
Astrea is a DICE-deck-building roguelike that flips the script on deckbuilders by using dice instead of cards and a unique dual “damage” system: Purification vs Corruption. Build a dice pool strong enough to purify Astrea's out-of-control corruption and save the Star System.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 1.57/day in the week after.
About
Astrea is a DICE-deck-building roguelike that flips the script on deckbuilders by using dice instead of cards and a unique dual “damage” system: Purification vs Corruption. Build a dice pool strong enough to purify Astrea's out-of-control corruption and save the Star System.

• Unique dual “damage” system: Purification vs Corruption - In Astrea there is a new type of “damage” system. Purification can be used to damage enemies or heal yourself. On the other hand, corruption can be used to damage yourself or heal the enemies. Pacify enemies through Purification, or Corrupt yourself to unleash abilities that help tip the scales.
• Dynamic Health Bar system - With skills attached to your health bar, you can take Corruption to enable these skills and unleash powerful abilities. But be careful, if you take too much Corruption you will be consumed by it.
• Not cards, but dice! - Build a dice pool that fits your playstyle. Choose from over 350 dice and three dice types; reliably safe, perfectly balanced, or powerfully risky. A dice type system designed with high-risk, high-reward in its core.
• Customize your dice - Forge your fate by editing die faces with new actions, tipping the odds of powerful results into your favor.
• Choose from Six Brave Oracles - Each possessing their own unique dice sets, abilities, and playstyles. From ingenious spellcasters to brutish berserkers, whether you like beating the opponent into submission or outsmarting them with clever plays, there’s an oracle for you.

• 20 Upgradeable Support Sentinels - Enchanted constructs that offer supportive dice rolls making them reliable companions in the heat of battle.
• Uncover Over 170 Modifying Blessings - Imbue your Oracle with unique passives yielding potent effects that change up your fundamental tactics. Choose between Star Blessings, passive effects with lower power, or Black Hole Blessings, powerful passive effects with a drawback.
• More than 20 random events - Find mysterious locations that can change the course of your run.
• Manipulate your enemies and control your fate - Enemies attack using their own die, making it possible for you to manipulate their die to change their intent.
• 16 Difficulty Levels - Customize your experience using difficulty levels to test all your abilities.


