
Astronium is a metroidvania with souls-like aspects, with a focus on combat and on getting weapons. Defeat strong enemies, survive ambushes, explore diferent biomes and meet interesting individuals on this hostile planet
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая индейка
muito bom
TUDO ISSO PRA APERTA BOLA
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Languages: English, Portuguese - Brazil
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Divertido. Um pouco difícil (isso não é uma reclamação). Os combates são bem dinâmicos pra evitar ser atingido.
For $3, it's good. It helped fill the "What do I play?" void for a few hours. I look forward to seeing this dev in the future.
esse e o dark souls 4?
It's a pretty fun, short game to play for a bit, but there are a few things i think could make it better: slight spoilers - Weapon Storage System I think this could make the game a bit better for a few reasons. When i was playing, I got the scythe weapon that drops in the ice zone, and upgraded it a bit. I used this weapon for a while, then I swapped it out for the blue halberd you get in the beach zone, which felt like a downgrade, but since i swapped it, the scythe was lost. I then had to farm for probably 30-60 minutes on and off to get it back again. Considering one of the main parts of the game is your weapons, it feels like you have to make sacrifices if you want to try new weapons, as if you get a new one, you gotta upgrade it to the same level as the last to see how it compares, and if the old weapon was better, or you liked it more, you gotta farm for it again. It wouldn't have to be complex, but maybe just a few storage slots could help, alternatively, maybe each weapon could be permanently unlocked and equipped from the fire? - Boss confusion During my time playing, I went straight from the forest boss (first area), to the beach boss (final area). This happened because I didn't even know there was a boss in the two middle zones, which could have been my fault, but this being something that could happen might be a problem. If anything, I think it could help if you are given a hint that notifies that the boss gate is unlocked, as it seems there is not much indication as to what a key will unlock, other than the name and locked gates in the general area. Edit: The bug below is planned to be fixed. ̶A̶l̶s̶o̶,̶ ̶t̶h̶e̶r̶e̶ ̶i̶s̶ ̶a̶ ̶b̶u̶g̶ ̶(̶w̶h̶i̶c̶h̶ ̶I̶ ̶s̶u̶b̶m̶i̶t̶t̶e̶d̶ ̶t̶o̶ ̶t̶h̶e̶ ̶b̶u̶g̶ ̶r̶e̶p̶o̶r̶t̶,̶ ̶a̶s̶s̶u̶m̶i̶n̶g̶ ̶i̶t̶ ̶i̶s̶ ̶a̶ ̶b̶u̶g̶)̶ ̶w̶h̶e̶r̶e̶ ̶y̶o̶u̶ ̶c̶a̶n̶ ̶g̶e̶t̶ ̶i̶n̶f̶i̶n̶i̶t̶e̶ ̶s̶c̶r̶a̶p̶s̶ ̶f̶r̶o̶m̶ ̶t̶h̶e̶ ̶f̶i̶n̶a̶l̶ ̶b̶o̶s̶s̶,̶ ̶m̶e̶a̶n̶i̶n̶g̶ ̶i̶n̶s̶t̶e̶a̶d̶ ̶o̶f̶ ̶b̶e̶a̶t̶i̶n̶g̶ ̶t̶h̶e̶ ̶1̶s̶t̶,̶ ̶2̶n̶d̶,̶ ̶3̶r̶d̶,̶ ̶t̶h̶e̶n̶ ̶4̶t̶h̶,̶ ̶y̶o̶u̶ ̶c̶a̶n̶ ̶j̶u̶s̶t̶ ̶g̶o̶ ̶f̶r̶o̶m̶ ̶1̶s̶t̶ ̶t̶o̶ ̶4̶t̶h̶,̶ ̶t̶h̶e̶n̶ ̶r̶u̶n̶n̶i̶n̶g̶ ̶b̶a̶c̶k̶ ̶a̶n̶d̶ ̶f̶o̶r̶t̶h̶ ̶t̶o̶ ̶g̶r̶a̶b̶ ̶m̶o̶r̶e̶ ̶s̶c̶r̶a̶p̶.̶ ̶M̶a̶y̶b̶e̶ ̶t̶h̶i̶s̶ ̶i̶s̶n̶'̶t̶ ̶a̶ ̶b̶u̶g̶,̶ ̶b̶u̶t̶ ̶s̶e̶e̶m̶s̶ ̶l̶i̶k̶e̶ ̶i̶t̶ ̶w̶o̶u̶l̶d̶ ̶b̶e̶.̶ Well anyways, might be some things to consider for possible future updates.
comprei o jogo e achei incrível tem bastante conteúdo, e esta bem divertido, acho que o jogo poderia melhorar em efeitos especiais, mas os gráficos mesmo simples são muito bonitos. o sistema de combate também esta muito divertido, estou gostando muito! ocorreu um bug, e eu vou mandar aqui ___________________________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object obj_shuriken_projectile_special: local variable poison_agent(100413) not set before reading it. at gml_Object_obj_shuriken_projectile_special_Step_0 ############################################################################################ gml_Object_obj_shuriken_projectile_special_Step_0 (line -1) ocorreu quando eu ativei o especial da shuriken e o jogo crashou.
Joguinho maneiro e barato!
Overall a great game considering its price. The art style is simple yet amazing and ties in well with the theme of the game. The combat at the beginning is a bit slow and tedious, but once you get more familiar with it and get better weapons the game reaches the perfect balance of challenging and fun. Great work by the devs! The cheeky rotmg/star wars references were also interesting.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.4M | 18.6K | 91% | $29.99 | |
| $8.5M | 19.2K | 93% | $19.99 | |
| $7.5K | 34 | 82% | $14.99 | |
| — | 0 | — | — |
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| $2K | 63 | 78% | $1.99 |