
Choose from 20 children and perfect your deck as you battle against The Tower's bizarre inhabitants in real time! Time your guards, combo your attacks, charge up powerful magic, and collect legendary relics in your search for food, as you guide the children to the bottom!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Arcana of Paradise é um jogo que oferece uma experiência empolgante, combinando elementos de sobrevivência, estratégia e ação em uma misteriosa torre. Nesta emocionante aventura, corajosas crianças são desafiadas a explorar a torre, enfrentando criaturas assustadoras enquanto descem seus inúmeros andares. A sobrevivência é a chave para o sucesso, e os jogadores devem coletar recursos preciosos para enfrentar os perigos crescentes encontrados ao longo do caminho. Uma das características marcantes do Arcana of Paradise é a sua mecânica roguelite. Cada descida pela torre é única, graças à geração procedural de níveis, inimigos e itens. Isso garante uma experiência renovada a cada nova partida, mantendo o jogo fresco e cheio de surpresas. A estratégia desempenha um papel fundamental durante as batalhas em turnos, onde habilidades especiais e táticas únicas são desencadeadas através do uso de cartas. Os jogadores devem planejar cuidadosamente suas ações e tomar decisões estratégicas para superar os desafios e emergir vitoriosos. Além das batalhas, a exploração da torre é essencial para o progresso do jogo. Os jogadores se depararão com descobertas intrigantes e perigosas à medida que avançam pelos andares, adicionando uma camada adicional de imersão e interesse à história. A estética visual do jogo é cativante, trazendo à vida um mundo detalhado e repleto de perigos. A trilha sonora atmosférica aprimora ainda mais a atmosfera, mergulhando os jogadores em uma experiência imersiva e envolvente. Arcana of Paradise é uma escolha ideal para os fãs de jogos com temática roguelite, que buscam desafios estratégicos e uma narrativa envolvente. Com sua mistura única de sobrevivência, estratégia e ação, este jogo oferece horas de diversão emocionante. Explore a misteriosa torre, supere desafios progressivos e desvende os segredos ocultos de Arcana of Paradise. Prepare-se para uma aventura intensa e cheia de perigos. NÃO PUDE DEIXAR DE FAZER UM VIDEO DE PRIMEIRAS IMPRESSÕES NO MEU CANAL: https://youtu.be/5yupUjwR-b4
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Portuguese - Brazil, French
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
powiem tak: gra sama sobie jest pierwszy roguelike karcianym w real time gdzie musisz albo szybko klikać na karty albo poczekać i skupić się , fabuła jest dosc dziecina ale ciekawa wrogowie originalny w każdym mechanice ale o dziwo bardzo krotka jak na standard roguelike(do przejścia moim przypadku trzeba było 6h z hakiem)ale nie obyło się bez wad: 1 brak jezyka polskiego a gdzie mam nam mysli tego mam na mysli kazdy inny jest tylko eng i azjatycki, 2 nie mozna zrozumiec wielu kart w grze co i jak robi , 3 zakonczenie dosc lekko rozczarowawszy , 4 ostatni boss to chyba stosuje pasif agresif bo poszło z nim bardzo łatwo , 5 ciagle grind o chleb i 6 brak wparcie Moderskiego na inne dzieciaki czy tryb albo przynajmniej tryb nieskończony. podsumowiac gra jest dobra i tyle chodz poczekajta na promocje lepiej bo wcześniej czy później będzie miała
Petit jeu bien sympa avec des mécaniques intéressantes.
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優美的畫面、動聽的音樂、緊湊且要注意對手反應的戰鬥 破完第一輪覺得蠻有趣,還有許多孩子需要拯救會繼續努力
This game has potential to be a great game. However, there are some things that are unfortunate such as you can't change sound level. The story itself is okay, and the combat is dynamic which is great. However, it becomes quite easy at some point. If the game had a little more depth, it could allow for more challenging encounters
ライトに遊ぶ&500円ぐらいなら買ってもいいかなというレベルのゲーム。 StS系ゲーで、ひたすら塔を下っていきながら、カードで敵と戦ったり、イベントをこなしたりと戦う感じ。 敵それぞれに一応ギミックがあり、特定のカードを使うことでアチーブメントが回収できたりします。 デッキ切れがなく、いつでもドローボタンでドロー可能で、アクティブバトルというかじっくりカード選ぶとかではなく、 テキパキ選んでいく感じなので、そういうのが嫌な人には向かないです。 正直、だめなところのほうが目立つゲームかも。 ・デッキ構築の楽しみはほぼゼロ。カードの種類も少なくて、効果も大してかわらず。 ・死ぬほどヌルい。適当に類似キャラ連れて行ってカードポチポチしてたら勝てる。 ・ストーリーは浅い、つまらない、キャラの深堀りもほぼないし無意味 ・ひたすら同じことを変化なくやらされるので作業ゲーっぽい感じ。 ・やることに対する説明も、ゲームシステムに対する説明も不足 ・一部バグが残存(フリーズ系) 絵は悪くないし、まぁゆるーっとやってもいいかなという人にはおすすめ。 キャラコンプには3周必要ですが、苦痛でした・・・
[h1]孩子的模样 童工的命[/h1] 这是一款市面上相当少见的半即时制打牌游戏,何况主角还是一个个可爱的孩子们。游戏的音乐强无敌,美术也相当具有意境,塔顶住人塔下探险的设定也十分的新奇。玩法上,无限洗卡抽卡的设定使得我们的战斗节奏十分快速,同时在牌组及战斗中还融入了颠倒、蓄力以及格挡等机制,增加了打牌时的紧张感,也带来了一定的策略性和趣味性。稍显遗憾的是剧情方面并没有很深入的展开,敌人的类型和种类也偏少,但整体上瑕不掩瑜。 [h1]这些孩子都超勇的[/h1] 甭管整体剧情如何,至少在一开始,游戏给玩家制造的悬念还挺吸引人的。这帮孩子为何居住在高耸入云的谜塔之顶?这座无尽的谜塔之内又有什么秘密?这些故事或者说设定上的谜团都成为了玩家不断往下探索的驱动力。 但当真正进入塔内后,这种设定在玩法上的更多的是依靠前进路线的分支以及能否继续往下探索来体现。每一块独立的战斗或者探索场景虽然也有些许神秘感和特色,但倒也没有太惊艳的地方。不过塔内的昏暗与塔顶的明亮倒是形成了一对鲜明的反差,每当孩子们进进出出、流连其间时往往给我一种恍如隔世的感觉。虽说这些娃都是被光选中的孩子,但赚点面包、维持生计也真是很不容易。 [h1]区别于一般卡牌游戏的战斗[/h1] 在我看来本作的卡牌只不过是即时战斗的一种载体,与万物起源《杀戮尖塔》为代表的DBD卡牌有着本质上的区别。这么说吧,你把这些卡牌换成传统RPG中的技能槽也是完全可以的。虽然整体上以职业为特点分为了三种类型,但是由于在战斗时可以无限刷新,出卡的速度与频率都极快。在实操中,你更多考虑的点是如何熟练的打出或舍弃牌组,而非钻研于构筑。而且像是在敌人出招的瞬间完美格挡并反射造成攻击者被动摇的Debuff更是颇有种动作游戏的既视感。而法术蓄力这种招式则又带有一丝丝风险博弈的策略性。可以说游戏前几个小时给人战斗体验上的新鲜感还是十分足的。 虽然卡组的类型不多是事实,但我在想这也许正是其即时卡牌对战的形式而导致的。因为就现在来说,战斗时已经免不了眼花缭乱甚至在混乱中随意出牌了,如果卡组再增多,可能就更加不可控了。不过有益于增进玩法体验的敌人种类却完全可以增多一些,目前来看确实偏少了一些。 [h1]总结[/h1] 他们说要带着光驯服每一台怪兽...这些孩子不就是真正的孤勇者吗? [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
重複性高加不停試錯,小老鼠要點卡片的判定很謎,目前遊戲時間超過2小時,繼續玩是因為我以為我能找出有趣的內容,但沒有。
Aun no entiendo las criticas variadas, lasque lei son que el juego es facil, bueno no es un flight simulator pero si mientras avanzas en el juego te lo estas pasando bien ( que yo lo estoy haciendo ) no creo que ese sea un motivo para no comprarlo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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