
The story of two protagonists as they rebuild their hometown and seek the hidden truth. Engage in timeline-based command battles and enjoy the easy-to-learn yet deeply engaging synthesis. Plus, take on shop management, explore random dungeons, and more!
Modeled estimate, not a reported figure. How we estimate →
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About
Two young adults return to their lost hometown in search of truth and to bring back what they hold dear.




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏还可以,但是不如苏菲
The game is fun. The combat gets pretty addicting once you add a couple of party members, the alchemy also falls into the addicting camp once it gets going. The 2d character art is beautiful, so are the character models. The environments are and other texures are meh tho. Definitely a fun game to pick up, certainly when its half off.
難易度調整が絶妙 基本はストーリーを進めつつ、レシピを集め、素材を集めて合成していく流れです。 すべてがバランスよくまとまっていて、飽きる前に次のレシピや素材集めに進みたくなるような、飽きさせない作り込みを感じました。 突出して素晴らしい部分があるかといえばないのに、気付けば結構プレイしているという不思議な魅力があります。
好玩爱玩
Un jeu Atelier très solide. Le système de combat est un des meilleurs de la série selon moi. Malheureusement le système d'alchimie est lui beaucoup trop simpliste, c'est e plus gros défaut du jeu. Ça peut en faire une bonne porte d'entrée dans la licence ceci dit. Les personnages sont très sympas et la dynamique du duo principal porte l'histoire.
相比秘密系列,此作回歸關卡地圖,合成系統的特性也由99等改成合成特性,但特性承繼不知怎麼退回黃昏1的覆蓋而不是自選3個特性,雖然難度沒太高但弄裝備比較麻煩。 故事方面個人沒玩過手遊版,可能錯過了部分故事背景,但玩下去整體故事還算完整沒很奇怪的地方。可能因為手遊還在營運的關係,此作結局弄成開放結局,之後會出這系列的續作也不奇怪。 角色設定方面如果想成跟官方描述的正傳作品沒太大問題,但對於玩了之前的作品的玩家難免會遺憾部份自己喜歡的角色沒法操作。個人比較反感遊戲加了一些前作角色又沒配音沒故事,像萊莎這些有配音的過場角色還好,但像瑪莉這種沒配音只弄個任務的完全多餘,直接不登場可能還更好。 地圖設定大部分沒什麼問題,但那些亞界之路特異級那些10多層沒儲存點的比較噁心,就算能秒殺背包一堆道具一直組合A以下也很麻煩,如果能像一設亞界之路分成3層會輕鬆一點。 遊戲整體來說算是不錯,所以還是給個好評。
Baaarrel!
Pros - gathering mats is quick and easy - turn based battle system, with some nice combo systems - nice graphics, although everything is bit overly bright /shiny (eyes have some nice depth to them, although a bit to shimmery) - Rias is adorable - performs great on PC without needing any fixes - also runs without hiccups on Linux (CachyOS) Cons - Slade has only a few "poses" during cut scenes (thinking, neutral and crossed arms) - Rias outfit is odd (the jacket with a bunch of holes and that frilly thing on her chest) - Raze becomes a background character after like 25% of the game - a lot of bla bla after the boss fight (probably 40 minutes...) Neutral - Story is not as involving as the Ryza games and only picks ups towards the last 20% of the game - "wanderer" are just fan service and since i haven't played a lot of atelier games i don't care about them - alchemy system is not as fun / good as others - Rias is kind of similar to Ryza Conclusion Great Atelier game, that quickly got me hooked on the gameplay loop of gathering materials and creating stronger items. Score: 8/10
好玩是好玩的 就是加载和黑屏频率太高导致连贯性很差,进剧情要加载,出剧情要加载,剧情和剧情之间还要加载,本来每张图都切割成很小的箱庭了还要这么高频加载,既然要上pc能不能再好好优化一下
[h2] 社交女王蕾斯娜与她愉快的小伙伴们。 [/h2] 非常好,真是一场酣畅淋漓的爽快炼金。 作为手游同一世界观,老角色的出场方式很流畅容易让人接受,一些小剧情也会想让人去找前作去游玩(托托莉真可爱啊——) 画面特效模型也看着挺舒服,就是祖传的僵硬动作有点好笑。 [strike] 而且很久没玩过异性恋的炼金工房了还有那么一丝新奇感呢。 [/strike]
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Trends
Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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