
A Humanist retro-style RPG game about sincerity and empathy, featuring friendly robot dogs and evil smiley faces.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful story, fun combat, terrible soundtrack. Still enjoyed. Definite recommend if you like Undertale/Mother style games.
Despite the reviews of others calling it a bad Earthbound type game, I found it to be a unique and charming original story that only borrows without trying to copy its predecessors once you delve into it. Graphics 3/5: Quirky 16 bit, this is the only thing that it has in common with Earthbound. I know people complained about not entering multiple houses or certain areas and being able to steal stuff but it made the game more realistic who leaves doors open for random strangers to enter and loot? besides most houses like real life are basic boring. Combat 3/5: I found the combat an interesting mix of Undertale, Mario RPG/Paper Mario, it does have a learning curve mostly for melee but once you learn the ropes it becomes the main focus that keeps you drawn to the game. There are no random encounters and the enemies are strong for lore reasons giving the encounters more weight. Story 4/5 : I loved the Characters especially Charlie's quirky nature. the dialogue was carried by children because they are the focus of the story. Many games have children and young teens cast as the heroines and heroes but they start very naive while this cast has a maturity coupled with their child-like wonder that makes the dialogue funny and poignant. Replayability 3/5: Depending on your desire to cover what you missed or master the combat, it would be worth a sit down a few months or year down the line. Price 4/5: for a 16 to 20 hour game it was worth the price even better on sale. Personal Points: This game is NOT trying to be Mother/Earthbound, or Undertale it's it in the Vein but it's much darker and delves into real life issues about self discovery and acceptance.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I forgot I had this game. Apparently no cloud save? Sadly so since I have to restart my progress after uninstalling this once. I like the art but I am going to thumb it down since no cloud save. Fix it and I will fix my thumb mmkay?
Intriguing world inspired by mythology, touching story, and engaging mix of shmup/bullet hell and turn-based RPG gameplay. Before I knew it, I'd been playing until early morning. Even more impressive considering it's the developer's first published game.
A game with a surprisingly deep and meaningful story. Definitely got strong Earthbound/Mother vibes, but it's just inspiration; this game very much stands on its own. It's not perfect; the battle mechanics get a bit tired by the end, and some of the battles really feel like they drag on. However, it's worth it for the story, the characters, and the fun retro feel. This game is *easily* worth its full $8 price.
Despite some flaws resulting from simplicity in its design, this game takes you on a journey of filled with growth and emotion. Atlas Wept has obvious influence from the Earthbound/Mother series with its overall style, with similar wackiness, particularly towards the end of the game; however, it distinguishes itself through its world building and story of loss, happiness, conflict, and perseverance. As mentioned earlier, the game does have some flaws, but they are minor nitpicks, and overall the game is quite effective at getting its point across. Dialogue may be bare-bones and sometimes has typos, but gets the job done. The characters know they are kids, so some more childish dialogue makes sense and can be intentionally humorous at times. Maps are simple and relatively small, but serve its purpose of getting you from one place to another. Other than two specific instances, you always know what direction you should be heading toward. Story pacing is also well done, with the two halves of the story getting increasingly and suitably more urgent as time goes on. I would love an epilogue to expand on the fate of our parties and the effect they had on their world.
Excellent indie RPG with a lot of nods towards Earthbound/Mother. Lovely artstyle and dialogues. Recommended!
whoa... rly beautiful game <3 definitely worth the purchase
It feels like an eternity, when does the game even end? Please make fights a little faster to finish, and do more play testing. I really want to finish this game, but it drags on for too long.
Я был крайне разочарован данным проектом. Я получил ключик по почте и решил всё же откликнуться на просьбу простримить эту игру. Запустив её я столкнулся с огромными проблемами в лице: плохая оптимизация, плохой UI для понимания, тошнотворная камера, которая не плавно следует за персонажем, а рывками вызывает у тебя рвотные порывы. Про музыку, я напишу здесь отдельно. Почему было не нанять нормального композитора, которые бы записал 10-15 треков за $200 для игры. Они же решили сами, что могут писать музыку. Как итог мы получили настоящую пытку для наших ушей. Хотелось выключить звук уже на 2 минуте... Всё это можно исправить, но мне кажется они уже ничего делать с проектом не будут. НИКОМУ не советую поддерживать проект )
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 48 | 69% | $1.39 | |
| $560 | 6 | 67% | $4.99 | |
| $34.8K | 96 | 94% | $18.99 | |
| $5.4K | 75 | 97% | $3.99 | |
| $993 | 15 | 80% | $3.39 | |
| $3.5K | 9 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7K | 61 | 93% | $4.99 | |
| $7.7K | 101 | 68% | $4.99 | |
| $7.7K | 105 | 81% | $2.99 | |
| $7.7K | 96 | 79% | $4.99 | |
| $7.7K | 93 | 78% | $3.99 | |
| $7.7K | 160 | 95% | $2.99 |