
Dear curator, you are about to embark on a journey to captivate the audience! You will be in charge of an art gallery.Impress the museum curators around the world with these masterpieces, collect badges, apply for support funds, and learn the value of art!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在手机上看见的试玩版,注册steam账号后就迫不及待来买这个游戏,将“学”和“玩”完美融合的神作
喜欢
原价入略贵。游戏性不强,通关很容易,但做美术科普挺有用的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说是三消导致我错过无数次,其实是一个根据npc需求匹配画的科普游戏,主要从佛罗伦萨到当代艺术的前期,当代艺术这个阶段交待的很粗略,笔墨主要在对尼德兰、巴洛克、新古典和浪漫主义这些上面。挺可爱的小品游戏。
游戏性太一般了,只能当做是学习
不错不错,从游戏里了解到作品中的故事和作者的故事,美术馆里看到的作品逐渐立体起来了。
《名画展》是由MuccyGames独立开发并发行的一款模拟经营类的科普小游戏。本作主要是用来科普世界名画、画作流派、画作标签以及著名画师背后的故事! [h2]游戏背景[/h2] 玩家在游戏里面扮演一位父亲病重去世,继承了家里美术馆的莱昂。可惜祸不单行,美术馆的大股东s基金会认为莱昂经营的美术馆的收入不是很乐观,他们研究了一下,认为没有什么希望,决定要撤资。于是派了投资经理维克多过来通知这个消息,不过鉴于父亲和他的关系,他把还款日期由半年延长至一年! [h2]游戏玩法[/h2] 本作的玩法方面主要还是模拟经营,玩家可以购买画作,这个算是一个抽卡系统,每一个卡池里面都是一种画作的流派,画作有三种品质分别为金框、银框、木框。购买画作之后,玩家需要根据画作的内容给它打上六个标签,当然如果不知道打啥标签的话,可以花钱求助伯恩。 游戏的主线有些类似于宝可梦,玩家需要得到35个馆长的盖章认可(徽章?),艺术协会的艺术基金来使美术馆摆脱险境。馆长攻略方面类似于闯关游戏,闯过之后,馆长会告诉玩家,他眼中“艺术的意义”!而且巴顿馆长的女儿妮可也会给玩家介绍一些著名画家背后的故事。 [h2]游戏优点[/h2] 1、 游戏里面采用了q版卡通人物,很适合和孩子一起玩 2、 游戏难度很低,科普性很强,而且还有内部作弊器(需购买dlc) 3、 有剧情回放,还能diy自己的展厅 [h2]游戏缺点[/h2] 1、 对于美术的讲解不够深入 2、 优化不行,会有一些卡顿 [h2]总结[/h2] 《名画展》总体而言算是一款很不错的科普游戏,有助于玩家了解美术的一些基础知识的同时还可以用来培养孩子对于美术的兴趣。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
本身游戏性其实一般,轻松休闲,更适合对这个题材感兴趣的人,看一看名画的故事和背后的八卦,后期金钱充裕还可以体会单机抽卡抽到爽的快乐。不知道为什么最后一个系列立体主义过于随意,略烂尾。
配音略尬。此外就还不错,科普了各个画派的主要画家和画作,很有科普性。
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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