
Building on the successes of their award-winning Midnight Mysteries adventure series, MumboJumbo has created an all-new adventure franchise. Boasting interactive backgrounds, story-driven puzzles, an animated main character, voice acting and a rich narrative filled with twists and turns, Angelica Weaver: Catch Me When You Can is...
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really enjoyed this game. You play through as cop named Angelica Weaver, who can receive visions from the dead, which she uses to solve crimes. The gameplay is broken up into three different kinds of play. Most of the game will be spent in a sort of point and click adventure mode where you'll collect tools and other objects to help you progress through the game. I was actually suprised how much of like a classic point and click this felt like. Every now and again you'll search a location more in depth with a more traditional hidden object screen with a list of objects to find. This was fairly well designed and only one or maybe two times was I asked to find an item that I wasn't sure what it would look like. And thirdly, occasionally you will reach a puzzle or minigame to mix things up. I really liked the puzzles, I never really felt all that challenged by them? But, I have played a lot of puzzle games in my time so, I might have had a lot of prior experience on my side. However, I don't believe the puzzles were meant to be all that difficult, instead just rewarding and fun to play with. I was quite happy with the puzzles. If I had anything bad to say, the writing of Catch Me When You Can is a little clunky at times but has a good payoff. And, the voice acting was a little flat, kinda under acted at times. But, these were minor hiccups and I was able to take them with a grain of salt. This edition also features some extra content which was pretty decent too. After you finish the game, you can go back and play any hidden object screen in an infinite object mode, where you find every possible object in the screen. Also, there's an extra chapter which surprisingly added a lot more to the story than I was expecting. I wouldn't just recommend this to fans of the genre, I'd recommend this to fans of adventure games with an open mind. Hidden Object games have come a long way and arguably have more room to grow, but this was a great bit of fun.
For about 5 minutes I thought this game might be okay. While there isn’t much plot It has a reasonable murder mystery premise to give you some motivation and initially the game made some logical sense e.g. use pruners to cut plant, find key, use key on door. Fairly simple but not bad. Then suddenly it a case of there are 10 random bricks hidden in places that make no sense. They might be under the sofa, in a gutter, up a lamp pole and you have to find all of them by basically clicking everywhere. Even worse finding some of them requires using inventory items that could logically be used almost everywhere, so again, click click click.. There are some simple mini games to break this up the crushing monotony. But honestly it’s too late, you’ve already started to question all the decisions you’ve made in your life that has led you to this point of trying to extract some pitiful entertainment from clicking every pixel your monitor can muster.
Game has a debug error which prevents you from finishing game. Tech Support for this game have failed to fix. Check out the various Big Fish Forums. Don't waste your money!!!!!
[h1]Short version: 48%[/h1] If ‘Angelica Weaver’ had a map and an objective indicator, then its endless item chases would feel much less of a chore to play. In its current form, only those hidden object enthusiast will enjoy it who prefer surprisingly challenging games. [h1]Long version:[/h1] Angelica Weaver: Catch Me When You Can could have been so much better than it is. While it uses a recurring trope of a psychic detective as a protagonist, and it even mixes Jack the Ripper into its plot, the featured serial murder mystery is presented in such a compelling way—especially with the nice voice-acting—that sometimes we can easily forget it is just a casual hidden object game. Alas, the execution is poor. There is no map and the gameplay area is relatively large, so it is easy to get lost, miss one of the tiny mandatory items, and generally have the “where the hell do I have to go now?!” feeling. Its hidden object scenes are similarly difficult, albeit it is likely a deliberate choice rather than bad design. For this reason, if you like your HOGs with a challenge, then try your hand at it, but otherwise even the gigantic twist in the bonus chapter cannot justify its issues.
MumboJumbo's HOG games are top notch. If you already play HOG games, then you probably already know that. If you're one of those people who haven't really tried them but look down upon them automatically as a non-game or something overly casual, consider giving one a try. I did, and I was hooked. HOG games are great when you're just looking to take a relaxing break and not for something that will raise your adrenaline or stress your brain too much. I posted this review on the Angelica Weaver title arbitrarily, but the others I've played are of comparable quality. Midnight Mysteries is a great series as well.
