
Japanese adventure game. Aoi Shiro is an adventure game that sets stage in both the modern real world and a mythical world. Aoi Shiro takes place in the same universe as its predecessor, Akai Ito.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
主角有了戰鬥能力觀感一口氣就比紅線好上不少 至少不再是只能靠胡亂行動推劇情的人 很多BE灌水(特指換了時間或地點就用一模一樣的對話當作新的BE) 但是描寫和文風一如既往的出色 還有就是奈美很可愛
小时候看着日文通关的红线。。。。。。。。
EX 虽然整体剧本是比前作更佳,但是缺少了夏日尾声那种触动。又及,为什么不多加几条线,反正结局都那么多了。
我命中注定的琥珀与奈美 群像无敌! 居然还能见到佐久夜,圆满
还不错
好游戏啊!!!仰天长啸,终于打完了。 比红线更丰富的分歧图,更复杂的路线拆分,更多的CG收集,最重要的是有一条大家都出来打个招呼的大团圆结局,满足过头。 可能红线出来以后大家反馈剧情很好百合度低了,所以青城能明显感觉到关于日常和感情线明显化的趋势,多了更多的贴贴戏份,但是这个作者实在是不会写感情戏,虽然增加了分量,但是写得好的还是不多,而且明显能感觉出来作者的xp:青梅竹马的年上姐姐多年前失散,为了保护主角被迫受苦,最终一心为了主角付出一切,红线的梦姐和青城的夏姐都是这种,这两条感情线都非常饱满而深情,磕得我嗷嗷乱叫。 但是对于其他类型的写得就比较含糊,情感线还是会戛然出现,而且前期因为要多写点日常,反而写得非常让人昏昏欲睡,尤其百子这个角色真的,虽然是很经典的咋咋呼呼的设置,但是真的很消耗耐心。 好在到了后期展开剧情的时候又恢复了红线的水准,整个核心故事相比红线是有意义上的进步的,但是引用了更多的典故加上不怎么行的翻译,读起来很难有触类旁通的感觉,在通了一条半线我才大概理清楚整个故事的基础神话的来源,为了塞神话故事进去甚至专门整了一个角色来讲历史,令人头秃。 但是当理顺了剧情以后,作者对于整体剧情的收束功力就体现出来了,不同线之前的因果逻辑,平行世界的结局选择都非常优秀,尤其加入了合家欢线弥补了红线结尾没有大家齐聚的遗憾。当然这位作者不会写感情的毛病继续延续,后日谈也太短了完全看不够,多给我来点糖啊岂可修! 两部曲打完了,开始感觉空虚,这两个游戏不愧是老游戏,有着悬疑gal非常有特征的复杂攻略步骤,推起来确实不够爽快,但是让我在2023又怀旧了一把,雀食有一些选项比一个选项都没有的要上头一些。好在指南区有大佬的攻略,能让我顺利全收集,阿里嘎带。 总之仍旧非常推荐本作,并且诚挚期待着第三部的到来(如果有的话_(:з」∠)_)
剧情非常推荐
I played the original PC release way back when. This is an easy pick if you want a yuri game that feels more like an Otome game. All the characters are very charming and each route reveals a part of the whole tale that is then revealed on the final golden route. Only downside is that the golden route is far more interested in the mystery and is thus not very romantic. The real win here is that this also has a traditional and simplified Chinese translation allowing a lot more people to read this and the HD remaster means that everything looks clear on a modern display compared to the original release.
There is good and there is bad. Sadly the translation is not very well done and it gets worse the further you go down a route (at least the one I played up to this moment). This does not completely ruin the good game underneath. The story is interesting there are twists and turns, and the japanese mythology is fascinating and there are lots of explanations. I will play the other routes and make an edit if something substantial changes. Atm I would lean toward a recommendation but I would have hoped that for a "Remaster" they would have the common decency to simply read through their own text. It would at least have helped with a few nonsensical misplaced pronouns and sentences that are apparent at first sight. This is something which I found jarring and detracted from my enjoyment. There is a fan patch and the possibility of taking that translation over the "official" one. So perhaps that could do in a pinch.
大量前作音乐。。,没用汉化补丁,用的官中,开始游戏没几句就出现了文本错误也太好笑了。确认过操作指南,但不知道为什么一按方块键就跳转到了小游戏界面,明明没说这个键是小游戏。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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