
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You get to beat a pistol shrimp to near death with a pasta shell
Can recommend
this game is so fun and it is very user friendly with the accessibility settings and i think that the fact they included a gun is very funny and the twists of this game are very interesting and cool the bosses are made greatly but there arent a lot of mods for this game which isnt a big problem but it is still very fun and awesome
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
跑图跑断腿 岔路又多 总之是跑图两小时 战斗五分钟 每次复活路上的小怪烦的一匹 有时候视角莫名卡住或者到地图死角就会被乱拳打死 好不容易装备好起来了点 结果就这么结束了 还是太短了 但是还不错 挺有创意
great game and love the ending.
Este juego me parece genial! Desde el mensaje que da, los boss, mapas, armaduras etc. Excelente juego de mundo abierto.
Un super soulslike, assez accessible et avec beaucoup d'humour. J'ai passé de bonnes heures à chercher à collecter toutes les coquilles du jeu. Il est très plaisant à jouer et les graphismes mignons en font une porte d'entrée pour tous ceux qui voudraient tester ce genre de jeux .
地图设计很好,boss很好,人设很好,文案很好,故事很好,寓意很好 有很多海洋环保要素,而且表达的手法十分有趣,不会让人觉得“你是在教我怎么环保海洋啊”这种命令感,很有趣
Un sous-like réussi, plus court et linéaire que dans la formule de FromSoftware et centré sur l'humour plutôt que l'hermétisme et l'obscurité. S'il y a toujours de l'apprentissage par l'erreur, ACT pourrait facilement se présenter comme une porte d'entrée pour qui a de la misère à apprécier ce genre : l'univers est accessible et les ennemis sont en général moins punitifs.
手感一坨屎,闪避无用,弹反判定猎奇,boss场地地形杀,第一次玩这么傻逼的类魂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 28.4K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.5M | 17.2K | 83% | $39.99 | |
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 46.4K | 94% | $9.99 |