Love this game. Old school puzzles and riddles. Great graphics too!
This is a fantastic game. One of the best point and clicks I've ever played. The scenery really draws you in. Just as I got obsessed with playing more the chapter is suddenly over and I have to wait for the next one. 8 hours of immersive fun though. The puzzles made more sense than in chapter 1 and I loved how all the puzzles add up to achieving something real in the story progression. Perhaps it's hard to make lots of puzzles that don't become arbitrary but some of the puzzles definitely break immersion. So as not to spoil I will give an example that isn't from the game but demonstrates the point - why would the sum value of a pile of loose change found on table be a clue to the number code on a padlock? Like, why would finding $13.90 be the answer to open a locked gate? Surely with a little more thought this puzzle could be designed in a more plausible way. I read some comments about backtracking and fast travel - IMO it's point and click and no area is especially large so it's totally fine. My feedback for future games would be to allow the inventory to be hidden/collapsed and make the comments that appear at the top of the screen disappear quicker because sometimes the screen felt cluttered and, again, diminished full immersion.
This game is so addicting, I just wish it were longer! But I guess that's why they have the "chapters". I love the way they combine puzzles, problem solving, and exploring wrapped up into a story line that leaves you on cliffhangers. Can't wait for Chapter 3!
Need chapter 3 ASAP
Игра неплохая, но продавать три обгрызенных главы без финала - свинство. Такого стиля и проработки игры продаются за те же деньги пучок наборами.
ngl this game is fire
Looking forward to chapter 3!
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