
3 distinct games in one package - Fracture (40 levels), Smash (20 levels), and Bowshot (24 levels). As a newly born A.I. entity, battle through 3 different futuristic sports—Fracture, Smash and Bowshot—to escape slavery at the hands of the Overlords.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
關卡設計很有挑戰性,可以當作運動遊戲,消耗熱量
I really wanted to like this game, but I think I hate it: - In Smash, the ball will rebound at crazy angles or gain unexpected amounts of speed so frequently that there's little point trying to predict where it will go and it becomes purely a game of reflexes. Don't try to tell me it's the product of a realistic physics engine, I don't believe such exaggerated spin effects would occur in real life. Also, many opponents can cheesily fire it back at you from the middle of the level; the player is given no such power-up. - In Bowshot, the enemies shoot at you and their indestructible shots are often very large. In my 2m x 1.5m play space, it's not possible for me to get out of their way without flattening myself against the furniture or onto the floor, often ending up in corners of dodgy tracking and having the world spin nauseatingly. - I feel like the huge global high score table at the end of the level is taunting me. When I complete a song in Audioshield, I feel elated. When I finish a level in Arcade Saga, unless it was one of the first few levels on Casual difficulty, I feel like I've been beaten up.
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Trends
Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It makes me move and sweat. Anything that makes me do that is good in my book. Time will tell, but I like this alot right now.
A fun trio of active games. They're relatively simple arcade games with a lot of polish, but the VR perspective really makes them shine. I'll be playing these a lot. Fracture is probably my favorite.
I can see myself playing this game more and more with it's repayable nature and online leaderboards. Upgradable ability's are the icing on the cake, although i wish Smash was a online playable game of it's own! https://youtu.be/kZ1MPyQswnc The graphics are great for what it is, but won't blow your socks off. The price like i say at the end of the video, is one too think about before purchasing this product. In the short while i have played this (I can't wait to faceoff with the bosses) i would say no to anyone critical over the pricing of there games. But taking into account it has a online aspect in it's leaderboard i would assume some of it will go towards the servers keeping track of the scores. I don't know. I have found no reason to give this anything but a thumbs up and look forward to seeing you on the leaderboards!
Update...I'm playing this a lot. Yep..worth the money and I'm not just saying that because they paid homage to Sinistar. If the dev team can roll out a player vs player online mode to scratch that discs of tron itch then this game would be super worth it.
I am really enjoying this game! The brick breaking game is fun and challenging and has for "worlds" to unlock which equates to 40 levels, four of which are boss fights. I have already gotten 8 hours of gameplay out of it and I still have a lot more content to unlock! The archery is fun and also has 40 levels I think. The shield blocking game as well. It's super polished. I thought it was worth the price! There is a bug or "feature" where world 2 of the brick breaking game doesn't unlock unless you hit "Next" after beating the first boss. Don't hit "Select level". Then you need to beat the bonus round and 2-1 in order for it to unlock! I don't know if its the same for the other bosses because that's the only one I did. Took me awhile to figure it out. It was frustrating.
Es como los juegos de antaño, pero adaptado a la nueva dimension que aporta la realidad virtual. Cada juego de los tres que incluye trae mas de 20 fases y 3 niveles de dificultad y la intensidad y el ritmo que tienen es brutal casi desde el principio. Tendrás que aprender mecánicas exclusivas para los jefes finales (como antaño) pero todos y cada uno están pulidos y mimados, y la música es una joya retro, con una melodia por mundo (habiendo 4 en cada modo) y melodías para los jefes finales. El rendimiento es una delicia lo muevo perfectamente fluido todo el rato con una gtx 960 y aunque el apartado gráfico es simple, es muy sólido y acorde con la estética retro, y se nota cuidado no es un early access es un juego terminado y satisfactorio.
Very well made and a ton of fun. Good graphics, good gameplay, high production value.
This is a very well made game in every aspect. Great music, good graphics, leaderboards for instant feedback, boss fights, lots of levels, power-ups, upgrades for weapons, and it gets you a great workout at the same time! They have started to introduce multiplayer which will just add to the playability that's already there. Must have game in my opinion. 20+ hours so far and many more ahead. I currently have no dislikes for this game. Great job devs!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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