
The definitive edition of the Atelier "Mysterious" series at a new price, with brand new content and various DLCs! "Atelier Lydie & Suelle" is the 3rd instalment: after discovering a mysterious painting, Lydie & Suelle get closer to their dream of running the best atelier.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 435reviews | 91% | — | $289.1K |
| $39.99 | 847ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一次打开游戏是22年,23年和24年打开过游戏但没怎么玩,26年1月18日正式玩于1月24日全成就,第一次看见苏菲救场好帅,更喜欢苏菲了,小柯柯不能复制东西!以及这作双胞胎姐妹这游戏我一开始当时好像不知道路怎么走好像没玩,后面才发现可以按n直接传,也可能不是这原因但太久了也不知道为什么当时没有玩了,总的来说不是很难全成就但是跑图确实进地图,跑图中图不能直接传里面要自己慢慢跑很难受,以及我觉得苏菲和普拉芙妲挺好的,说了半天全在说苏菲是因为,这双胞胎姐妹我不知道说什么,反正就是姐妹两个都是从慢慢成长到s级考试的炼金术士以及各种结局,不过这个后面倒是几作各种结局倒是没了不知道为什么,光荣你为什么没有苏菲3啊喂,我不想打a18啊好难受
不思议三部曲当中最合理最好玩的炼金系统 前作人物的友谊以及与双胞胎的新的羁绊 个人认为不思议三部曲中最好的人物设计和非常巧妙且讨喜的美术风格 以及将炼金术与奇迹贯彻到底的小故事 Gust在整个不思议三部曲的集大成之作 真的是目前我最喜欢的一部炼金工房了 我可能很久很久都不会忘记这张通关cg出现时给我的感动了吧 可爱的双子始终是我期末周时的精神慰藉 本人游戏生涯最喜欢的系列作品没有之一 而如今的我切实的相信着: 不可思议的炼金术,是那来自于心愿的奇迹。
nice
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $19.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is my favorite Atelier game and I don't think it's particularly close.
神ゲー
作为不可思议三部曲收官作前作越熟悉玩这部就越是感动,实际伟大
ソフィー、フィリスと続けてプレイ。 アトリエとしても楽しめるし、ゲーム自体もよくできていた。 シリーズを順当にプレイした方が、キャラクターの理解やストーリーへの没入感も上がると思うけど、これだけプレイしても十分楽しめると思える作品。
不可思议系列的集大成之作,没有繁琐的熟练度系统,也有着比苏菲1更多的触媒和反应材料;剧情也把历代的出场角色后续交代清楚,由三位主角的传承共同构筑了一个不可思议的年代,炼金术的黄金时期,游戏的故事结束了,但是属于她们的故事才刚刚开始,最后用一首包含历代CG图片的歌将整个不可思议系列完美收官。光荣能不能出不可思议5啊,真想看看她们的后续啊,看看这个炼金术的鼎盛时期。
Yes
或许是由于经历了A18瞎创新造成的滑铁卢,A19在很多方面都做得非常保守,但同时又把历代很多零散的边角料缝在了一起,结果往好了说叫复杂有深度,往坏了说叫繁琐又臃肿。A18很多致命缺陷都得到了改善,可是A19又出现了许多新的问题:比如调和产品的复制登录功能有BUG,我登录了红色中和剂结果刷新的是黄色中和剂,我登录了A特性的宝石原石结果刷新的是B特性的,这导致复制功能和没有一样,我还是得一个个手搓非常痛苦。再比如所有角色的武器装备都新增了所谓的核心和附属两种插件,本作武器不能直接继承特性了,而是要通过新增的两种插件来实现相同效果,这种瞎创新明显是把过去简单的东西强行复杂化,本质没有改变,却给玩家平添了很多不必要的麻烦和操作。如此种种,很难说A19是一部能让人总体满意的作品,但因为A18太烂,反倒让我觉得它没有那么可憎了。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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