
Ash and amber is a simple 2D puzzle adventure where you guide Ash through worlds shaped by her depression, solve easy environmental puzzles, talk to the people of this worlds to learn her story and face distorted versions of herself.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Ash and amber is a 2D pixel-art puzzle adventure where you guide Ashly through surreal worlds shaped by her emotions.
Built around simple, intuitive mechanics, the game stays easy to pick up while still telling a deep, emotional story.
Every chapter will let Ash to confront a corrupted version of herself, manifestations of her depression. Solve environmental puzzles, explore fading landscapes, and help Ash piece herself back together.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Polish, Turkish*languages with full audio support
Reviews
The hero of the game is a girl named Ash, but at the start, you don’t learn much about her, except through the first character she encounters, who calls her useless, worthless, and alone. The same sense of strangeness extends to the game’s setting: a business building that seems to be falling apart, with disappearing sections and holes in the walls and floors. Your goal is simply to explore and find a way out. Ash can run, jump, and interact with objects, some of which are marked or prompt a message when usable, like elevators. Unfortunately, many interactions are unmarked, leaving you to constantly mash the interaction button as you move through the environment. The animations and character interactions are underwhelming. Holding the run button makes Ash run in place, and there’s no proper jump animation when she’s standing still—you just see her launch into the air without visual feedback. Stairs present another inconsistency: they aren’t designed for her movements, so she slows down climbing up and hops awkwardly going down. Progress depends on solving logic puzzles to unlock doors. Each door presents a question, with clues scattered around the environment. Some are obvious, while others blend into the background. The puzzles are straightforward: a keypad number written on a wall, numbers extracted from computer logs, letters you must arrange in order, and so on. However, problems start to appear as the game continues. It auto-saves, and while loading always returns you to the beginning, puzzles remain solved. This can break triggers; for example, I got stuck in a conversation I had already completed and couldn’t exit. If you get past that, you encounter the winch, the game’s unique feature. It can only be used in specific locations marked by pipes protruding from walls, but this is never explained. The basic tutorial in the pause menu instructs you to climb by pressing “W,” which doesn’t work. The correct input is the “arrow up” key. I spent far too long stuck before figuring this out. Even after mastering the controls, there’s little guidance on what to do next. You’re supposed to trade items with another character, but despite exploring everywhere and repeatedly mashing the interaction button, I couldn’t find a way forward. Also, steam achievements are broken.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Glasses and Girls | $315.6 | 51 | 82% | $0.99 |
| Bongo Quest | $322 | 52 | 46% | $0.49 |
| Dances and Girls | $322 | 52 | 83% | $0.99 |
| Anime Sunset Ride | $334.4 | 54 | 67% | $0.49 |
| Cosmic Journey PC Live Wallpaper | $336.3 | 52 | 71% | $0.99 |
| Forest and Girls | $340.5 | 55 | 82% | $0.99 |