
100% free retro indie game with dungeons, treasures and online co-op!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Have potential, but for now there's nothing to do yet. Wait some atualizations to be worth. The game don't save anything, with no classes, an alleatory name that lasts only until you die, party sistem would be good too and a better combat. One thing good is that the servers are pretty stable.
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Немного сбивает с толку вопрос о цели игры. Это очень быстрая игра, но очень легко умереть и потерять терпение (маленькая жизнь). Но, как писал в описании, создатель игры особо не вложил в хороший сервер. Приятно скоротать время, но не ждите от этой игры слишком многого.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ggood game!
I got a bit of a chuckle at the end. This isn't meant to be taken seriously in any respect, but what little gameplay it does have is fairly solid. The game should last you about 20-30 minutes.
The server disconnects you four times out of five when you try to login, you'll frequently die and have your progress reset, there's only 3 types of enemies and no items, the instructions are unclear, and the map is really inconvenient. All that aside, broken mechanics are an expectation for tiny indie games like this one, and if you can look past that, it has a really cool art style and a funny little ending. It could definitely be improved with some clarity, fixing the disconnecting glitch, and other bugfixes, but overall, I was satisfied with it.
Zindanlar, hazineler ve çevrimiçi işbirliği içeren %100 ücretsiz retro bağımsız oyun!
Ben nedense bu şekilde olan 2D oyunları çok seviyorum beni acayip sarıyor. Eskiden hep böyle oyunları oynadığımız için artık bize grafikler garip gelmek yerine güzel gelmeye başlıyor.
could be better if they create item descriptions, settings menu, tell you what to do at the start
Armadusa is a 2D top down brawler/Zelda ripoff with ugly 2D retro pixel JRPG style "art" used instead of contemporary PC graphics. This "game" was slapped together lazily using a construction kit, this time the "ClickTeam Fusion" construction kit that boasts you can make a game in an hour, although I feel Armadusa was probably made in less time than that. There's nothing really to do, you just wander around an empty town with (as far as I can tell) one NPC in it. The developers have made this free, but it's kind of free in the same way stubbing your toe is free, I don't recommend either.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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