
Strategically clear your way of enemies to gather points, salvage killed enemies for extra points, all while avoiding and engaging in combat with other different types of enemies. Added effects and game mechanics make for challenging gameplay in a fast paced environment.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $358.7M | 298K | 88% | $49.99 | |
| approximately $276.2M | 468.1K | 94% | $29.99 | |
| approximately $278.3M | 347.5K | 79% | $49.99 | |
| approximately $247.2M | 683.1K | 96% | $19.99 | |
| approximately $247.1M | 489.8K | 95% | $29.99 |