
In the not-too-distant-future, Roman is a newly-minted employee at a classy jazz club. He must contend with his past as a new hire (and former co-worker), Eris, makes him question if quitting his old job was the right thing to do.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $281.8K | 534 | 91% | $24.99 | |
| approximately $248.8K | 551 | 90% | $14.99 | |
| approximately $7.5K | 315 | 81% | $1.49 | |
| approximately $13.4K | 112 | 56% | $4.99 | |
| approximately $5.6K | 122 | 94% | $2.00 | |
| approximately $5.2K | 49 | 88% | $4.99 |