
Ancient Frontier is a turn-based strategy RPG set in the far future. You command the fleet. Buy new ships, outfit them with crew and equipment, then deploy and destroy the enemy. Take control of massive fleets of capital ships and support craft as you play through two unique campaigns.
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About
Brand new cinematic turn based strategy!
Fair Weather Studios is very happy to announce Ancient Frontier! Ancient Frontier is a turn-based strategy role-playing game set in deep space in the far future. Players will explore, conquer, pillage, or liberate the frontiers of space.
The universe is built off of the story established in our first project, Bladestar, but takes it much deeper with warring factions, double crossing corporations, privateers, and galactic governments. Take control of massive fleets of capital ships and support craft and navigate the rich multi-faceted story of Ancient Frontier- the future of war.


Two full fledged campaigns
Dynamic initiative-based turn-based combat
Over 35 unique ships to command
Customize your play style by unlocking technologies in an extensive Tech Tree
Two major factions and three sub-factions
Large, detailed space maps to fight across
Three different resources to manage
Dozens of different weapon systems and abilities to control
Will you defend the frontier?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
potential for brand sci-fi modding (star wars and so on) ---- if fixed the space map, flat level ground abilities. --->> I was mislead about the really bad looking start of the game - the ugly training missions ---really bad solved. I wanted to give negative point here some weeks ago. but, as a fan of round based games, I gave it a chance and I like it. I have now more than 40 hours (offline hours not counted here in steam) For modders, this game would be a good start for any Sci-Fi Brand game, like Star Wars, Star Trek or Stargate. whatever... I can imagine with the Rebel fleet - or Bounty Hunter commando. sure, with a lot of modifications - but the base is ok. (except the flat level space map) there are still some points to talk about... the biggest contra: spaceships blocks each other if they are near, one by one? really? no place in space above or below? is the space a flat level like at a game on Earth ground? so the missing 4d space map is really a big thing here. games from middle 90s have a 4d space map. others: and I can not sell non-hero ships?! at easy difficulty, the AI ships are placed always near of mines. destroying them all in 2 turns is easy. also, the AI ships dont communicate each other. map size is not really enough.... if you start with 15 ships additional carrier wings, the map is full at start and the enemies can be seen already... some or a lot equipment is not worth the energy what it is used in action. researching,crew and level up is much better. equip I use only: fighter shields, comm array for initiative.main drive for all capitals. may be a superior / lvl4 shield for an important unit or superior damage equip. ...but thats all. btw. initiative is here working really bad and stupid. you know it from games like HoMM??? every round, the initiative is the same and the unit counter. here in this game, at the begin of the next turn, the counter takes the initiative from the other end! explain to me, ship xyz has its moves at the end of the turn....new turn ... and the same ship is now the first ship to use??! missing waiting button for ships. this have games like HoMM or Civilisation have got 30 years ago. let wait a unit for later in the same turn! not possible here. ok: but the story is ok, not top not bad, ok. graphics too, free movable mouse view too. all used ships get the same XP after battle. game depth is ok, but could be more. usually - it is all the same, almost, with different enemy ships :( pro: variations of ships is increasing during the time enough to research or to equip. also crew is getting XP, increases ship stats. the same with ships. battle mechanics are fun. 2 campaigns are enough time to play for the game , when you get it in sale (8 bucks) ...and the stand alone is my too now. EDIT!!! some notes, important at maps with an ion storm or something like, there should be an option to change the graphics. as there is missing a STROBOSCOPE WARNING! additional to the flat level map in combination with the not possible "wait" option: somtimes you can not move your ships as they are surrounded of your carrier wings, at start of the battle, stupid, really! the initiative note above, seems to be really random during the battle. the ini is only at the first round like your units ini! good are some nice unique bonus ships. really good carriers and so on! good pro! you can not collect all ressources of the map as the game ends when you have reached the map aim. sometimes you can make some rounds to do all: but not when you have to collect 10 data and there are 13 placed. for example. this should be added automatically there are some mini options, choose one of three after battles. this is good, as with correct answer you can get sometimes very good rewards - or loose a action between main story battles actions like these are collecting ressources, kill enemies and earning XP, between story battles. very good!
nops, it seems that steam do not like those who review games in a row, too bad!
This game is crap!
J'ai commencé par Steel Shadows, qui est encore mieux, mais évidemment les deux sont top Le seul vrai défaut à mes yeux, c'est le mouvement. Dès que vous avez un vaisseau avec beaucoup de mouvement, vous pouvez faire des "j'avance, je shoot et je recule" et l'IA n'a aucune réponse à ça, vous pouvez quasi réussir une mission complète avec un seul vaisseau Du coup, obligé de jouer avec des règles tacites que l'on s'impose :( Heureusement que j'ai pas mal joué avant de m'en rendre compte, sinon j'aurais noté négativement
Wow, what an amazing little game, yes there was a inital issue of game design where the save files where in the Registry, but the developers listen to the community and fixed it. If you found Sid Meier's Starships okm good or fun, well this is 10X times better. I can't fault anything with it.
After first mission... always crashes.
A solid science fiction turn based strategy rpg. The development of the ships is intriguing, the story is basic but engaging and the battles are satisfying. The energy dynamic is a good check on overly large fleets. Use too much energy on easier missions and you might not be able to really unleash your might on that tough foray just round the bend. Impressive that it was done by a two man team.
All the other negative reviews come down to the same thing I'm gonna say: This game is boring. AF. During a mission there's no real reason to go find the enemy. But even if there was, it's hella difficult to find them. I spent 17 minutes on this game, all in the intro mission and still didn't find all my enemies. The tutorial is utter crap. I want an interactive tutorial, not some lame voice actors talking about the screen. Don't buy this. It's not worth the €3 I spent on it.
주어진 미션을 선택해서 전투맵으로 이동하는 방식의 평범한 턴제전략 게임 할만하긴한데 중복되는 스킬이 많고 미션의 종류가 많지 않아 단조롭다. 적중 확률이 존재하는 턴제 게임이 그렇듯 확률이 지멋대로이다. 96% 적중률 공격인데도 9번 중 3번이 빗나간다거나 70% 짜리 공격이 3연속 미스가 뜨는 일이 빈번함. 최적화가 별로인지 FPS 제한이 낮은 건지 그래픽은 그닥인데 이상하게 프레임이 떨어질 때가 있음 큰 폭으로 할인을 하거나 번들에 포함되어 있다면 모를까 제 값 주고 사는 건 비추
Сперва игра понравилась. Мне такой жанр тактики очень подходит. Начал играть, все хорошо, выбрал самый трудный уровень сложности..... и что? В итоге с первого боя и еще кучу боев вперед я валю всех одним кораблем без какой-либо тактики. Тупо подлетаешь пиу-пиу и дальше летишь. Пока летишь щиты и здоровье регенерируют и долбишь следующий корабль врага. И так все миссии. Игра настолько казуальна, что даже играть противно. Баланса и тактики нет от слова совсем.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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