
Anica is a RPG game that made everything by only 1 person who are a cleaner at day and game developer at night, due to labor shortage the developer need to do everything on his own from composing music, game design, programming, bad script writing, not so good story writing, badly drawn art.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $14.5K | 76 | 79% | $7.99 | |
| approximately $10.2K | 37 | 78% | $13.99 | |
| approximately $1.4K | 7 | 57% | $7.99 | |
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