
Astray is a first-person horror/puzzle game set in an abandoned museum based on unusual cultures, legends, and supernatural themes. But something more sinister lurks beneath the surface..
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a nice, lovecraftian, walking simulator with a fewm simple puzzles, and some stealth moments. Contrary to what I could have expected from reading the negative reviews, I've had a great time with this game. I re-read some of those now, having finished it, and I haven't run into most of the problems they raised. Maybe most of them got fixed by now. My only complaint in line with those reviews would be that the physics of moving objects are quite off, but that's not really a big problem given that the rest of the game is fine. The atmosphere is great; the lovecraftian story delivers; the ending is predictable, yet acceptable; it has some pretty cool locations to explore; simple puzzles, yet not too many as to get boring; and a pretty decent length for the price. I got stuck at one point because I didn't realize that I could throw objects by right-clicking, but it may have been shown in the tutorial at the beginning and I simply forgot later on; it was probably my bad. My only complaint is that I wish it had secrets sprinkled around, collectibles and stuff like that, and maybe some achievements to complement them; had they included stuff like that, this would have been a really amazing game. I'd say give it a go, since it's way better than the negative reviews make it seem.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]5/10[/h3] [b][EN][/b] [h2]Night in a Museum[/h2] All of this just to end up fighting a satanic Eye of Sauron. On a serious note, there is some sort of bug that makes the audio always start loud when we launch the game. We have to go to Settings and click on "Apply" to get back to the sound settings we have. It's just a horror game with puzzles inside a museum. The ambiance is nice, but the rest of the game is nothing special. [b][PT][/b] [h2]Á Noite Num Museu[/h2] Tudo isto para acabar por lutar contra um Olho de Sauron satânico. Agora a sério, existe um bug que faz com que o áudio comece sempre alto quando iniciamos o jogo. Precisamos de ir às Definições e clicar em "Aplicar" para voltar às definições de som que temos. É apenas um jogo de terror com puzzles dentro de um museu. O cenário é bom, mas o resto do jogo não tem nada de especial.
Its not a spooky game, or a hard game. its an adventure game with some horror elements in it. ITs okay
Купил игру после просмотра трейлера. Чем-то зацепила. Прохождение было нормальным. Интересные загадки, напряженная атмосфера. Напрягала физика предметов. Летающие ящики от неловкого движения, когда находишься в воде, несет куда попало. Держался. На финишной прямой, где надо прыгнуть и тут же присесть игра забаговалась. Допрыгнул. На площадке зафиксировался. Но дальше пройти не могу. Влево-вправо можно. Вперед - нет. Перезагрузка не помогла. Игра интересная, но именно из-за облома в финале порекомендовать не могу. Может кто прокомментирует дельное. Как от бага отделаться... Заранее спасибо
Astray is a first person horror/puzzle game set in a recent past setting, the action takes place at and around a old museum. Puzzles not bad. Small team worked on the game.
El juego está tan mal hecho, que no puedo seguir jugando, porque no me deja pasar por el hueco que hay encima de una puerta. Lo Intenté por más de 5 minutos sin éxito y finalmente desistí. El juego en sí es bastante flojuelo y encima con ese bug, mi valoración no puede ser positiva. Pasad de este juego/bug.
Oyunun birkaç kişilik bir ekip tarafından yapıldığını göz önünde bulundurarak harikulade olduğunu söyleyebiliriz. Birkaç saatte bittiği için tek oturuşta tamamlayabilirsiniz. Müzede geçen bir korku/bulmaca oyunu tasarlanmış, tek bir yaratığın olması ve yapay zekasının oldukça kötü olması en kötü bulduğum özelliklerden. Ama genel toplamda oyundan keyif aldığımı söyleyebilirim. Amnesia'yı, Penumbra'yı seven Astray'i de sever. 7 / 10
Отлично)
This game is a real mixed bag for me. I enjoyed the museum aesthetic at first, with having to navigate three different exhibits to solve puzzles. It would have been nice to see that concept expanded, instead of later environments devolving into generic hallways and caverns assets. The puzzle variety was nice at the start and the use of physics based objects to solve some of them created a rewarding experience. I found the horror element very lacking. You are stalked by the same poorly modeled zombie/ghoul throughout each level. It's basic pathing and awkward aggro radius make it more of a headache as opposed to any real threat. The checkpoints are fairly generous and the sound design was acceptable if a little bland. Story snippets are told through notes left by other characters in the world. You never really discover who you're playing as or why you're in the museum to begin with. Seems like a missed opportunity to not include some other NPCs to create a more engaging narrative. Instead, I just felt like I was exploring the remnants of someone else's more exciting journey. The ending had some descent cutscenes but still felt overly cryptic, leaving more questions than answers. Overall, I think this games strengths lie in it's puzzle design but it isn't enough to rise above the poorly conveyed story and generic horror elements. Not recommended.
Arriving at an abandoned museum run by your now missing uncle, you explore its darkened halls uncovering only unsettling discoveries that hint at something sinister lurking deeper within. Strange puzzles and cryptic clues guide your path, leading you into a mystery that blurs the fragile line between reality and the unknown. Armed with your wits and a flickering flashlight you must navigate the unknown and uncover the truth—if you dare. Astray is a first-person horror puzzle game that sends the player through a series of interesting and eerie environments to solve puzzles which culminate into a well-done story that borders on the realm of insanity. The controls are quite simple, and all the clues that you need to solve the puzzles are provided, making Astray a very easy game to get into. Overall, the game should take you a couple of hours to complete. The game’s strongest aspect is its ability to instill unease. Certain zones ooze with dread, successfully making the player feel vulnerable and on edge while the addition of a creature wandering around in some levels helps to heighten that experience. Sadly, the world itself often feels lifeless, with environments that appear more like stitched-together assets rather than a cohesive, lived-in space. Overall, a good story but meh visuals. The are no achievements for this game. Astray is not bad, but then again, the game isn’t great either—even nodding to the fact that Astray is over ten years old. It’s one of those games that is hard to recommend. While it’s impressive that a two-person team put this game together, Astray ultimately doesn’t stand out in the crowded horror genre. Unless you have a particular interest in older indie horror games made with limited resources, Astray is best picked up on sale—or ultimately skipped altogether.
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Players by region
Where this game's players are, estimated from review languages.
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