
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #96, worst CA #100 · 3 markets collected
About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 298.2Kreviews | 82% | — | $253.4M |
| $39.99 | 66.8Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]ARC RAIDERS[/h1] [b]Recommended[/b] 330 hours. Every blueprint acquired. All systems understood. Conclusion... [b]Excellent.[/b] I have reached the point where progression is no longer required. I play for another reason. Other players. Booby traps... effective. Extraction campers... irritating. Soundwave... more irritating. Player approaches extraction. Player sees nothing. Player proceeds. [b]BOOM.[/b] Starscream laughs. I laugh. Starscream attempts to extract. I booby trap his extraction. Starscream is eliminated. Starscream complains. [b]Excellent.[/b] Occasionally I allow players to reach extraction. This is known as... [b]false hope.[/b] Then I wait. They arrive. I eliminate them. Starscream says: “Soundwave, you are a coward.” Incorrect. I am conducting research. Research indicates... [b]Players become extremely upset when they lose everything.[/b] Fascinating. Nearly 350 hours. Every blueprint. Still playing. Not for the loot. Not for progression. For the shenanigans. For the traps. For the extraction campers. For Starscream. Especially Starscream. [b]ARC Raiders... superior.[/b] [b]Soundwave approves.[/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 21.8Kratings |
| 68% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game would be good if they would do something with the cheaters
This game had a lot of promise, and may one day be great. The devs have allowed it to become rampant with cheaters, and in their haste to add an anti cheat have turned their game into a crash fest. Only purchase if you enjoy freezing on loading screens or crashing during gun fights.
онлайн упал, старые не особо важные, но иногда настолько сильно выбешивающие баги- остались) вот и игрулька на месяц за 3к. считай купил не экстракшен, а сюжетку, конец которой заключался в осознании, что игра - дерьмо
This review would have been glowing many hours ago, especially during the open beta through to the first 4 weeks of the game being live. Now unfortunately I would not recommend it to anyone due to the rampant cheating. I have never experienced anything like it in my 27 plus years of gaming.
Spawn in... make freinds with fireflys
This game is ♥♥♥♥♥♥♥♥ get crappy tm8s you die to a cheater every game or rats, not a 4th party more like a 5th party and there cheating, this game needs to be deleted off steam! EMBARK U SUCK you lazy peace of scumms!
Juego tapado en hackers, es ridiculo el PVP
I bought this game during the winter, but my laptop couldn't handle it at the time, so I had to refund it. But I was so hooked that I ended up buying it again at full price later on and kept playing, even with the low FPS. Now, I barely touch the game because of the lack of content (the only new content I see is skins (┬┬﹏┬┬)). Still, I’d say the game was worth it in the first place though.
Dead game, no seasonal reset. Casual game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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