
Action. Chaos. Power. Anarchy: Wolf Laws is a dynamic first-person shooter with elements of RPG, survival, and strategic management. Capture territories, upgrade your production, and run your business in a world of total lawlessness.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to a region where there is no government, no law—only power. Every day is a battle for territory, resources, and influence. At night… it’s better not to go outside.
Capture territories, develop production, manage the economy, and eliminate anyone who dares stand in your way. In this world, there are no rules—only the Wolf Law: the strong prevail.
A fast-paced shooter with RPG, survival, and management elements.
Capturing territories

Production management
Dangerous night creatures
Cars and racing
Defense
Weapons and Cars

A small industrial hinterland is subject to chaos. Your right to be here must be constantly defended. Step by step you establish your own order in the area, discover new places and improve your character's skills. Remember that you are not the only one who wants to rule here, invite your friends and show them who is boss. You won't play directly with your friends, but that doesn't mean they can't interfere in your gameplay. Set in a new post-apocalyptic sci-fi universe, players will encounter a seamless, open world filled with colorful enemy characters, various mutant categories and a variety of intense and exciting adventures. Unique gameplay allows players to interact while in single-player mode. Try your hand and only the strongest will have power in the region.
We thank you for your time and for any reviews that you leave us. It's only with your help that we can make something new, wonderful and unique! In the end, thank you for playing the game. I am aware of many shortcomings, but these improvements need time and energy. I am happy to share my game, but please respect the results of my labor.
Active agile first-person shooter.
Strategic and economic gameplay
Ability to compete with friends or with random people in implicit multiplayer mode.
Large number of weapons. Pistols, submachine guns, submachine guns and machine guns are available to you in the game.
Cars, trucks and helicopters. Use passenger cars to quickly move between locations. You can also use trucks to transport economically important cargo. And only very influential players can afford to maintain a helicopter.
The large open world of 9 square kilometres will be fully accessible, but not every region is safe to be in.
Dynamic change of time of day
The game is structured so that each of the players in the room plays their individual single-player game, but the global positions are synchronised between room members. I.e. if you capture a strategic point, for everyone in the room it is shown as yours, if you have enough resources to strengthen the defense of that point, it will be much harder for all the other players to capture it, because of the increased number of defense bots, or to increase their combat quality, at your expense. You can also increase the redemption cost of a point by investing game money into its development, and it won't be enough for the other players to capture the point, they will have to possess an amount of money higher than the bar you set. For example there is always the choice to strengthen one position but very well or two positions but at an average level. What is the best course of action is up to you.
When approaching an objective you will have the choice of passing it in Stealth mode or engaging in an open confrontation in Arcade mode. Stealth mode is favoured in high difficulty areas where reinforced defence forces are more likely to kill you if alerted, but where you can get a lot of bang for your buck if you play stealthily. If you stand on the threshold of a region that you can, feel free to include arcade mode, in which case you will have a place to rebuild near the captured positions, as well as, depending on the training of your character, starting bonuses when revived. Remember, however, that all bonuses have to be paid for in coin.
Each point has a certain economic value. Owning combinations of control points increases their economic potential many times over. With that in mind, it must be understood that not only skillful weaponry will bring you closer to victory, but also the intelligent allocation of economic resources. You'll need to keep the infrastructure of your facilities in good working order to maximise your profits. Infrastructure can be damaged by time or by a rival saboteur if he enters your territory.
Of course you do not always have the time to fight back your rivals, but that is no problem. The mobile app will give you time to deal with economic issues, alert you to attempts to reclaim your landlord.
attempts to recapture your points, to strengthen your point defenses or to collect profit. Profits not yet collected can be stolen by other players. Once they have infiltrated you, they may not be able to take control of the point, but they can rob you or sabotage it, so it's important to keep your finger on the pulse of the game and a mobile app can be a good helper.
Submit this world to your laws, win economically and by force, crush the anarchy in the region with a firm fist of your power.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, French, Italian, Spanish - Spain, Simplified Chinese, Portuguese - Portugal, Turkish, Japanese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The world’s chaos, I’m the guy with an axe and coffee. Every shot is poetry, every explosion a scream. Even walls run when I walk by. Not a game - it’s armor with attitude. 10/10.
Так-то норм игрушка на пару вечерков. Вообще тут есть, что доработать, начиная от игровой механики, заканчивая внешним видом персонажей (нет, ну реально, когда я увидел модельки ментов и военных в кроссовках с вб, меня просто на дичайший хохот пробило). Освещение с графой страдает, мир пустой, механик практически нет, и после захвата всех точек делать в игре становится попросту нечего. В целом у данного проекта есть будущее, я думаю. Нужно только добавить больше механик, оживить как-то мир, и вместе с тем сделать НОРМАЛЬНЫЙ МУЛЬТИПЛЕЕР.
Для меня эта игра очень классная, но есть и минусы. Начну с плюсов 1) В игре очень много различного оружия Я сначала думал что в игре будут только отечественные оружия по типу АК-47, АК-74М, Печенег или ВАЛ, но были еще и оружие из других стран например GLOCK 17 или MP5 2) Транспорт В игре есть несколько разнообразных машин 3) крутая атмосфера местности и звуки минус только один Карта очень маленькая и со временем становится скучно играть игра классная но немного пустая так что 7 из 10
Как будто поиграл в первый сталкер с чуть улучшенной графикой Когда убиваешь бота, его оружие исчезает) Если фанат сталкера и делать нехер больше, то по скидке можно взять погонять
Выживалка как клон какого-нибудь "сталкера" (хз не играл), ходишь, стреляешься, что-то лутаешь, продаешь, можно отбивать у врагов базы и прочие корявые активности, в общем, бред какой-то. Глупый и неинтересный ИИ, делать в игре особо нечего, гриндовые достижения Может первые 30-60 минут и интересно походить по миру, посмотреть что есть, постреляться, но потом осознаешь какая это фигня
Ego-Shooter mit Management-Elementen ist eine sehr gute Idee. Ich finde dieses Spiel sehr Unterhaltsam und kann es daher weiter empfehlen.
ебейшая игра
Понравилась и идея и реализация, конечно не все идеально, но очень надеюсь, что со временем проект будет становиться лучше(главное не углубляться в донат)
I'm absolutely blown away by Anarchy: Wolf's Law! This game is a masterclass in blending different genres to create something truly unique. The post-apocalyptic world is richly detailed, and the gameplay is so engaging - I love how I have to balance combat, resource management, and territorial control to survive. The 9-square-kilometer map is huge, and the dynamic weather and day-night cycles add so much to the immersion. What really sets this game apart is the depth of strategy involved - it's not just about shooting your way to the top, but about thinking like a warlord, making tough decisions, and adapting to a constantly changing world. I'm hooked!
супер игра
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dal Segno | $107.7K | 170 | 89% | $39.99 |
| Ancient Planet Tower Defense | $107.7K | 865 | 84% | $4.99 |
| Nippon Marathon | $107.7K | 355 | 91% | $14.99 |
| Astor: Blade of the Monolith | $107.7K | 199 | 71% | $24.99 |
| The Rule of Land: Pioneers | $107.6K | 335 | 68% | $10.99 |
| MicroTown | $107.6K | 477 | 95% | $9.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Don't Starve Together | $130.6M | 373.1K | 95% | $14.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |