
Enter the underwater world thriving with life! Let the aquatic beings guide you trough the mystery deeps and explore nooks and crannies of beautiful ocean landscape!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nah.
I can spend hours at a time racing in VR. I have spent 12 hours in a day (with breaks in between) playing Elite Dangerous in VR. These things don't cause me any issues. But this roller coaster, makes me ill. Why? Because the developer made the asinine decision to at one point turn you around backwards as you're riding along. "Isn't like, riding backwards in a car, where you have motion even, a great way to get sick?" Yes. It is. "Doesn't NOT having the motion in VR lead to a lot of people getting motion sickness when moving forward?" Yes. Many can and do. "So isn't it completely dumb to make someone passively ride backwards on a ride in VR?" Yep. Idiocy to the Nth degree. It's a short experience, as are most roller coasters in VR. But most of those are worth a couple of bucks. As I write this in December 2024, Atlantis VR is currenty on sale for $0.77 on Steam and it is, NOT worth that. I'm queasy after MAYBE 5 minutes in it. I've spent many hours this week racing around the Nordschliefe, LA Canyons, Pikes Peak and more in Assetto Corsa IN VR, no issues. And 5 minutes of this vomit comet have me ill. Avoid. It. Like. The. Plague. And everything I said is considering those that have more than capable hardware. I can't imagine how sick I'd have been had my hardware not been able to run this properly. But seriously, I'm ill. And this won't be joining the "showcase" lineup of experiences I put non-gaming friends or family in to show off VR. I'm removing it from my account. It's THAT bad.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b] Reseña de Atlantis VR[/b][/h1] [h2]Resumen del Juego[/h2] Atlantis VR es ese tipo de experiencia en realidad virtual que te promete “exploración subacuática” con vibra de aventura… y luego te acuerdas de que es [b]Casual[/b] y [b]Simulador[/b], o sea: vienes a mirar, moverte, y sentirte buzo sin la inconveniencia de morir por descompresión. Un paseo guiado con controles de movimiento, para que tus manos “hagan cosas” mientras tu cerebro finge que está en un documental interactivo. La primera impresión es clara: esto no quiere ser un juego de acción frenética, sino una experiencia de exploración para un solo jugador, enfocada en la inmersión VR. El problema (y aquí viene lo sabroso) es que el océano puede ser inmenso… pero el contenido no siempre lo acompaña. Y si estás buscando comunidad, prepárate para el modo “Atlántida desaparecida”, porque jugadores actuales: [b]0[/b]. Poético, la verdad. [h2]Lo Subacuático Brilla… y Lo Casual se Ahoga[/h2] Lo Bueno: Inmersión VR “de verdad”: al ser [b]solo para RV[/b], no se siente como port barato Enfoque de [b]exploración subacuática[/b]: perfecto para sesiones tranquilas, sin estrés Controles con [b]detección de movimiento[/b]: al menos tus manos tienen trabajo Experiencia [b]un jugador[/b] ideal para desconectarte (literal y socialmente) Lo No Tan Bueno: [b]0 logros[/b]: Steam te mira y te dice “¿y yo qué celebro?” [b]0 jugadores actuales[/b]: la Atlántida no es lo único hundido aquí… la comunidad también Recomendaciones totales: [b]N/A[/b], o sea, el “boca a boca” está en coma Al ser [b]Casual/Simulador[/b], si esperas “acción y aventura” intensa, te vas a aburrir más rápido que pez fuera del agua [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Funcional y relajada; más paseo que reto.[/td][/tr] [tr][td]Dificultad / IA[/td][td]4[/td][td]Poca exigencia; la “IA” no pinta mucho en un simulador casual.[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]La idea está bien, pero no se siente abundante.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Cumplen para VR, sin volarte la cabeza.[/td][/tr] [tr][td]Historia[/td][td]4[/td][td]No parece el foco; se siente más experiencia que narrativa.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]El gancho real: estar “ahí abajo” funciona.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Suficientes para vender lo subacuático sin ser espectáculo.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Acompaña, pero no deja huella.[/td][/tr] [tr][td]Voces[/td][td]3[/td][td]No destaca presencia de voces; se siente vacío.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Poco que comentar: experiencia centrada en explorar.[/td][/tr] [tr][td]Rendimiento[/td][td]6[/td][td]Nada indica desastre, pero tampoco “optimización legendaria”.[/td][/tr] [tr][td]Rejugabilidad[/td][td]4[/td][td]Una vez visto el show, volver depende de tu mood zen.[/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.0[/b][/td][td]Bonita inmersión, pero con vibra de experiencia solitaria y limitada.[/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Atlantis VR es como ir a un acuario premium donde tú eres el pez con visor: inmersivo, calmado y con ese encanto de exploración subacuática que en VR siempre suma puntos. Si lo tuyo es relajarte y “estar” en un lugar, cumple. Pero si esperas un juego con metas claras, progresión, reconocimiento de Steam (hola, [b]0 logros[/b]) y una comunidad viva… pues no. Con [b]0 jugadores[/b] activos y recomendaciones en [b]N/A[/b], se siente como una experiencia que existe en un limbo: no es mala, pero tampoco da razones fuertes para defenderla a capa y espada. [h3]Recomendación de Compra (Solo si eres fan de VR relajante)[/h3] Puntuación Total: 5.0/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Aceptable, pero con soledad oceánica incluida[/i] Si quieres una experiencia VR tranquila de exploración subacuática y no te importa jugar “solo contra el silencio”, adelante. Si buscas acción, comunidad o algo que te enganche más allá del primer chapuzón, mejor sigue nadando.
☀️
Really enjoyable rollercoaster experience! The visuals, while cheap, are lush and colorful and the music is upbeat and fun. The ride clocks a little under five minutes, but it's so packed with content that any more than that frankly would be a bit too exhausting. The ride itself is pretty intense—even as an experience VR user, it gave me a solid sense of vertigo! Don't get me wrong, it won't win any awards but the whole thing just feels so inspired and fun. The one downside—listen carefully!—is that the game fixes your position when in launches. This means that you need to start the game, and then quickly hold your HMD at your ordinary standing position. There is also a few hidden keyboard commands. (No reset view, unfortunately) F1-F4 Ordinary view F5 Flat psychedelic test view. F12 Screenshot (saves somewhere at the install folder) Tab Toggle between normal roller coaster and free view WASD Moves about in free view R/SPACE Moves up in free view Q/C/Alt_gr Moves down in free view
非常棒
Grafická hrôza, po prvý krát mam z hry vo VR nevoľnosť.
Great experience to understand what not to do in VR. Motion sickness 10/10.
Je to jen animace a dost špatně provedená. Grafika dost hrozná. Celé to trvá asi 5 minut.
Worst thing I've ever bought on Steam. The resolution is awful, no settings to change anything and, I there isn't even any sound. Like really, what the heck? Don't waste your money on this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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