
Inspired by the award-winning board game franchise, Arkham Horror: Mother’s Embrace is an investigation game served with turn-based combat, set in the cult universe of H.P. Lovecraft.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very well thought out. Nice expansion from the table top Arkham Horror. To bad it's not multiplayer.
Sono appassionata di avventura horror, il gioco mi è piaciuto molto a parte qualche piccolo intoppo nella palude, dove il gioco si è bloccato più volte. Per il resto straconsigliato
very fun gem
Nice horror setting and story
Its fun
Pros: La mezcla de narrativa, exploración y combate por turnos está bien planteada como un Mix que simula los juegos de tablero. Mecánicas de investigación pausadas. La exploración de los escenarios te hace sentir tensión tomando decisiones sobre que objetos recoges, que acciones realizas... Los personajes y la ambientación de diferentes lugares del universo Arkham está bastante conseguida. Contras: El combate es demasiado básico. Gráficamente tiene sus luces y sombras.
Necesito ayuda, el juego no corre y no entiendo el motivo. Se queda en la pantalla previa al menú del juego.
Игра на один раз. Несмотря на наличие разных персонажей, перепроходить с другим набором героев вряд ли кому захочется, так как они особо ничем друг от друга не отличаются. Применение магии вообще бесполезно, так как дальнобойное оружие позволяет уничтожать врагов на дальних подступах. Управление неудобное, как в обычном режиме, так и в бою. Игра довольно короткая [spoiler](всего девять глав)[/spoiler], проходится быстро. Сражения несложные, если правильно выбирать оружие и цели. [spoiler] На шестом уровне, мочите козла, ещё на дальних подступах - как только сдохнет, бой закончится. На последнем, девятом уровне, дайте всем огнестрелку, и мочите профессора, торчащего из главного монстра, периодически отбегая подальше и отстреливая мелочёвку. [/spoiler]
A hooded figure approached the damsel, offering her a mysterious gift. This guy wears a robe - sanity check. Your pants keep ripping in the rear area from all the stuff you keep herding about? Sanity check. You're in a public place and someone farts loudly nearby. You know it, sanity check. That being said this is one of my favourite mythos game.
I'm an avid reader of Lovecraft, and a player of Fantasy Flight's "Mansions of Madness" and Arkham Horror LCG, so I'm very much the target audience for this video game. This is largely an on-rails story engine interspersed with turn-based combat, and it's great fun. Progression through each leve requires you to walk through the environment, clicking on highlighted objects. Through this, you gain clues about the story, unlock side quests, and gather useful items. Sometimes you stumble into a monster and have to fight. As you play, you collect different investigators willing to help you out. Your party size maxes out at 3, but you get more investigators than that, so you get to choose which investigators you want to bring along for each chapter. There's a roguelike-like element to this, because sometimes you don't know which investigators are best until you've played through at least part of a chapter, so you can return to the Office, re-spec your party, and start the chapter over. Your Office also serves as storage. You have limited carrying capacity, so you have to choose what gear you bring along. There are items that provide buffs, there are weapons, bandages, and spell books. You'll want to take them all, but then you'll find stuff during the chapter and won't have room to carry it. There are lots of tough choices throughout. Still, the game is very much a [mostly] linear story. It's the farthest thing from an open world game you can get, and it only lasts 20 hours, but these are its virtues. This game plays a little like a tabletop game, in a way: You can take your time taking in and processing the environment and the story, and occasionally you get the adrenaline rush of combat. You can pretty much always see the end in site, because there are only 9 chapters. It's one of those relaxing horror stories you can get through in a week (or even a weekend if you've got all day). Low on commitment but highly addictive. I don't want all games to be like this, but I do wish there were more like this.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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