
Ancestors Legacy is a squad-based real time strategy with a strong focus on tactics. Inspired by medieval European history, it brings to life four different nations and their conflicts, usually solved by war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 8.7Kreviews | 79% | — | $7.5M |
| $34.99 | 1.3Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Je m'attendais à des affrontements mémorables et sanglants ; je me retrouve à diriger une poignée de mendigots hirsutes qui chuchotent à travers des fourrées. Quelle extase ! La suite n'est guère plus palpitante. L'ensemble est d'ailleurs assez terne, la construction scénaristique est médiocre et ce jeu n'a même pas une vraie identité visuelle qui marquerait les esprits... Non, je n'accroche pas du tout à cette espèce de simulation médiévo-pouilleuse au rabais. Les configurations tactiques des unités n'apportent rien de neuf et me semblent trop restrictives. Zéro innovation, aucune créativité, pas un milligramme d'originalité narrative en chemin : un "héritage ancestral" finalement très oubliable. Je m'attendais à mieux (et surtout à un cadre déjà plus percutant) de la part de cette équipe polonaise.
作为历史向作品并不尊重历史,改编的幅度非常大,战役上做得也不用心,维京骑兵大战大不列颠骑射手也太历史了,战术深度也不足,唯一比较能说的是小队模式比较新颖,总体上算是勉强及格的作品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 571.8/day in the week to Jul 16 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Czech, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 831ratings |
| 82% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good if you're a company of heroes fan and have the patience to understand the "weightier" feeling systems of the game
感觉还不错7.5/10,我很乐意把单机的所有战役打完,我记得之前是买的key,还是相当便宜的,可以买来试试。 47小时后,我通关了此游戏全部单机战役,并未体验多人游戏和遭遇战, 不过我稍微看了遭遇战相关内容,认为游戏还是很良心的,一共是给了十张多全新的大图,多人游戏maybe也是在上面进行的, 优点就是轻量化的策略,除了部分关卡设计的有些阴,这游戏还是蛮简单的(普通难度),大地图的关卡爽感来的也蛮快,弓箭手一个齐射,对面被蒸发的爽感。剧情和关卡设计可以说是优秀吧,有潜入搞破坏,扫雷,守城墙,绑架,给国王造机械啥啥的。这也是能让我一直玩到通关的动力。 缺点很明显就是兵种太少,前三个国家兵种高度相似,不过细讲的话维京人没有骑士,特色是斧头兵。 其它国家都有骑士,有的额外有弩手(攻击范围太小,感觉不如普通弓箭手) 后两个国家倒是多了骑射手(半神,遛狗很爽),最后一个国家则有刺客(废物),炸弹兵(神) 兵种多了但是这后两章的自动保存做的很差,经常开局好久了都没自动存档。 游玩建议就是招募两三个长矛兵(英雄角色也在内),三个或两个骑士,一个攻城器械,其它全招募远程 打架的时候技巧就是第一队先顶上去,然后第二队绕屁股,之后让第一队撤退,远程直接对着射,这样就可以很大程度避免友伤,英雄单位倒是无所谓,打完回个血就行。 可以先玩第二个国家,体验感可能会更好
非常傑出的一款中世紀背景RTS遊戲,寫實風戰鬥而不是傳統RTS那樣的純粹數值讓戰鬥的節奏十分舒服且有帶入感
really nice game
Excelente juego =)
游戏的质量和细节其实是非常不错的,战役也挺有感觉。然而内容实在是太少了,点进遭遇战看了看,各个派系之间兵种的数量简直是少到令人惊愕,也因为这点个人不是很推荐。
Score: 6/10 I mean this is not a bad game to play but there really isn't anything that stands out and there are a lot more alternatives that you can play.
rjkfrhfiudshkvfjghiufrhguerngheiuyfgyebfjkrhguhriughrfnf ITS PEAK AND I LOVE IT
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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