
Confront time and fate in the 2D action RPG, Astlibra Revision. Explore meticulously crafted worlds, fight brutal boss battles, and upgrade your skills to take down enemies lurking around every corner.
Modeled estimate, not a reported figure. How we estimate →
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Travel Through Unfamiliar WorldsExplore a vast, dangerous, yet beautiful world. Broken up through multiple chapters, join the protagonist and Karon, his talking bird companion, as they confront time and fate.
Slashing, Smashing, thrusting countless enemies while building up stamina for powerful Possession Skills, which are enough to melt away anything that blocks your way, including huge bosses that could take half, or even more of the screen. Fight aggressively while thinking strategically, always pick up the most trust worthy equipment, and select the best suited skills to deal with ever changing circumstances.
Battle ferocious bosses throughout the story, each with their own set of attacks and challenges. Upgrading abilities and acquiring new skills are vital to finishing each battle and progressing through the protagonist’s story.
A warrior mastered ranged combat with bows and throwing knives? A mage smashing enemies with staffs and cast magic at the same time? Play it in your way. Gathering experience to level up, collecting force to grow up, forging and mastering equipment to open up more tactical options.
14 years in development and more than 1 year for revision, award-winning indie developer KEIZO gave his all into this work. The plot keeps twisting as characters growing in an ever expanding world; Classic themes like time travel and tons of spoilers are all custom-made with the developer's own style. In ASTLIBRA, Story elements are often made into game mechanics, for example, your soul-mate Karon is not just a sidekick to talk with.
With 6 difficulty options, all kinds of players can enjoy the combat system at their own pace, but no one can finish all those contents casually - even after you "beat" the game, the Postscript after Final Chapter will provide extra story, new adventure and fresh system, tapping the potential of skills, equipment, as well as your imagination.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, French
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 158 reviews with recorded playtime.
Reviews
Themes across 158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
醍醐味
治疗我电子阳痿的一款游戏 很久没有玩一款单机游戏玩这么久了
剧情满分,画面扣分,部分解密扣分,刷刷刷很爽,第一次体验这种有点想玩暗黑4,给白加100分给莉莉卡加100分给弥露加100分给黑加100分
천칭 얻기 전 까지가 진짜 어렵고 힘든데... 그 이후는 할만했음. 가격대비 잼있음
我有绿帽癖所以作者阴暗的雷点我能接受。 自洽且完整的剧情,王道展开给我又俗又不俗的感觉。 综合来说是那种愿意失忆之后再玩一次的游戏
我一直以为自己不喜欢玩JRPG的
手感很棒,剧情很优秀,亮点很多,满分十分我可以给九分
我草真玩到艺术品了
经人安利后玩的,但不得不说,神作,毋庸置疑的刷子神作,现在是129个小时,刚玩完,讲真的挺不舍的,玩完之后就有一种空虚感,我玩过的很多游戏通关后都没有这种感觉,神之天平是为数不多让我通关后有这种感觉的,这个游戏很棒,我很喜欢,而且我可能也玩不到第二款这样的游戏了,听说KEIZO大佬累了,不会再出续作了,唉,遗憾,最后,愿“我”与阿努莉斯永远幸福,啊对了,还有我鸟哥嘉隆,嘉隆要是女的我看这正宫之位也可与阿努莉斯争一争了,还有黑与白,开放性结局也没说会不会并入后宫,但以主角的性子估摸着的看阿努莉斯的意思的了,讲真的我还挺喜欢白的,小萝莉可爱捏ヾ(*´▽‘*)ノ
确实挺爽的
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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