
Assassin's Creed™ is the next-gen game developed by Ubisoft Montreal that redefines the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 18 → 8/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How did Ubisoft greenlit the level design of this game? 1/10.
such a great protag,story and lore is great,plot twist was not expected,the only flaws and its two are the jankiness and thats sometimes,and the second complaint is the missions before the assasinations after a few times it gets repetitive and sometimes really boring other then that altairs robes are sick 9.5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
лютая тема даже для 2026 года
da
Ahead of it's time.Good combat but gets repeatitive.
When you play the OG Assassin's Creed knowing its from 2007 you understand why it has become one of the biggest sagas ever. They had a great story and combined it with an ambitious gameplay. This game introduced the parkour mechanic perfectly. It may feel slow at first, but once you get along with it and gain some skill, it really feels so rewarding. The missions may feel a bit repetitive, but at least you feel closer to the protagonists as the game progresses. That has a lot of value to me, I am growing tired of the newer AC games that don't focus on developing their story and characters. Overall, a great game to enjoy if you have a day off and just want to disconnect.
É um jogo de 2007, e não tem como fingir que não. Ele carrega limitações da época, o que não necessariamente impede que seja um jogo divertido. A estrutura é simples: Altair chega a uma cidade, realiza algumas missões para investigar um alvo e, no fim, o mata e retorna a Masyaf. Então, isso se repete nove vezes. O que não é um problema, o combate e o parkour são bem divertidos e sustentam a experiência. Apesar de meio datado, Assassin's Creed ainda é o início de algo bem maior. A forma de combate e o estilo do parkour (que elogiei antes) são elementos que se tornam marcantes ao longo da franquia e já aparecem aqui. A lore maior da franquia também começa a ser apresentada, tanto no tempo presente quanto no fim da história de Altair. A tensão entre Assassinos e Templários, a mitologia dos "Deuses Astronautas", os Artefatos do Éden, tudo isso começa a ser apresentado aqui. Desde o primeiro jogo, a base já estava estabelecida. A ambientação é uma das coisas de que mais gostei no jogo. O jogo se passa na Síria e na Palestina durante as Cruzadas, é ambientado em quatro cidades principais: Masyaf, Damasco, Acre e Jerusalém. Cada uma com uma identidade própria e única, apesar das missões em cada lugar serem fundamentalmente as mesmas. Masyaf serve como lar da Ordem dos Assassinos, Altair sempre retorna depois de cada assassinato. Visualmente, usa cores mais neutras e funciona quase como um espaço de descanso entre as três cidades maiores. Damasco, Acre e Jerusalém são centros urbanos vivos e movimentados, cada um com suas características próprias. O jogo usa principalmente das cores e de filtros para construir a atmosfera de cada cidade. Damasco é a minha localização favorita. Ela tem um filtro amarelo muito bonito, quase dourado, que transmite uma sensação de calor. O ambiente é bem solar, uma escolha até meio óbvia para uma ambientação no Oriente Médio, mas funcional. Acre é o oposto, tem cores frias, e tudo é muito azul e meio cinzento, quase como em um dia nublado. Era meio estranho. Jerusalém é a cidade que, antes de eu jogar, achei que seria minha favorita. É uma cidade com um peso histórico muito forte, com alguns lugares bem conhecidos que eu estava doido para ver no jogo, como a Igreja do Santo Sepulcro e a Mesquita de Al-Aqsa. Mas o filtro esverdeado utilizado pelo jogo simplesmente não me agradou. Ele dava um ar esquisito à ambientação, não muito natural, mas ainda sim foi legal visitar os lugares que eu queria ver. Enfim, eu curti o jogo. É divertido, apesar de repetitivo. A história é interessante, e o combate é bem legal, apesar de ser baseado principalmente em contra-ataques. É um bom início para a franquia.
пик
Muy buen inicio de una muy buena saga ojalá esté si hagan un remake
without mod it’s unplayable
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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