
Help KoKo on his first day at work! Push, kick, grab and rearrange the boxes, while avoiding the dangers throughout the mega-warehouse. Solve all the puzzles and finally reach the exit!
Modeled estimate, not a reported figure. How we estimate →
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About

Hi, I'm KoKo. I'm the new order picker at AmaZoo. My job is to get these boxes to the right place—or at least, I think it is. I don’t have all the instructions yet, and there are some dangerous things around here that I’m not too sure about. Can you help me move all these boxes and find the way out? I really can’t wait for this long day to be over!

AmaZoo is a progressive and varied puzzle game inspired by the classic Sokoban, reimagined with a side-view perspective reminiscent of old-school 2D games.
Enjoy an intuitive and engaging experience as you solve over 100 puzzles across multiple stages, each carefully crafted to challenge your logical thinking.
Your goal is to move and organize various types of boxes to clear the way to the exit and advance to the next stage. But beware—some boxes have unexpected behaviors, and one wrong move can quickly turn a simple task into a tricky challenge!


There are several types of ‘boxes’ in the game, each with unique characteristics and mechanisms. As KoKo, you’ll need to use your skills to carry, drop, throw, stack, jump, and climb with the boxes in hand. And if one gets in your way or drives you crazy, don’t hesitate to kick it out of your path!

AmaZoo’s warehouses are anything but safe—definitely not up to humanoid safety standards. You’ll encounter towering staircases, compactors, faulty machinery, spikes, lasers, and even explosive hazards. Be careful, KoKo—workplace accidents are just around the corner!

Don’t let the calm atmosphere fool you—progression brings increasingly challenging puzzles designed to push your logic and creativity to the limit. Will you rise to the occasion?
If you enjoy a challenge, you can replay levels to beat your own record! But remember: optimizing your work is key.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Dutch, Portuguese - Brazil, Portuguese - Portugal +1 more
Engagement
Reviews
Jeu superbe, animation amusantes. Attention si vous jouer avec votre partenaire, il se peut qu'elle vous crié dessus parce que vous ne trouvez pas la solution assez vite
[quote]I wrote this review for the [url=https://thinkygames.com/games/]Thinky Games Database.[/url] Check out the Thinky Games [url=https://store.steampowered.com/curator/44830649-Thinky-Games/]curation group[/url] for more reviews on Steam![/quote] AmaZoo is a block-swapping game set in a semi-automated warehouse—a nod to the original Sokoban series. Instead of pushing blocks from a top-down view though, the gameplay relies on lifting and dropping boxes in a side-view perspective. Despite some quality-of-life limitations, AmaZoo offers interestingly compact and tricky puzzles. Your character, KoKo, is a new worker lost in a giant corporate warehouse, and the goal of each level is to bring them to the exit on the right side of the screen. There can be multiple obstacles in the way though, from high walls to hazardous lasers, and that’s where moving boxes around comes into play. Aside from the plain cardboard ones, you’ll also have to use trolleys, fragile pots, heavy crates… The puzzles ingeniously leverage both the strengths and the perils of each type of box. Several rooms include real-time elements, in the form of moving platforms and patrolling robots. The levels are presented in sets of six; these sets cannot be interrupted and must be cleared in order, however the levels are paced with creative variations to prevent fatigue. As an optional challenge, you can try clearing each set under a specific number of moves. Notably though, the game features no undo option. While the first levels are rather straightforward, the difficulty ramps up and turns significantly challenging by the second half of the game—even though the rooms are still the same size, which is a testament to the quality of the puzzles. The intuitive mouse controls and the cute animations also help smooth out some of the design shortfalls.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 25 reviews with recorded playtime.
esta bastante divertido. es barato y tiene precio regional definitivamente lo recomiendo
중후반부 지나면서 퍼즐이 재밌다기 보다는 쓸데없이 귀찮아지고 무엇보다 조작감이 구려서 엉뚱하게 이동되거나 물건을 건드리게 되는 경우가 자주 발생하는데 문제는 그것도 카운트가 되기때문에 금별을 노리는 경우 다시 시작해야 함. 앞동작 취소라도 있으면 문제가 안 되는데 이건 뭐... 무조건 다시 시작해야하니 어처구니가 없음. 또한 스테이지 중간 저장이 없기때문에 스테이지 진행 도중에 종료해야할 일이 생기면 처음부터 다시 깨야 함. 퍼즐을 풀기위해 생각하는 시간보다 쓰레기같은 조작감때문에 리셋하는 시간이 더 많아서 점점 짜증만 늘어나게 됨. 기본적인 저장이나 취소 기능이 없다는 건 진짜... 일부러 게임하는 사람 빡치게 만들려고 한 건지 이해가 안 됨.
If you have some kids, very nice game. Hard work on the level design.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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