
Solve tactical puzzles in constantly changing battles and overcome circumstances that are NEVER in your favor. Defend your commander, win duels, capture points, experiment with your strategy to defeat a superior enemy, and make decisions that affect your story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 506reviews | 80% | — | $254.1K |
| Free | 207ratings | 97% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty fun low-budget card game. For those who like Ash of Gods: Redemption, there are some decent easter egg references.
I love deckbuilders but this game just turns me off. I can't explain it beyond the fact that I have no motivation to continue playing and no interest to see what else it offers.
[code]+ it's not another roguelite card battler + every battle feels like a mini puzzle, but you're not playing a puzzle game + good gameplay variety between battles + theme and visuals are grim and old-school + sound is designed well and punchy + I haven't paid attention to the story, but there are branching paths for replayability I guess + positioning is very important which is always a plus in this genre - the deck editor had some ux issue, but it was so minor that I don't remember what it was[/code]
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, German, Spanish - Spain, Simplified Chinese, Ukrainian, Portuguese - Brazil, Italian, Japanese, Polish, Korean +3 more
| $4.99−80% |
| 16ratings |
| 64% |
| — |
| not modelled |
| $24.99 | — | 82%* | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This a fun game in the great setting of Ash of God
Esta chido
Comprei por que estava em promoção, fui jogar sem expectativa e sem vontade, mas acabei me surpreendendo o jogo é muito divertido, eu adorei a variedade de regiões e esquadrões possíveis, cada um tem suas próprias habilidade e capacidade de abordar a batalha, e em determinados combates você pode se ver forçado a misturar o baralho, o que a principio pode parecer chato, mas os baralhos novos sempre são um mais roubado que o outro. A história e justificativa pra tudo são boas também. As batalhas contras chefes são ruins, em especial o segundo chefe, o jogo estabelece varias regras do que pode ou não ser feito jogar por essas regras torna o jogo divertido, mas ai chega na vez do chefe e ele simplesmente ignora as todas elas, ele vai ficar imortal, matar todas as suas unidades, ele vai empurrar spawnar uma carta com o ataque extremamente alto que bate duas vezes e vai piorando por que quando ele chega a 1 de vida ele troca de fase e as vezes eles tem mais de 2 fases com cada nova condição idiota que ele adiciona o jogo fica chato, é como se eu tivesse jogando contra alguém que esta jogado o jogo por que esta entediado e está usando all hack, o chefe não tem o mínimo de habilidade, não é difícil ganhar dele, mas ele quebrando todas as regras que você é obrigado a seguir, não é difícil... só é chato. Em suma, embora lembre um deckbuilder, o jogo ta mais para um xadrez e é incrível, recomendo a compra!
Ein sehr schönes Spiel. Wenn man knifflige Taktikspiele mit festen Regeln mag, ist man hier genau richtig. Es ist eher ein Brettspiel als ein X-COM – mir gefällt das so viel besser. Vergleichbar finde ich z.B. Etherlords II. Sehr gute Grafik im Stil von Bannersaga – schöner westlicher Zeichenstil, noch weit weg von Manga – sehr gut. Deutlich höhere Produktionsqualität als das Erstlingswerk Ash of Gods: Redemption. Gute englische Synchronisation, ordentliche deutsche Untertitel – die waren bei Redemption noch eine echte Katastrophe. Gute Story. Kritik: 1.Nach dem Durchspielen habe ich immer noch 7 versteckte Errungenschaften. Es gibt verschiedene Enden etc. - aber in der heutigen Zeit werden nur die wenigsten Spieler bei der Unmenge an Spielen – besonders wenn sie berufstätig sind und Familie haben – so ein Spiel mehrmals durchspielen – und wenn dann sicher maximal 2 mal. Mir wäre eine Arena mehr lieber gewesen als Entscheidungen. - Aber wer die Zeit hat und sonst nichts spielt... 2.Man sollte kein Achievement-Jäger sein. Mit ein bisschen falschem Gequatsche kann man einen Zwischenendgegner verpassen. Für mich war das in Ordnung, ich verstehe aber auch, dass so etwas bestimmte Spieler frustrieren kann. Fazit: Eines der besten und schönsten Rundentaktikspiele auf dem Markt, für jeden der dieses Genre mag sehr zu empfehlen. Insgesamt hochwertig.
덱빌딩의 요소가 있는 퍼즐 게임에 가까움. 매 스테이지마다 규칙이 달라서(대부분 플레이어에게 불리한 규칙들) 입에서 "아 지랄하지마" 소리가 절로 나옴. 비겁한 새끼들 재미는 있음. ------ 엔딩까지 봤는데, 케릭터 서사나 서로 간의 케미가 마음에 듦. 성우들이 굉장히 잘 연기해줘서 어색하지 않고 몰입할 수 있었음 [spoiler] 근데 엔딩이 그냥 컷씬 몇 장이랑 나레이션 몇 마디인 건 좀 심하지 않나? [/spoiler] 엔딩 이후의 컨텐츠도 있지만, 그냥 도전과제 클리어하라고 만든 것 같음.
Reasonably fun tactics game, not very difficult, but long and a decent amount of variety. Almost earned a not-recommend by getting stuck between turns on the final level, with all the buttons and everything still disabled (like the opponent failed to end its turn), and not autosaving between turns so I had to start the whole battle again, even though I was one turn away from winning, but it only happened once and was the only bug I encountered, so forgiven.
Anders als der Vorgänger, aber nicht weniger gut. Tolle Welt, packende Story, tolles Gameplay... Gerne mehr von diesem Franchise!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.9K | 139 | 88% | $10.99 | |
| $31.6K | 70 | 73% | $19.99 | |
| $25.6K | 57 | 93% | $14.99 | |
| $72 | 3 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $254.1K | 4.5K | 77% | $2.99 | |
| $254.1K | 535 | 75% | $19.99 | |
| $254.2K | 803 | 95% | $14.99 | |
| $254.2K | 5.6K | 85% | $2.79 | |
| $254.2K | 714 | 93% | $14.99 | |
| $253.9K | 465 | 91% | $19.99 |