
Confront time and fate in the 2D action RPG, Astlibra Revision. Explore meticulously crafted worlds, fight brutal boss battles, and upgrade your skills to take down enemies lurking around every corner.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 11.14/day in the week after.
About
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Travel Through Unfamiliar WorldsExplore a vast, dangerous, yet beautiful world. Broken up through multiple chapters, join the protagonist and Karon, his talking bird companion, as they confront time and fate.
Slashing, Smashing, thrusting countless enemies while building up stamina for powerful Possession Skills, which are enough to melt away anything that blocks your way, including huge bosses that could take half, or even more of the screen. Fight aggressively while thinking strategically, always pick up the most trust worthy equipment, and select the best suited skills to deal with ever changing circumstances.
Battle ferocious bosses throughout the story, each with their own set of attacks and challenges. Upgrading abilities and acquiring new skills are vital to finishing each battle and progressing through the protagonist’s story.
A warrior mastered ranged combat with bows and throwing knives? A mage smashing enemies with staffs and cast magic at the same time? Play it in your way. Gathering experience to level up, collecting force to grow up, forging and mastering equipment to open up more tactical options.
14 years in development and more than 1 year for revision, award-winning indie developer KEIZO gave his all into this work. The plot keeps twisting as characters growing in an ever expanding world; Classic themes like time travel and tons of spoilers are all custom-made with the developer's own style. In ASTLIBRA, Story elements are often made into game mechanics, for example, your soul-mate Karon is not just a sidekick to talk with.
With 6 difficulty options, all kinds of players can enjoy the combat system at their own pace, but no one can finish all those contents casually - even after you "beat" the game, the Postscript after Final Chapter will provide extra story, new adventure and fresh system, tapping the potential of skills, equipment, as well as your imagination.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 30.3Kreviews | 95% | — | $13.1M |
| $17.49−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内容多,武器多,而且刷得爽。就是boss太难打了,要磨血磨好久。
一个不小心刷到天亮了 如果你喜欢JRPG,神之天平是绕不开的必玩佳作 游戏里的剧情说实话,是有点深度在里面的,时间轮回有的,平行世界有的,人神共存有的,人力弑神有的,高喊什么羁绊什么友情也是有的,人性贪婪的讨论和思考有的有的 最妙的还是天平本身,引发了我对修改历史的思考,深刻意识到修改过去是多么严重的恶行,可能会导致完全出乎意料的情况发生,一切皆有代价,不要试图去使用自己掌控不了的力量 但是毕竟是游戏,最后还是做了圆满结局,很可惜没有坏结局的后续流程 整个世界观的架构设计真的让人眼前一亮,不少JRPG的世界格局是没有神之天平这么大的,很多JRPG剧情也就局限于一国之争,神之天平就不一样了,标题就说了,跟神有关 开局你以为你只是个小小路人,想要找老婆,到后面就发现了秘密,一点点一点点逐步发现你追寻的东西不太对,每次都会先抛个让你觉得好像不太对劲的地方,让你产生怀疑,然后开始验证你的怀疑,后续剧情呢又给你抛个疑点,如此反复,直到世界真相全部了解,最后心满意足的感觉,RPG部分满分 战斗卡肉感做的真的是很不错,横板act里虽然是老游戏了,但战斗也能打个80分,玩起来是比较爽快的,前提是防御先点上去,不让容易被后面的小怪秒杀 非常推荐,JRPG里可以算神作了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 12.29/day in the week to Jul 21 → 9.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, French
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚开始有点不适应横版像素,但是玩多了打击感真的是一流,剧情也是跌宕起伏,神作无疑
剧情震撼人心,玩法出色,彩蛋非常多,建议不被剧透的情况下自己玩一遍不要看解说(除收集攻略。。有些东西位置太刁钻了),世界观很宏大,结局还是有些意犹未尽,为什么没有后日谈口no呀ro 以下涉及剧透 [spoiler] 回到过去看见青梅真相bgm一响鸡皮疙瘩都起来了 ,新章数值太超标困难难度拿弑神剑闭着眼睛站撸boss[/spoiler]
引导和屎一样,不让看装备素材来源就算了,素材名字叫什么都不能看,不看攻略完全玩不了的游戏,只配得上一个中评,等通关看完剧情再来看看配不配好评
理解不了好玩在哪,一些恶心人的设计简直是作者折磨玩家的恶趣味,剧情感觉有东西,但是玩法和地图设计恶心到我了,岩浆那关直接劝退。
纯纯的数值游戏,要一直刷装备晶体
好玩
이야기가 잼있네,,,
比造梦西游好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.4K | 5 | 80% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $35.9K | 66 | 89% | $19.99 | |
| $2.7K | 13 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 6.8K | 91% | $49.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13M | 22K | 83% | $39.99 | |
| $13.2M | 11.3K | 84% | $49.99 | |
| $13M | 41.7K | 97% | $14.99 |