
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 1 → 10.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кайф - если нравятся соулс лайки - пройти обязательно)
Me encantó que buen juego muy re jugable ojalá saquen algo parecido 🤧🔥🔥🔥
There is a reason why animals keep evolving into crabs. Return to crab
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 705.71/day in the week to Jul 18 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing game fr
本人魂5,唯一完美通关的魂是血源诅咒,观点纯为一得之见,不过这真的是一款很不错的类魂:主题很深刻,内容较为充实且有挑战性。不过武器固定,引导偏弱,地图设计也没有正统魂精巧(不过要是比得上某fs社抖s就不得了了)。28小时是我从未开辅助,以默认难度通关一周目的时间且没有深度探索地图,仅供参考。总而言之,我很推荐入手,毕竟其他魂游我都不一定不会打得鬼火冒,况且本游相当便宜,性价比极高,而且再怎么说,打得不想玩了还可以开枪逃课嘛。
게소울입니다. 이 게임은 스폰지밥과 비슷하게 부조리한 현실을 다루는 느낌이어서, 어려운 난이도와 약간 어울리는 느낌입니다. 패링 시스템이 어색한 거 말고는 무난하게 깼습니다,
Capitalism
I think this game is generally good but for me personally the difficulty was too low and I think the main issue is that the RES stat makes blocking attacks way too strong way too quickly. There is also a lot of other things that feel way too strong but I would keep rambling about it for a while so I won't list those. If you could play the game with the enemies from NG+ instantly and you would get less money overall it would be fine I think but the game in NG is very underwhelming difficulty wise.
好玩
Tiene buena ambientación y es muy divertido el juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 20K | 92% | $19.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $11.5M | 34.2K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.5M | 17.2K | 83% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |