
Dive into an old-school pixel art RPG inspired by classic MMORPGs! Explore epic dungeons, battle fearsome bosses, and complete quests solo offline or online with up to 5 players. Choose your class, gear up, and craft your own legend!
Modeled estimate, not a reported figure. How we estimate →
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About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
需要中文!!!!!!!!!!!!
Very fun game that you can solo or bring friends. Old school mmo vibes. Oh yeah there is possibly a very slight chance that there was some inspiration drawn from Everquest, I'm not 100% sure on that, let me ask my npc friend Norath what he thinks.
Game is still in early access, but I see content being added weekly if not daily. Really cool mmorpg, with alot of great mechanics and great foundation. Its not something you're going to finish in a weeks time, its more of a slow paced lvling system w/ gearing and professions to build along the way. Great for those old skool vanilla wow players or anyone that likes older style games. Def looking forward to where this game is headed and enjoying it along the way.
good game. top down mmo feel. not too grindy.
Recomiendo 100%
Tremendo juegardo
It needs a serious amount of crafting receipes and spelling checks. But overall, it's good.
Great game to kill time with old school RPG feel.
Overall the game is rather fun, the reason for the downvote is the general random extreme level jumps in low to mid game dungeons. Go in fighting lvl 13 mobs bosses are 40 to 53, with mobs sometimes near that level right next to them. This isn't just a one off at all. lvl 8-10 start dungeon has a lvl 40 & 45 boss. Difficulty in leveling comes down to trying to figure out where in the hell to go to fight a decent pack of mobs around your level. Questline is fine in all but often leads you through 3/4th a dungeon that gives zero xp and facing a boss 10 lvls above you. Crafting/cooking vs alchemy, you have recipes for alchemy but for crafting and cooking is throwing stuff in and hoping. Haven't made a single food item in over 12 hours. End game seems to level off on the random extreme but unsure if I want to push for 50+ to wait for it. Gearing is a joke, you'll have 35-40lvl mobs dropping 10-15 items. Had the same sword from level 3 to 29. Lucky for me I found the Black Ice Deep around 30 and that seems to be the single dungeon that isn't plagued by the extreme level jumps and it's rewarding. 10/10 for that place, saved me from throwing the game away all together. AI needs controls, or the ability to control what they do. Trying to keep healers from blowing their load in a long fight is near impossible. Get ready to spend thousands on potions to keep up. Overall a decent game but smooth out dungeon levels so they make sense.
🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩 If this game were a person they would be a Dungeon-Master with a doctorate in the same from Harvard or better yet Oxford or a Wordsmith at the Royal Academy of Arts & Sciences with another doctorate in Female Pleasure studies from Cambridge or Harvard. A must buy if not for you then for the pizza you never bought your dog or cat or for the seed you never fed those always starving wild birds. WORDLOW OLIVER CONTACT ( wordlow@protonmail.com ) STEAM FRIEND CODE 🖥️ 844304038 🕹️ "Listen with the intent to listen--not reply." 🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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