
A first-person narrative adventure set in the unforgiving Arctic. Your plane crashed in a storm, leaving only your court-mandated therapy bot for company as you journey to find your co-pilot and uncover the mysteries buried beneath the ice.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Arctic Awakening is a first-person narrative adventure set in the mysterious Arctic North where you and your robotic companion, Alfie, must search for your co-pilot and uncover the mysteries waiting around every turn.
It was supposed to be routine. A supply drop to an Alaskan town, auto-pilot on, guard down. You and Donovan were already planning post mission drinks when it happened.
The storm.
Half the plane disappeared in a flash. Donovan was gone, lost to the howling tempest. Waking from the crash, you find yourself alone, trapped in a frozen wilderness, your only companions a court-mandated therapy bot and temperatures that can cut a man to shreds. Hope for survival lies in finding your friend and maybe a way home.
You are Kai, a pilot without a plane, lost in the wilderness of the far north. You’ll need your wits about you to brave the elements, find your co-pilot and get the hell out of Dodge. Along the way, you might just discover what it was that cut your plane clean in two... and what it is making those noises after dark.

Arctic Awakening is a narrative adventure where your choices affect the decisions of those around you. Your actions will change your relationship with your companions and perhaps your story itself.

Exploring vast landscapes and their hidden sci-fi structures is key to unraveling the secrets that surround you. Uncover the mystery of your missing co-pilot, the source of the catastrophe that left you stranded, and maybe, just maybe, find a way home.

The environment itself is a character, one not always on your side. You’ll journey through an ever-changing world of dynamic weather, gorgeously realized vistas and unusual structures that create an atmosphere of discovery, potential and unease. But are you really as alone out here as you think?
First-person narrative adventure where facing the elements may just be the least of your worries.
Breathtaking Arctic vistas and expansive sci-fi facilities to explore.
Story-centric choices that shape the narrative, relationships and world around you.
An edge of your seat mystery with many secrets to uncover.
World-class voice acting brings the thrilling tale and each captivating character to life.
Released as a collection of five 2-hour chapters to play at your own pace.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 369reviews | 85% | — | $161.6K |
| $24.99 | 99ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Other reviewers have gone into more detail, I recommend checking them out, too. Ultimately I agree that this game is a bit of a slog, the pacing is awkward, the writing is okay-not-great, and the engaging content is too thin on the ground. I just finished the second episode, and am not sure I will make it to the end. There is very little to truly interact with, and I am collecting things...why? I almost never use them. So far I have used a couple things. For instance, I used knife once. Well, I didn't even "use" it, I just clicked a box telling my character to use it. I often feel like I am not in the world or interacting with the world, I am barely driving a cartoon. Non-immersive. The meditation thing is more of an annoyance, and I don't have any meter or anything to inform me when I am getting to a point of needing it. The cairns themselves are spread out randomly, and backtracking to one just doesn't make sense with how slow and boring getting from one place to another is. I don't feel exploration is encouraged or rewarded enough. I get to a location and I think to myself that I could run all over this place looking for Easter eggs, and will likely find nothing, so why bother? I don't get to open things, or look at things in detail. I don't interact with most things, save for an occasional button or lever. There is no sense of solving real mysteries or puzzles. It is simply on rails, and not very clear rails at times. I am told that my answers/choices will effect my outcome, but I haven't seen evidence of that yet. Does that not come until...the very end? The droid asks if I want to go left or right. Once I choose one, I have to go that way? What if I say right and then go left? Do I miss a story point? It's not clear why I need to choose with my voice and not with simply move that direction and explore. And no, it's not a game I am going to play through AGAIN to figure out the different paths I might have taken, because on this play-through I am not getting any sense of what my decisions are impacting, if anything. There is no real sense of survival. Firewatch and The Long Dark are artistically similar, with Firewatch being the closest in play-style and story beats, but Arctic Awakening lacks so much depth and sense of personal autonomy that both of these other games offer. Also, it completely choked my 2024 M3 Mac even on the lowest settings, so I had to switch over to my Linux machine to be able to play it. Apple compatible? Not very. I just can't recommend it. Bummer, because I was so excited for its release.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 60ratings |
| 80% |
| — |
| not modelled |
| $19.99−20% | 7ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love reading reviews that critique the game in many ways after completion of the game. Genuinely really enjoyed the game and would highly recommend if you're looking for a very laid back, story driven game. At times wasn't sure what/ where I was meant to be going but nether the less was still a superb game. 8/10
Story – 10/10 If you are a fan of The X‑Files, then this is the game for you. The story feels like a lost episode of that seminal sci‑fi series. In other words, it’s a sci‑fi mystery wrapped in the guise of a survival tale. If you want a summary, watch a trailer—point is, this game has a great story. Graphics – 10/10 The graphics are exactly what the game needs: good enough to convey the atmosphere of the setting without being so demanding that you need a god‑tier rig to run it. Level Design – 10/10 The game features many mountain regions that feel rugged and natural. They have an organic layout that, while occasionally confusing, are still fairly intuitive. If you get too far off track, your sidekick Alfie usually says something to point you in the right direction. The sci‑fi locations also feel sufficiently high‑tech but still recognizable enough that you understand what you’re looking at. In this way, the man‑made areas help develop the story almost like another character. Gameplay – 9/10 This is the one area where I have to deduct a point. You don't do much in this game in the way of interacting. Mostly picking up food and drink and meditating. There are however a few puzzles, but they bring the pacing to a halt—like hitting a brick wall on a highway. Traditionally, puzzle games introduce mechanics gradually so that when players encounter a challenge, they know how to solve it. Not so here. The few puzzles that exist are simply thrown at you with no explanation, and without any clue what to do, you can get stuck quickly. While there is some repetition it just isn't helpful enough. Moments that should be tense and exciting instead become tedious and even frustrating. Conclusion – 9.5/10 (Must Play) While the game suffers from some frustrating puzzles and the level design can occasionally be a bit confusing, the compelling story more than makes up for these minor issues. Bottom line: this is an excellent narrative game that anyone who enjoys the genre should play at least once.
Having to use weights to hold down the 'W' and SHIFT keys are the hallmark of great game design ... :) Seriously though, the story is great, the voice acting is pretty good, the conversation between you and your robot companion is interesting. But what other people have said about the levels being too big and full of nothing is correct. My hand was getting sore holding down SHIFT and W to just walk forward so I did literally have to put stuff on my keyboard to keep going. Also the breathing exercise thing sucks. I got so tired of doing that, it takes so long and you have to wait for Alfie to stop talking to do it. It is obnoxious and unenjoyable. However, if you look at it more like a first person visual novel, it is pretty good. I'd recommend it on the basis of story and atmosphere, even if the 'gameplay' is pretty drab.
The game looks beautiful, sounds beautiful, and the story is really gripping (and beautiful) between episodes. Just be prepared to spend most of your time walking, for like 20 minutes straight sometimes, with little conversations between. I would recommend for the story alone, but you'll need to be patient.
Absolute DRAG playing this. I had to force myself throughout the entire game. Terrible writing and pacing. Even the world design was quite boring. Not recommended.
This is an absolutely amazing game, the colors, the style, the shading, and the story! It really captures Alaska and the Arctic. The sci-fi feels very realistic for its reaches, and keeps me wondering about what's going to happen next. 9.5/10
Сначала утомляло то, что много ненужной болтовни. Потом то, что слишком много нужно ходить и ничего не происходит, ничего не попадается. Далее экран стал затемненным и игра даже не подсказала о том, что оказывается персонаж истощен и его надо кормить и поить. Финалом стало отсутствие указателей заданий (просто пусто и все в левой части экрана), что в принципе решаемо, но надо постоянно в голове держать что происходит в игре. А вот просьба выложить камнями на снегу просьбу о помощи - доконала полностью. Это просто какое-то умышленное и садистское затягивание игры, не о таком геймплее я думал при покупке. Дополнено (причина: ответ разработчика): панель целей не появлялась по нажатию клавиши, а выкладывание SOS из камней не может занять 1-2 минуты учитывая то, как разбросаны камни и как персонаж тащит их.
Long but very interesting story.
Great game i truly liked this game and the feel of it and the story an did make me laugh a little at times, i did have few bugs an had to start a point again as the prompt to do a thing like start a fire or activate a wot ever would not happen but not sure if just something my end or a bug in a game, but i truly truly liked this game and it might not be for everyone but it a great walking sim with a good story and more.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $11.9K | 160 | 90% | $4.99 | |
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| — | 0 | — | — |
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| $161.7K | 527 | 93% | $9.99 | |
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