
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
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About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 890 reviews with recorded playtime.
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Juegazo
Jest to jedna z najlepszych gier mp jaka kiedykolwiek powstała. Dziękuję za wypowiedź
not great, good
1.şahıs modu gelmesi gerekiyor
I was banned for no reason. They claim it was because of hacking. The support is terrible, and whenever I try to contact support, I only end up chatting with bots. I spent 276 hours playing for nothing.
cheatrs kill the game
бугага
Its a pretty fun and expansive game, however, a LOT of you whine in a way that make it very apparent you weren't told "No" much as a child, or had patterns of easily whining your way into a "Yes" like brats. So Ima just try and remind you how bogus your mindsets are and that its your own fault for how mad you get at PvP or betrayals for playing a game advertised as a mix of PvE and PvP, where PvP and.. betrayals... can uh... happen??? Son no one is saying ANYONE gets happy about being betrayed in a video game, of course not why would someone be all giddy about that? But its a VIDEO GAME, FICTIONAL items, it should NOT mean that much to you and if you give me the "they took time from me" card you need to learn you aren't entitled to everyone's blatant and blind trust/respect just because "Omg TEHEHE! We're playing the same game :D Wowzers we're bestfriending so hard right now!" It is PvPvE, the same concept within a game called "Rust" for example. Where you can go throughout it's map variants, build up your own things and keep yourself safe with your loot only fighting generated NPC/AI enemies, or you can team up with and interact with other people, some of which that may actually be teaming with you, and some who are sneaky and end up betraying you. All of which is accepted, albeit the latter half stays frustrating whether or not you're experienced. So in ARC Raiders the way y'all complain about "NO PVE?! NEGATIVE REVIEW" type of bratty complaints in a game literally advertised as PvPvE, to the point where they are now testing a pve/friendly mode on Chinese servers, is just a baffling level of "I'm entitled to never be backstabbed in a video game". If getting backstabbed in a video game makes you THAT hurt and THAT emotional and ruins your day THAT much I really don't think you should be endeavoring in video games like this or remotely similar, because it's just a video game. In PvPvE games, you are the same type of Loot Container as a literal Locker/Loot Container box. You have items on you/in your bag. The same way you search bags and lockers around to collect items, except those lockers and items are just static objects and not whiny people. It is literally advertised as a hybrid pve pvp game, mixing both together. The fact so many of you still bought it, understanding what game it is, and still got SO upset and SO whiny (some of yall are in your 40s by the way) about NEEDING PvE for the game to be good or just CRYING over being backstabbed as if they were some close friend for years that always had your back and then out of nowhere BAM they just took your wife, both of them started making fun of you, and your kids like calling him Dad now instead of you so they First-Name you from that point on, which leads you to be in extensive stress that you lose your job now make less money struggling with renting apartments instead of living in the house you were in before getting booted out. Like it's really not that deep, and y'all are acting like it's that deep. Please either accept what "PvPvE" means and grow out of your bratty entitled demands and mindset of video games being able to hurt your feelings, or just shut up and stop playing the game. "I paid money for this" Yeah sure you OWN a copy of the playable game like many others that doesn't mean you OWN the people/company and the creative direction the actual DEVELOPING team takes the game into, and to willingly want to sabotage a business for something you YOURSELF failed to understand about the concept of "PvPvE" is just mind-boggling levels of an even more immature, childish, and entitled mindset. Y'all are grown men and women. This behavior makes all of you seem like underdeveloped, tantrum throwing babies who think thinks revolve around themselves. The only thing that revolves around you is your responsibilities, what you may create, and priorities like health, if you're not creating and just spectating other's creations or interacting with other's creations, whether or not you spent money on those people's creations/copies of their creations, does not mean you now all of a sudden also own the rights to THEIR own creations that they are selling or showcasing. I feel like you all who act like this are the type who feel like they should call the cops on someone for betraying you in real life by like idk stealing a girlfriend or stealing a friend group or just flipping a switch on you entirely and disrespecting you, but you KNOW how stupid and crybaby THAT would truly be so you just resist doing it but in a video game I guess you're more comfortable acting like "betrayal" or "planned betrayal" is something where players need to be PUNISHED or TEMP BANNED for doing that. It's part of the psychological aspects of the game. Sometimes it's intense fights with ARC drones, sometimes it's intense player fights, sometimes it's shady run-ins and escapes, and sometimes it's meeting up with people who have a likeminded goal or wish to betray them for their loot. "We're in this together.. we're against ARC.. not each other... it's so disrespectful" to people saying this please get over yourselves you are NOT entitled to everyone's blind, mindless respect and trust in places where it doesn't matter. Again, did they steal your wife, kids, girlfriend, job, house, friends, etc etc whatever whatever? No, they got your loot from a fictional (and quite repetitive, albeit still fun from time to time) game where you easily can get that stuff back cause you can find the same things in the same general or surrounding areas. It's insane that you know the risks of staying in places for way too long while being stacked up with loot yet STILL get upset with you flip that coin and have moments of not landing on your preferred/chosen side. This is why Im convinced many of you are emotionally underdeveloped and have been throwing those tantrums in ARC Raiders of all places.
this game is awsome!!!!!
awesome
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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