
Audioship is a music-adapting Top-Down Shooter where you use your own music to create your own experience. The bullets, the enemies and the mood of each game is determined by the song you choose. Play solo or in local multiplayer modus with up to 4 players and reach the highest score.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
It is really a simple and complex gem, only make sure, if you play this on Windows 10 you need set the game to Windows 7/8 compatibility to choose your own music. Audioship is not as complex a shooter as Beat Hazard or Waves but its controls are more complex... This is good if you want to play in simplicity using a complex approach. To add that dimension its controls are using different colors for ammunition and colliding objects. It is a minimalist game that include co-op, multiplayer, leaderboards and music based game play.
Very nice game to play in your spare time, when you take a break or anything that lets you have time to play one song. The aesthetics are very simple, but the gameplay feels polished. Pro: Play whatever song you have on your hard drives Fast and action based Test your Luck mode Random generated enemies Behaivor changes to the music Couch Multiplayer Easy to learn, hard to master Contra: Kinda hard getting a score over 600 300 played games for an achivement, ain't nobody got time for that Online muliplayer is missing by the time I write this review, maybe the developer will add it I would recommend this game to everyone who searches for a game to play every now and then. It will never get boring, as you can play every possible song you have on your computer.
Doesn't even read my music, other than that...looks ok.
When reviewing a game, it is sometimes important to know what is already in the market. This game is effectively inferior to Beat Hazard, a game with a much higher production and better gameplay than this one. Why waste your time playing this game when that one exists? Before going into this game you must understand what sort of music this game adheres to. Music games in general all have a specific preference. Some generate more varied gameplay for more genres and styles of music than others. Audioship is pretty accepting of its music vs others, however those who listen to music that might leave a certain aspect of music out (like no bass) or have very few instruments will still be frustrated. Pros (any pro that this game has will be one that Beat Hazard doesn't): - Up to 4 people can play. - 2 people can play on one keyboard. - Navigating music menu is easy. - "Test Your Luck" mode is excellent for parties. - No game soundeffects that take away or cover your music. Cons: - Accepts very few music file types. Only mp3, wav and ogg. - .wav music type apparently doesn't actually play, it just cuts straight to the end. - Music menu does not remember position. Annoying if you have large libraries. - Cannot change specific volume settings. The menu sound effects are loud and irritating as ♥♥♥♥ because of this. - Cannot map the keys. Irritating if you are playing solo and it would be much better for wasd to be on arrow keys etc. - Cannot back out of the "controller settings" if you selected more players than you have responding controllers for. - Enemies are uncreative and boring. They are just coloured "shapes". - Enemies do not follow the music very well. They may spawn in time with the music, but we are not fighting them in time with the music. A break or solo in the song results in a screen covered with enemies that we are not equipped to fighting. - There is no apparent musical pattern to how the enemies appear. - Your control responsiveness changes depending on which button you press to ready up. Both R and P give you slow and accelerating commands (which are not desireable in what is effectively a bullet hell) whereas enter does not. However enter does not let you change colour nor rotate. - Bug: In multiplayer, after activating your rainbow "be able to shoot everything" power, player 2 will have its colour forcibly changed.
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