
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Aug 26 → 11/day in the week after.
About


Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.6Kreviews | 93% | — | $5.8M |
| $24.99 | 4.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogão, gostei
Relatively short game, but 100% worth the money. Has to be one of my favourites in the horror survival genre. As a resident evil fan, this game was refreshing. Immersive eerie gameplay with great graphics and phenomenal AI! 10/10
Solid entry to the Amnesia series. A good stand alone story that doesn't require playing the other games. Using WWI as a backdrop for something sinister and otherworldly. It plays similar Resident Evil with resource management, solving puzzles, and navigating its world with looming threats. Frictional Games has found its niche with short stories of horror, the supernatural, and existential dread. Keep expanding and focusing on quality over quantity.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $7.49−70% |
| 2.5Kratings |
| 91% |
| — |
| not modelled |
| $24.99 | 108ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
seni o çukurdan çıkaran aklımı skm
震弹症的燃料库和瓶子储藏室有点毁了资源调配,把燃油调配压力缩的无限小了,更何况瓶子一下就两格油量。本来应该有的逼你开灯还是保存二选一的紧迫感全消掉了,为了避免强制开灯的环境卡关吗。 子弹紧迫感就还不错,普通难度通关子弹一共不超12发.血量不开震弹症或硬核血量就一点都不缺 理论上只有一只怪从头追到尾倒是很新鲜,老鼠无非也就多揣块肉或随手拿个闪光弹。比起生化危机里小僵尸那种实打实吃你子弹资源的设计算相对轻松的。新游戏+甚至可以一枪不开(因为我真的没找到对应密码)
Amnesia: The Bunker is one of the best examples of how limitations can create a stronger horror experience. Instead of relying on constant scripted moments or predictable scares, it builds tension through uncertainty, atmosphere, and the feeling that every decision matters. The bunker itself is the true star. Every hallway feels dangerous, every resource feels valuable, and every trip into the darkness carries genuine risk. The game creates a constant sense of vulnerability because you are never fully in control. The monster isn't just something waiting to appear, it is a presence that shapes how you approach the entire environment. What makes it stand out is the freedom it gives the player. There isn't always one correct way to survive. You can experiment, improvise, and make mistakes that become part of your own story. The unpredictable nature of each encounter makes every playthrough feel personal rather than like you're simply following a horror theme park ride. The atmosphere is incredible because it understands that horror is often more effective when it leaves room for your imagination. The sound design, lighting, and isolation create a feeling of dread that stays with you even during quiet moments. Amnesia: The Bunker is a reminder that horror doesn't need to constantly show you something terrifying to be effective. Sometimes the scariest moments come from knowing something is out there and having to decide whether you're brave enough to keep moving forward. It's an intelligent, immersive horror experience and an easy recommendation for anyone who enjoys games that make them feel genuinely vulnerable.
AMAZING GAME SCARY AND EVERYTHING 10/10
страшна
.
This one is scary
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5.8M | 4.7K | 94% | $29.99 | |
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| $5.8M | 9.7K | 95% | $24.99 | |
| $5.8M | 4.9K | 33% | $29.99 |