
Amnesia: The Bunker is a first-person horror game set in a WW1 bunker. A relentless, AI-driven monster stalks you. Survival depends on finding tools, crafting items, and keeping the lights on.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Aug 26 → 11/day in the week after.
About


Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.6Kreviews | 93% | — | $5.8M |
| $24.99 | 4.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1096 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Made me ♥♥♥♥ myself at some points, and the sound design is amazing
This game is *terrifying*, simply put. Your character, already in a hellish environment, is thrust into a vast bunker with just enough resources to survive. Despite the odds, YOU have to push forward and use what you can to escape. This game will test your wits and courage (i was thoroughly tested). It'll consistently push your boundaries; Safe zones become unsafe, loot and supplies will dwindle over time, and the objective will move as you progress. That said, the game does offer some good replayability (more rng, different monster behavior, adjustable gameplay factors), but once you complete your first run you're really set. There aren't many secrets aside from some lore tidbits you can find, and there are only two endings, both of which have nearly identical outcomes. The map will stay the same and you kinda know what to expect. That said, this game was great. Loved every second.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 4.5K | 94% | $29.99 | |
| $5.8M | 7.8K | 89% | $19.99 | |
| $5.8M | 29.2K | 92% | $7.99 | |
| $5.8M | 9.6K | 95% | $24.99 | |
| $5.8M | 23K | 97% | $14.99 | |
| $5.8M | 4.9K | 33% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.7M | 3.1K | 93% | $29.99 | |
| $140.6K | 3.6K | 81% | $1.49 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $7.49−70% |
| 2.5Kratings |
| 91% |
| — |
| not modelled |
| $24.99 | 108ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Страшнее и сложнее Amnesia: The Dark Descent. Достойная игра в жанре survival horror.
играл в июне 2023 на xbox one s и решил сегодня купить на пк. Честно не жалею игра держит в напряжении + еще бывают эмоции от того что когда монстр тебя убивает а ты сохранялся минут 20 назад
scariest game ever must play if you enjoy horror games
Haven't even seen the monster yet but I can already tell, this game is scariest of all amnesia games, it's WW1 and you are in the trenches... ;(
One of the creepiest games I played TT
Мне было не страшно, ведь я сидел в сейф зоне всю игру
If you like clunky mechanics that are not intuitive and walking around a corridors in pitch black with a noisy flashlight that only lasts a few seconds between pull cords, with a gun with 2 bullets and enough fuel in the generator to last 10 mins, then this is the game for you! everything about the gameplay mechanics are clunky. It's not enough to press the "interact" key/button; you then have to physically move the mouse or directional stick in the direction you want it to happen while holding the key/button. i.e. To unlatch a lock, you grab the latch and turn it and then grab the door and pull/push it while stepping to move out of the way of the door. It might be fun in VR, but not on a controller or keyboard. To fire your gun, you must fist hold down a button to "aim" and then a separate one to "fire" To load your gun, you must first hold down a button to "look" at your gun, and then a separate one to add bullets. It's just unnecessary. I couldn't even get into the game, because the mechanics were too clunky and tedious. For a game that says, "use your wits to solve scenarios" it sure gives you no-win solutions. There's a soldier with a grenade clearly booby-trapped to go off when his door is opened, and yet no way to interact with the grenade and remove the wire to open the door. I tried restarting the game on the "very easy" setting just to hopefully enjoy the story, and I get to a door that you have to shoot the lock off, and waste my 2 bullets trying with no success. after 20 mins, I just gave up.
Intense survival horror game with slow methodical actions. Stealth, map knowledge and being prepared will save your life. Weapons don't kill, only stall, making you vulnerable. Want to see in the dark? crank your light, but risking being heard or seen. Better get good at memorizing your path cause you'll be navigating in darkness from time to time, when your generator is down. Great sound design, atmosphere and good stalker AI. Story is mostly told through notes and has a good moral about war. [b][h2]8.5/10[/h2][/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.