[h1]Angelica Weaver: Catch Me When You Can – Collector's Edition[/h1] ...is a hidden object game. Using a gift that grants you visions of past events, you embark on the trail of a copycat serial killer in Chicago that selects their victim based on a 100-year-old murder streak from London. [h1]⚙ [u]Game Description & Mechanics[/u] ⚙[/h1] Hidden Object games all have the same blend of point & click and puzzles. You pick up objects from your surroundings for use on other interactive points. Maybe you find a shovel in a closet, which you use to dig a hole in the flowerbed to retrieve a clue to unlocking a door, etc. You rarely interact with other characters beyond the occasional short cutscene, and pretty much everything resolve navigating from one static panel to the other, looking for clues and information to further the story. You'll find multiple instances of the namesake hidden object puzzles: a panel filled with junk and knick-knacks, attempting to find specific items from a list (some of which are only revealed by moving other objects), which you try to do as quickly as possible with as little misclicks as possible, usually resulting in one of the objects kept as an inventory item. You also have to complete a variety of brain teaser puzzles, number games, mechanical games, and more in order to open doors or unlock compartments. [h1]☺ [u]What I enjoyed[/u] ☺[/h1] I always enjoy the hand-drawn-like nature of these games. Each area panel is filled with details and lighting that gives it a mysterious atmosphere, and objects that can be moved or removed are indistinguishable from the background. Contributing to the pleasant experience is that the game has a pretty acceptable resolution for its age, considering the genre is often plagued with so-called remasters with overstretched 480p images. The story is above average for the genre, with an interesting narrative traveling back and forth between two times and places, but also uncovering links to the recent past (saying more will spoil the story). While this isn't the type of game to cause worry or stress, it did keep my interest up until the end. The narrator's voice active did a good job, as did the sound effects and music. Don't forget to play its epilogue chapter for a surprised twist! [h1]☹ [u]What bothered me[/u] ☹[/h1] Contrarily to purely puzzle-related games, the puzzles in the game make little to no sense in the context of what they do. In what way does assembling an empty pipe correctly result in a door opening and ejecting its content? Why do you need to untie knots from a weaving machine before picking up the brick hidden underneath? Why can't you pick up a bench unless the carriage parked loosely in front of it is moved? This is a complaint I've had with hidden object games for a long time that still has not been addressed with this one. Don't expect any replay value. The game tried to offer some incentive, such as internal non-Steam achievements and some collectibles, but lets's be honest: there is nothing new to discover once the main story and its short epilogue have been played through once, no randomness, no puzzles to attempt to solve differently. Don't be fooled by the time I appear to have spent playing, because the large majority of it has been about revisiting it for the purpose of writing this review. [h1][b]Verdict[/b]: ★★★☆☆ - [i]"It's up to you."[/i][/h1] I may sound critical about [i]Angelica Weaver: Catch Me When You Can[/i], but it's actually one of the better hidden object games I've played lately. A good variety of puzzles, some of which did have me scratching my head for a while, and a story that was good enough to have me read the flavor text. If you like the genre, don't skip this one. ————————————————————————— [i][b]This was just my opinion.[/b] If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) [url=http://steamcommunity.com/groups/CJsOpinions/]reviews[/url].[/i]
Not a terrible Hidden Object game. You are a psychic detective, trying to solve murders through time, and return items to some of the victims' ghosts to further the story. The story is a bit disjointed and shallow, but to be honest, most game like this have the same issue. Collect dreamcatchers to build up hints you can use. Collect badges to unlock some extra content (unlimited hidden objects), I think? (I did not play any bonus content, and tbh, I am not likely to.) Music is appropriate, if repetitive. Voice acting is fine. Puzzles can be challenging, but not impossibly difficult. Hidden Object scenes can be difficult due to lack of contrast between items and backgrounds, but they are alright. Lots of interactions within the scenes- click to open this to find that type of stuff. Slightly annoying narrative from the protagonist thrown in during hidden object scenes, that could have been left to be shared after you finish the scene, or added to the Journal without narrative. But hat's a personal preference- you may not be bothered by it. Graphics are a bit dated, but it is a 10 year old game, so... The main issue with the game is it has no in game map or quest markers, so it is easy to get confused about where you have to go and how ou get there. No Steam Achievements, but there are in-game achievements that have fairly good descriptions- you can check the ones you haven't gotten yet to see what you need to do. If you really enjoy HOGs/HOPAs- buy on deep discount. It's not a great game, but it isn't terrible either. I got this in a bundle at some point in time, years ago. No idea what I paid for it, but I know it wasn't much. You shouldn't pay much for it either- the game was not innovative or interesting enough for the full price, IMHO. But it's still worth a buy if you love these types of casual games. Ran smoothly with no issues on a Windows 10 machine- no hitching, no stuttering, no crashes. Another one done from my backlog- on to the next.
Not bad. Good production values makes this game an all-round winner. A 75/100 effort. [b]The good[/b] Intriguing story (that isn't too nonsensical) Well made and well crafted Good HO scenes Good puzzles too Very decent production values [b]The bad[/b] Minimal replay value Short, 3 hours tops
Nice art style and it is cool that you see your character all time. I don't think I see that in any other HOG! Ok puzzles and interesting story. Only thing I miss is having map in game because you get lost here many times.
Pretty interesting puzzle game where you have to play as Angelica Weaver, a detective trying to solve a mystery. Simple and straightforward point and click hidden object puzzle game, this game had me hooked for 5 hours. Honestly get it on a sale, but if you're a fan of hidden object games, this gem is for you.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Welcome to a Sexy, Open World! | $44.5K | 52 | 94% | $44.99 |
| New York Mysteries: The Lantern of Souls Collector's Edition | $44.5K | 250 | 92% | $9.99 |
| Vortica | $44.5K | 93 | 83% | $14.99 |
| Parker & Lane: Criminal Justice | $44.5K | 74 | 57% | $18.99 |
| Flock | $44.5K | 275 | 96% | $9.99 |
| 假如我是人工智能 Big Brother Is Shaping You | $44.5K | 854 | 85% | $3.99 |