
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #96, worst CA #100 · 3 markets collected
About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 298.2Kreviews | 82% | — | $253.4M |
| $39.99 | 66.8Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Il manque beaucoup d'affinement. Le stress lié à l'extraction est agréable mais le fait de ne pas pouvoir le limiter à l'interaction avec les Arcs lorsqu'on le préfère gâche l'expérience à moyen terme. Un joueur moyen comme moi préfère pouvoir choisir quand il se lance en pvp ou quand il veut juste affronter les Arcs. La frustration est trop forte et le temps perdu à "grinder" lors qu'on se faire "ratter" finit par briser l'expérience.
600h and i say.........no more you ♥♥♥♥♥ me all the time........no
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 21.8Kratings |
| 68% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun game would recomend but will piss you off
The game has taken a little dive since it was originally released. However, it is still a good game. As long as the devs don't abandon it, I think the best of this game is still to come.
People cry about the game being left with no updates. Those same people play ten hours a day with no job. For a PvPvE extraction shooter there's a decent amount of content. Also, the game's regular price is $40. For context, I spent twice that on RE9 and am one trophy away from platinum, yet I have over 10x the hours in Arc. If you have been looking for an extraction shooter that doesn't take a two year degree to start playing, or if you don't want to sweat so hard you dehydrate mid-game, I think Arc Raiders would be worth your time. There is a caveat though. If you crave intense PvP, I caution you as the cheating problem is out of control. Cheating in games is prevalent, we all know this. But Embark does seem to be well behind in the arms race against third party software/hardware cheats. To say nothing of the people who exploit in game bugs to go invisible and duplicate high-tier weapons. The cheating has been bad enough to even affect a few of my low-aggression lobbies (Aggression Based Matchmaking or ABMM) where most people are friendly, helpful PvE focused players. However, in most cases, my loadout was returned to me due to unfair play, and while it felt bad at the time to be a victim of some loser cheater, in the end I lost very little. These are my honest opinions about the game and I paid for the game with my own money and was not influenced to write this review in any way.
Игра помойка баланс игры равен 0,кругом читеры смысла нет начинать в неё играть
[h1]Jogo Falido[/h1] Impossivel jogar uma partida sem hacker ou apenas PVE . Se tiver oportunidade não compre essa merda. Morreu ja embark não sabe lidar com seus jogos multiplayer
*HOJE EM DIA O PROBLEMA NÃO É MAIS RATOS, E SIM HACKERS* Cada dia mais, você tem que se acostumar com o fato de que, de 3 partidas que você jogar, 2 partidas vão ter pelo menos 1 hacker, que utiliza uma conta steam comprada por no máximo 5 reais, que em sua maioria, são contas hackeadas, full acesso sem recurso para recuperar a conta, onde o cara utiliza o cheat, e se esconder bem, dura pelo menos 1 mês na mão dele antes de ser banida, e tudo se repete novamente. *SOLUÇÃO* Embora parar o mercado de cheat seja difícil e inviável, tem coisas que os desenvolvedores já deviam e podiam ter pensado, antes de tudo isso acontecer. PRIMEIRA OPÇÃO: Aplicação de DENUVU+Anticheat Embora muitos não gostem, seria a forma mais plausível desde o lançamento do game, de diminuir muito a quantidade de cheat, geralmente games com DENUVU, para contas compartilhadas, te impossibilitam de jogar online, já que, ao ficar online, você impossibilita as outras pessoas de entrar no game ao mesmo tempo, fazendo assim, a compra de contas compartilhadas, serem inviáveis de se usar. SEGUNDA OPÇÃO: Anticheat a nível Karnel Entendo que muitos que sabem como funciona, não gostem dessa opção, já que um anticheat desse nível tem acesso a áreas mais profundas do seu hardware, porém seria algo que também serviria para diminuir a quantidade de cheaters. TERCEIRA OPÇÃO: Anticheat+Ban por hardware Sinceramente, hoje em dia, acredito que esse seria um inicio decente de combate aos cheaters, pois ao dar ban por hardware, impossibilita de jogar novamente, mesmo comprando outra conta, algo que poderia contornar isso, seria com spoofers, mas muitos são pagos por dia ou mês, e geralmente muito caros. Fora isso, infelizmente, um jogo que tinha muito potencial para ser um clássico de extração, vem cada vez mais, se definhando, seja em pelo seu estilo de uso dos itens que você pega, que sinceramente, você vive em um looping de ir matar chefe, pra fazer arma, pra matar o mesmo chefe, pra fazer mais arma de matar o mesmo chefe, onde, honestamente, alguém que liga somente para o PVE, com umas 200hrs de jogo no máximo, não aguenta mais, a falta de conteúdos realmente relevantes atingiu os desenvolvedores.
I would love this game more if i could just play the game but no. we have to deal with people coming an killing when we want nothing to do with them. its so much fun looting and getting killed at the extract by campers
Came back to play after having 6months off, trios 3/3 games played I was killed by real players. uninstalled again Games dying because of PVP but the devs cant see it so let it die.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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