
Attack Heroes is a funny-hot blood game which requires your abilities to finish all the challenging stages.We mixed the Japanese 'Moe' style battle scenes and original vocaloid BGMs,for showing the core of acting animes.The battles combine the features of great reaction and hero-switching system.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, Japanese*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
relax
I will put it simply: IT IS EARLY ACCESS. As my first EA game I decided to give a point form review for the developers to go off of. Here goes. Pros Amazing artwork. High quality soundtrack. Fun story. Cons Lack of real content for $8. Short story. Lack of deep RPG elements. What is needed! More diverse combos. In-depth battle-system. Alot more content. A more diverse soundtrack. The game itself is amazing but needs more than what it currently has. Keep working on it and it might be the One-Punch Man of games next to GodHand for PS2.
国产游戏还是很愿意支持的。支持归支持,但是不得不说如果是手游也就好了,说好的战斗爽快还是以刷刷刷为前提的。游戏前期英雄技能都没解锁,CD时间又长,断连段或者是在难一些的地图被破坏节奏打残打死的情况也时有发生。当然了,花时间刷一会儿金币升一下技能之后还算可以吧。我是有些玩不下去,CV给个好评吧,印象中的国产游戏CV全是棒读,这次听起来不算怪异吧,略有生硬可以理解,相比前几年的游戏要好的多了。
挺遗憾的游戏,支持一下
Terrible game beyond redemption. For some reason they haven't been sued for stealing AC/DC music. It's almost completely identical to Back in Black. Gameplay gets boring insanely fast. It's better off as a phone game, not that I'd buy it knowing how quickly I lost interest in it..
如果不是國產和三國題材 我一定不會給好評 手游既視感 沖著合成的徽章和背景過來的
张飞是萝莉!!!! 关羽是御姐!!!! BGM是洛天依!!!! 战斗是脸滚键盘!!!! rua
Below average game with Valkyrie Profile style combat. That is pretty much all you do. Figure out the best way to combo enemies while avoiding damage. Some of the battles are a puzzle to solve. There is a story and challenge mode to keep you busy. The whole experience is brought down by the awful translation and end game enemies that do too much unavoidable damage. There is a reason why the achievement rate is so low for the later stages. It is a slough to get through and doesn't seem worth the effort.
It was great...for a half hour or so. Then it's all the same.
很早之前买的,刚看到的时候就被画风惊艳到了,三国还有娘化,然后就买来开始肝。 玩过之后发现美工确实赞,场景,立绘,招式都做的非常用心,战斗系统也很棒,属于从来没有见过的,二三十连击清屏的感觉特别爽。 问题也是有的,首先,可能是为了延长游戏时间,本作有星级评价系统,但是坑就坑在打一盘必定只能涨一颗星,也就是说三颗星需要你普通通关一次,条件通关两次,这种无谓的重复就挺无聊,而且没完成条件整关就戛然而止,这啥意思?我手残还就不让我再玩这关了?然后就是最后一关的随机武将,拜托,一路下来解锁了七八个武将,你会每个都练么。我通到最后一关,所有星都打完也才固定阵容的四个人满99级,看着最后一关一脸懵逼。毫无意义的增加游戏时间,重复利用关卡,这样的意图还是能一目了然。 总之还是希望游戏能做出一些改进,这种手游类游戏放在电脑上不能内购加快效率了,但也不能这样杀我们的时间啊……
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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