
Recruit a team of fierce freelancers and experience rogue-lite gameplay like never before. The ever-new constellation of enemies, layouts and loot make every run unique. You’ll have to work together to survive together - so plan your moves wisely.
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Languages: English*, French, German*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dear Gamigo, Admit it, you screwed up. But! You can redeem yourselves! You have the original source code, right? Here's a suggestion -- spin up a few servers, deploy the original code, charge people for recycled cosmetics/battlepasses to pay for the servers and be done with it. Simple as that. - OR - Sell the IP and let someone else do it. We [the community] are clamoring... no, begging for a game like this... please, do something! Regards, The Jaded Community
Guess you can say.. The developers took the money and ran from the fans of the previous game...and went Rogue
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just a heads up for anyone possibly buying this, the game has been abandoned. It wasn't even given the courtesy of an official announcement, but it was merely a side comment in a Gamigo financial report. Poor game didn't even get a fair chance.
A really good game had to die for this game to kill itself.
If you liked Atlas Reactor you won't like this
The developers took the money and ran. Totally abandoned.
Development of this game has stopped. Do not waste money on this.
Do not buy. Game is cancelled and whats there isn't the greatest anyway. Shame cause i was willing to take a chance on this and all i was given was the disappointment of 2 deaths in the Atlas Reactor universe.
I LOVED Atlas Reactor. The Characters. The Voice Overs. And most of all, the Mechanics. The simultaneous turn based combat was BRILLIANT. BRILLIANT I tell you! I was like, "This is how turn-based games are going to be from now on! THIS is how you do turn-based competitive games in the modern era! Anyone who isn't doing this is wrong or seriously flawed". ...and then they lost faith in the product and canned it. I. was. devastated. I thought, "If ONLY they had launched with a F2P monetization that leaned heavily into cosmetic, rather than force a ($40?) entrance fee. ...you can't do that in PvP games like this. You NEED a large player-base. Those F2P players are providing a invaluable resource! Their selves! A server population the ensures quick match drops for all your paying clients and whales! [heavy sigh] Come ON! Anyways... this is not that game. This is Atlas Rogues. It's the game they decided to make AFTER Atlas Reactor that no one who loved Atlas Reactor seemed to really want. Why? Because they stripped EVERYTHING that was GENIUS about Atlas Reactor and struggled to bring joy to this new concept. A... turn-based PvE race-against-the-clock game that... might have had co-op elements? I don't know. I couldn't get anyone to play, and I didn't totally understand the point of the game. No more strategizing and anticipating your opponents moves. Just... AI being dumb and... you doing matches to... collect 3 different currencies to... unlock... [shrugs] Things. Like... in match rez'es (man... that isn't fun at ALL. Just give us a set number of rezes). Anyways. I LOVE these Devs who came up with Atlas Reactor. ...I EMPATHIZE with these devs that felt Atlas Rogue was their only next logical choice. I HOPE, I "PRAY", that These Devs pursue ANOTHER Project, with the goal of REVIVING Atlas Reactor. The games with the passionate player-base that is hungry to recruit friends to a F2P arena like game, exactly like they had built, but MORE accessible (ie: less initial buy-in/entrance fee). To that team: You all are brilliant. I'm sorry for the critique. After a game like Atlas Reactor, its hard to accept something else. You had something fantastic there.
Abandonware.. I loved Atlas Reactor. I hoped that with Atlas Rogues I could experience something similar but then PvE, but even that was too much to ask. No proper updates in over a year now. I loved this game. Gamigo, you did it again. You ruined something nice, again. F- you.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.