
Astray is a first-person horror/puzzle game set in an abandoned museum based on unusual cultures, legends, and supernatural themes. But something more sinister lurks beneath the surface..
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Languages: English**languages with full audio support
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Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Recomended
Arriving at an abandoned museum run by your now missing uncle, you explore its darkened halls uncovering only unsettling discoveries that hint at something sinister lurking deeper within. Strange puzzles and cryptic clues guide your path, leading you into a mystery that blurs the fragile line between reality and the unknown. Armed with your wits and a flickering flashlight you must navigate the unknown and uncover the truth—if you dare. Astray is a first-person horror puzzle game that sends the player through a series of interesting and eerie environments to solve puzzles which culminate into a well-done story that borders on the realm of insanity. The controls are quite simple, and all the clues that you need to solve the puzzles are provided, making Astray a very easy game to get into. Overall, the game should take you a couple of hours to complete. The game’s strongest aspect is its ability to instill unease. Certain zones ooze with dread, successfully making the player feel vulnerable and on edge while the addition of a creature wandering around in some levels helps to heighten that experience. Sadly, the world itself often feels lifeless, with environments that appear more like stitched-together assets rather than a cohesive, lived-in space. Overall, a good story but meh visuals. The are no achievements for this game. Astray is not bad, but then again, the game isn’t great either—even nodding to the fact that Astray is over ten years old. It’s one of those games that is hard to recommend. While it’s impressive that a two-person team put this game together, Astray ultimately doesn’t stand out in the crowded horror genre. Unless you have a particular interest in older indie horror games made with limited resources, Astray is best picked up on sale—or ultimately skipped altogether.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a real mixed bag for me. I enjoyed the museum aesthetic at first, with having to navigate three different exhibits to solve puzzles. It would have been nice to see that concept expanded, instead of later environments devolving into generic hallways and caverns assets. The puzzle variety was nice at the start and the use of physics based objects to solve some of them created a rewarding experience. I found the horror element very lacking. You are stalked by the same poorly modeled zombie/ghoul throughout each level. It's basic pathing and awkward aggro radius make it more of a headache as opposed to any real threat. The checkpoints are fairly generous and the sound design was acceptable if a little bland. Story snippets are told through notes left by other characters in the world. You never really discover who you're playing as or why you're in the museum to begin with. Seems like a missed opportunity to not include some other NPCs to create a more engaging narrative. Instead, I just felt like I was exploring the remnants of someone else's more exciting journey. The ending had some descent cutscenes but still felt overly cryptic, leaving more questions than answers. Overall, I think this games strengths lie in it's puzzle design but it isn't enough to rise above the poorly conveyed story and generic horror elements. Not recommended.
Отлично)
Worth checking out... 6 of 5 must play. 5 of 5 great story great game-play. 4 of 5 great story average game-play. 3 of 5 average story average game-play. 2 of 5 play only if it's your favourite genre. 1 of 5 play if you have nothing better to do. 0 of 5 play if you're a masochist. -1 of 5 avoid. Astray score is 3 of 5.
This is a very light recommendation. Astray has some fun ideas in its level design, specifically in how it uses museum exhibits for its puzzles. It kind of feels like a decent Amnesia custom story turned into a full game, down to the puzzles and the monster. It's a fairly cheap experience that was bundled multiple times, so it's pretty easy to obtain. If you want a short horror experience, try this out.
It's alright, I suppose. But not worth the price tag.
First half isn't horrible, but it just tries so hard to be Amnesia, but this time you can clip out of the map, usually by accident, and die! I actually was able to skip a section I had no clue what to do in by jumping into the wall until I popped into the other side of the wall. And the AI is honestly more funny than scary. Getting it to chase you is practically invited since you're the same speed and it loses aggro at the most stupid things, like a closed door or just going to a different height, higher or lower. Then it just stares at you and f*cks right off. Was more fun to trap them at previous parts of the level that they weren't supposed to go to than it was to avoid them. Honestly, there are much better puzzle games like the Portal series, and there are better horror games like Amnesia. There are also better horror-puzzle hybrid games, like most of the mascot horror genre, and we all know how terrible that can be. I would recommend SECURITY BREACH over this.
日本語非対応、若干のホラー要素のある1人称探索アドベンチャー。 怪物が徘徊する博物館に隠された秘密を明らかにするため、展示室、地下の迷宮を探索する。 ホラー要素として捕まったらやり直しとなる怪物の存在があるが、 特定の箇所で出てくるのみ、チェックポイントも豊富と、怖さや難易度は控えめ。 それよりは作りこまれたマップの雰囲気や謎解きを楽しむゲームだと感じた。 メモ等に重要な情報があることが多いので、英語で書かれたメモを読む必要がある。 何となくコズミックホラー的なスケールの大きさを感じるストーリーで、 結末はあっけないものの中々面白い話だと感じた。 小粒なホラーアドベンチャーで、値段相応にお勧めできる。
Got this for a couple of bucks Five years ago and never really bothered with it until now. It's an OK little bedroom project with environmental puzzles I guess. Not sure where the "Horror" comes into it though.
Momentum
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Audience
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