Long ago - when ancient ruins were once flourishing civilizations and their populace lived in idyllic bliss - a mystical star governed all. Loyal disciples, called Six-Sided Oracles, were blessed by their star, granting them the strength to seal away the gift of heavenly bodies within mystic relics.
All was perfect and harmonious, until that one fateful day - The Crimson Dawn Cataclysm. A ferocious inferno sundered down from the sky, engulfing the entirety of the star system, crumbling the foundations of their society and corrupting the souls of the weak-willed. The disciples of the star were lost to the chaos - their creations scattered across a vast world of ruin. Could there still exist those who were capable of wielding their power?
Eons later, descendants of the Six-Sided Oracles embark on a journey to finish the failed battle that their predecessors started and save their star system.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3Kreviews | 92% | — | $2M |
| $9.99 | 275ratings | 78% | — | $445.3K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
机制挺有趣的,越接近死亡角色越强,经常需要自伤输出,然后奶回来再自伤接着刷新技能 而且这是真·sl是不会输的游戏,每次sl开局抽的骰子和骰出来的数字都不一样,sl随便赢 初始角色操控难度怎么会是1星啊,逆天了,转化来转化去像个小丑,操控也不能操控敌人的非直接伤害意图,拉完了啊,有这时间我鲨鱼都犁完阿斯特莱雅几圈了 刚玩的时候觉得墨迹没输出,还以为是不熟悉游戏机制导致的。角色解锁完了之后,玩鲨鱼一路乱冲到难度6,发现玩别的角色也可以直接选高难度,一玩穆尼才发现是真拉胯啊 还有那个b章鱼嗷,你瞧你那人不人鬼不鬼的样,带着四颗尕娃转来转去,我寻思机器人打过来了啊 在阿斯特莱雅之心别让我看到你,看到你篮子必须给你薅一地,必须打你脸!
[h1]自分にとっての「回復」が、相手にとっての「浄化」になる。[/h1] このシステムは最初「理解しにくいな」と思ったのですが一度理解すると奥深い。 「浄化」は自分にとっての「回復」であり、相手にとっての「ダメージ」。 「堕落」は相手にとっての「回復」であり、自分にとっての「ダメージ」。 このシステムが斬新であり、1ターン1ターンの立ち回りを考えるのが楽しい。 現時点で数時間しかプレイできていないが、ここまで「リソースをどう分けて行動するかを考えるのが楽しい」と思えるゲームは今までで初めてです。 [h2]《どんなゲーム?》[/h2] ダイスの目の浄化(相手の堕落を解く力)と、堕落(プレイヤーが堕落してしまう力)のサイコロの目を見ながら相手を浄化させたり、あえて自分に堕落のダメージを受けたりを考えるゲームです。だが、実は逆も可能。堕落をあえて堕落した相手に与えて回復させて自分にダメージが来ないようにしたり、浄化を自分にかけて回復したりもできる。ということは「相手にわざと堕落のダメージを防ぐシールド」を張って、堕落の目を利用した回復行動を防いだり、となかなかトリッキーな立ち回りもできる。 [h2]《こんな人におすすめ》[/h2] ・1ゲームが15分~30分のライトなローグライク好きの方 ・コンボや強化、使用できるダイス追加などのシナジーに快感を感じる方 ・落ち着いた雰囲気のBGMと可愛いらしいキャラが好きな方 ・ストラテジーゲームやってみたいけど、難しいゲームはちょっと…という方 ・とにかくダイス振ってガチャガチャしたい方
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $24.99 |
| 117ratings |
| 82% |
| — |
| not modelled |
| $24.99 | 60ratings | 90% | — | not modelled |
| $14.99−40% | 30ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
やっぱスレスパ系はずっと俺のターンしてる時が楽しいわ! ゲームシステムが面白くて、 「浄化」自分回復、相手へダメージ 「堕落」自分へダメージ、相手回復 これをやりくりして何とかする。 あとUIデザインとケモデザインが良すぎる ダイス系だから運ゲーと思わせて案外ビルドで踏み倒せる。 ただよく分からんバフデバフ効果で、よくわからん死が多いのが難点 今なんで死んだのか分かんねーよ!!!!!!が結構あった
一款以骰子roll点为特色的策略游戏,本质上是打牌,只不过每张牌抽上来时会roll出六个面之一的效果。骰子类型根据效果强度分为基础、保守、均衡、冒险和史诗(金色骰子)几类,可以搭配祝福(全局buff)玩出不同的风格。人物一共有6个,流派就更多了,甚至有时候要专挑负面效果比较多的骰子来进行构筑,但是可以在商店改造骰子面来规避损失,总之策略性还挺强的。整体难度曲线合理,体量也足够。 全成就相对比较简单,正常流程基本就解锁绝大部分了。 总体给好评,原价较高,进过慈善包,推荐买key入手。
Clearly inspired by Slay the Spire, but keeps things fresh with the use of die. Having 6 different heroes that all play significantly differently added to the fun as well. Probably worth at full price but definitely worth if on sale!
ゾンビを回復魔法で倒す感じの仕様 キャラごとの好み(使い勝手)はかなり分かれそうだけど、個性が出ていて面白い。
Nuevamente un juego de % dónde cada decisión va a estar pre-fijada por mucho que la dinámica del juego sea tirar y volver a tirar dados. Mediocre.
初体验极差:TMD第一把打完就出bug。打通第一把然后进入升级界面,连着升了2级,后面跳出来成功到达的那个界面,自动保存了十分钟没保存完,谁给你一直等着,整个屏幕只有设置那个齿轮图标能点,返回主菜单的那个选项根本没跳出来,设置里退回主菜单后第一把的记录就直接没了。总共就打了三把,两把出现bug?有一回合的护卫的骰子出现在护卫下面,把增益buff那里给挡住了,真无敌了。 补评价:后面玩了倒是没有出现bug,合着就纯运气好前两把的bug被我触发了?不过明显感觉游戏流程也太敷衍了吧,除了第一个角色做了点剧情还有那个商店的出现做了点剧情,其他角色一点都没有呗。每个角色通关都是一样的动画,真玩的不腻吗
ITS FUN. ITS WILD WORK PUTTING DAILY RUNS BEHIND 15 ODD HOURS OF GAMEPLAY
Ótimo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.6K | 87% | $19.99 | |
| $426.4K | 641 | 84% | $19.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $9K | 24 | 67% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.7K | 88% | $29.99 | |
| $2M | 3.1K | 84% | $19.99 | |
| $2M | 2.5K | 43% | $39.99 | |
| $2M | 3K | 86% | $19.99 | |
| $2M | 1.2K | 59% | $49.99 | |
| $2M | 6.7K | 95% | $14.99 |