
Anopek is a genre mashup of metroidvania and retro first-person shooter. You explore a massive temple, solving ancient puzzles and defeating cunning bosses, all while uncovering the relics of the past.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Spanish - Latin America, Italian, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty charming Metroidvania FPS. A bit short but it oozes personality and has some very cool boss battles! Highly recommend it!
Short but fun metroidvania. Found this one to be not difficult but still maintained my interest to play. The weapons tend to have a secondary function such as a shield or the ability to pass through bars. I think my only complaint was trying to remember which weapon was assigned to which number to quickly swap and i mean your going to swap weapons a lot in order to use its secondary function and back to the weapon of choice.
A wonderful little FPS metroidvania. It's bite sized but absolutely worth it. I hope we get an Anopek 2 some day!
This isn't an old school fps, it's metroidvania. And I guess for that alone I could rate this game negative. It has all the annoying aspects of a metroidvania: -respawning enemies -infinite ammo -a lot of backtracking -also for some reason most bosses are optional I guess it's not the worst metroidvania, but that doesn't mean much.
The game is pretty nice. If you like metroidvania-esque design, you'll prolly like this That being said.... The cutscenes look absolutely awful. It's very clear that they're not meant to be played at a high resolution and yet........ the game doesn't let you change the resolution, there isn't even a video settings tab. So you're at full screen and can see every pixel in perfect blocky beauty. I don't really know why this problem exists to begin with, because they clearly put effort into the animations and it could have been fixed with a resolution change
Short but cool.
It's a snack. But a tasty one. It's basically short wolfensteiny metroidvania. Everything is grid based, all angles are straight, the combat is simple. But the exploration is fun, environments are varied, thera are just enough secrets. There are some bosses thrown in for good measure and they aren't half bad. And it doesn't overstay it's welcome. I had surprisingly good time with it. I wouldn't mind some kind of a follow-up.
a fun little doom-like metroidvania with engaging boss fights. this was a ton of fun, i'm glad i checked it out
Does exactly what it sets out to do. Aside from being impressed, Is it fun? For me, it just wasn't.
Ótimo jogo. As armas são únicas e com habilidades peculiares.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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