
Aquaphobia is a short, first-person poetic artwork by Jakob Kudsk Steensen. It connects inner psychological landscapes to exterior ecosystems. Told in parallel to a break-up story, each environment explores a stage of treatment for aquaphobia, within the wider context of global rising water levels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I like the poem and the weirdness of the game. Honestly, I actually really like the idea of short, poetic games. Unfortunately, I don't think it is a particularly good idea to charge a dollar a minute for your game. I'd really love this for a dollar. https://youtu.be/EUD44Qwoyfo
I've followed Jakob Kudsk Steensen's work for years now, it's always super interesting and engaging. However it has always been at in person installations, until now! This is a really cool poetic work. It's stunningly beautiful, and easily re-playable. Oh yea, it's totally strange in all the best ways. It seems like a forgotten world that was brought back to life. Looking forward to seeing what else this developer puts out there. Would highly recommend this experience as it is something completely different than what else you'd find on the Steam store.
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Cool idea in theory, but in practice it's an extremely pretentious nonsense. Mouse control is weeeird and the sound mixing is atrocious.
Really short, only couple minutes long narrated atmospheric walking simulator.
Oyun, Jakob Kudsk Steensen'in kısa, birinci şahıs şiirsel bir eseridir. İçsel psikolojik manzaraları dış ekosistemlerle birleştirir. Bir ayrılık hikâyesiyle paralel olarak anlatılan her bir ortam, küresel yükselen su seviyelerinin daha geniş bağlamında su korkusunun bir tedavi aşamasını ele alır.
'Aquaphobia' is a short first person poetic artwork by Jakob Kudsk Steensen that presents a distinctive experience blending inner psychological landscapes with exterior ecosystems and creating a poetic form of environmental storytelling. The game features shifting environments and a narrative that unfolds through atmospheric exploration. Completing the game took me roughly 10 minutes, and it is designed without Steam achievements, keeping the focus entirely on the experience. As a free title, it offers a single ending and lacks a save feature. The simplicity of the gameplay makes it accessible to players of all skill levels, with clear instructions and a straightforward objective: explore the story and the multiple environments as a treatment for aquaphobia. Based on the overall challenge, I would rate the difficulty as 1 out of 10. 'Aquaphobia' begins in the underground mud tunnels beneath Red Hook in Brooklyn. A morphing water microbe serves as the guide and leads the viewer through scenes involving roots, water, plants, and sub city infrastructure. Throughout the experience, the microbe recites a poem that centers on a strained breakup between itself and the viewer. The emotional tone of this relationship becomes a lens through which the narrative examines the fear of water and the larger human relationship to rising sea levels. This free game was originally created in virtual reality in 2017 and reintroduced in 2023 in a new first person poetic format. This updated version continues to highlight the link between interior emotional states and shifting ecological conditions. Overall, 'Aquaphobia' presents an unconventional and thoughtful approach to environmental storytelling through its combination of poetic narration and immersive world building. If you're interested, you can also check out my full game playthrough video here: https://www.youtube.com/watch?v=8-LIeIJEdyc
THIS IS A MASTERPIECE PLEASE PLAY IT
Игра на 5 минут.
Good but short
The voiceover was really good—the actor used such a creepy voice, kinda otherworldly, which really fit the game. The game's atmosphere was super strong; like i could feel the water in my throat and the mud under my boots, which a lot of games don't really have. Overall, aquaphobia was a kinda cool experience.
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