
Trapped in a haunted mansion with only your wits and an unlikely ally at your side, what will it take to survive this endless nightmare?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 73 | 96% | Free | |
| — | 704 | 96% | — | |
| approximately $0 | 51 | 86% | Free | |
| approximately $801.3K | 2.1K | 88% | $19.99 | |
| approximately $45.7K | 225 | 66% | $6.99 | |
| approximately $24.2K | 133 | 90% | $11.99 |