
Find and retrieve all of your lemons before time runs out!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
无聊的游戏,走迷宫找柠檬 毫无乐趣可言
I am THE KING at AMAZEING LEMONS,, no one but me at #1 top, the lemon KING high score, no one can touch him! whom goes there? LEMON KING! no other is as amazeing as this lemon grabber ! all time favourite ## KING,,, I am the nextjen creator and publisher as well as microblast games publisher/director #THE DARNDEST ,,,,, ultimate AMAZEING LEMON player NUMBER 1, nnoo beaters in sight,, only KING
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bad game. Very boring. And the graphic is bad.
OMG TIS IS LITERAL THE BEST GAME EVR MADE BLYAT CYKA I LOVE IT!!!! I WAS GIFTED DIS BY MI FRIEND ON STEAM AND I LOVE IT!!! THANK SO MUCH BLUE00?!!!!
Boring uninteresting asset flip - 2/10 The developer only dumps asset flips onto the steam store which are way overpriced and garbage. This game is not as bad as the other one I've played from this developer, it can be interesting for a few minutes. You start on a cartoonish map and you have to collect lemons by walking over them before the time runs out, there are multiple maps and it gets a bit harder every time. This is definitely not worth any money maybe for a few cents. For 8,99 this is pretty much robbery. [code]Check out my curator if you liked this review: https://store.steampowered.com/curator/42987949/ [/code]
Простенькая игра на сбор лута за отведенное время. Лут-лимоны хитро спрятаны за местный ландшафт, время агонии можно продлить закинувшись апельсинами. В игру стоит играть когда надоел пасьянс косынка, когда в n-ный раз пройден 8bit-ный Bomberman… когда да же Ghothic II надоела. Иными словами - никогда.
Deciding whether or not I recommend this game was as difficult as picking the red pill or the blue pill. On one hand, it is a cinematic masterpiece grossly undervalued at the low price of $10. This game gave me the immaculate brain power to solve world hunger. I think with more players, we have the potential to solve racism and homophobia as well. According to Prezi, the archetype for yellow represents, "sunny, cheerful, joyous, happy, excited, inspired, creative". Having collected thousands of yellow lemons, I can confirm these are the feelings I truly feel throughout the gameplay. (Just wait until you get to the BIG lemons). But on the other hand, the game is far too short. I pity anyone who feels the same positive sensations just to discover, like myself, that it is so short lived. I strive for the same emotional high that I felt the first time playing "Amazeing Lemons", but each replay numbs my feelings and eyes to the color yellow more and more. [b]overall 11/10[/b]
[h1]SHORT REVIEW[/h1] Amazeing Lemons offers you basically what you'd expect from the cringe-worthy bad-grammar pun in the game's title: pre-defined mazes in which you walk around and pick up lemons. And that's it. The game is played using typical FPS controls: WASD to move around and space to jump, with mouse look. Each maze has a short starting time limit, which can be extended by one minute for each darker-looking lemon (oranges, apparently) that you pick up. I don't know how many mazes there are, but it seems like there are six, based on the game's files. Each one is pre-defined with a given number of lemons and time limit. Presentation is simple, but quite nice, with cartoon-like graphics and simple textures. There's a pleasant, but repetitive, music loop, but no volume adjustment. There are no graphics settings. It has a few small problems, but nothing too serious. The game takes up the better part of a 1 GB of HD space and has a very long load time for the content provided; I think it took more than a minute on my hybrid drive to load the main menu and start the game. The timer displays times in a weird fashion, with "1:10" meaning one minute and ten seconds remaining as you'd expect, but changing to "1:9" after one second, rather than "1:09" as it should; I suspect the developer couldn't work out how to format the seconds with a preceding "0". It also displays the "Game Over" screen a second or two before it should. Browsing the game files is quite interesting, as you can modify various aspects of the game via its Lua scripts. [h1]PROS AND CONS[/h1] Pros: + Simple, but pleasant, music loop + Graphics aren't horrible + Easily 'hackable' through scripts, if you're interested in that sort thing Cons: - Very simple gameplay - Limited replayability - Big with long load times - No Steam integration [h1]CONCLUSION[/h1] There's very little to the game, and certainly not enough to warrant its asking price. Without trading cards or achievements even people after those things should look elsewhere. I couldn't bring myself to play more than the first level, but I did play with the Lua scripts for a bit.
The closest description would be like: first person Pacman without ghosts. There is maze. There are lemons. "A-maze"ing lemons. Very honest, much wow. Considering how much they ask for this asset flip, it's ridiculous. You're basically paying for a GameGuru template and a dozen models. If you ended up owning it, you can imagine you're playing yet another trolldev and lemons are negative reviews that you must read. It actually would be more amusing, lol.
[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: GameGuru Asset Flip![/url][/quote][/b]Amazeing Lemons is a what Valve calls a "Fake Game". The "developer" bought the GameGuru first person shooter construction kit (no coding required, it's just a GUI!) and cobbled out a map or two using stock GameGuru assets... nothing in this game can really be called the creation of the developer, and yet they also failed to credit GameGuru or acknowlegde any of the GameGuru assets. They're trying (badly) to pass someone else's work as their own. It's just a bunch of random GameGuru assets dropped around a really lazy, stock textured GameGuru map template. This time they used some cartoony assets from some GameGuru pack, but at the end of the day it's just GameGuru and if you've played one GameGuru asset flip, you've played them all. This asset flip is so badly done it's even using the default GameGuru "options" page, it has been reskinned but there's basically no options for the gamer to tweak... and let's be clear, GameGuru is a completely godawful construction kit. If you try to take it seriously as a game, you'll find no resolution or graphics tweaks, no controller tweaks... it's horribly optimised and will be sluggish even on high end rigs. You can make the argument that GameGuru exists to just make demos and little experimental games to pass around with friends, but that's not what's happened here... the developer is seriously trying to scam people into paying money for this construction kit copy+paste asset flip. That's not okay! From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Amazeing Lemons is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 9,000 free games available on Steam, many of them far better than this paid product. [b]Note:[/b] Because this is more of a "joke" game, intended to draw attention from controversy or in the hopes of going viral because it's "so bad it's good" (but it isn't good at all), there's nothing here to offer to serious gamers. As usual, with most awful/joke games, all the comedians come out of the woodwork. The vast majority of the reviews for this game are joke reviews, such as "this game cured my cancer, saved my marriage, changed my life" etc. Because most of the reviews are as insincere as the game itself is, and if you removed the fake/joke reviews the game would have a markedly different review score, the positive review score for this game should be disregarded.
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