
aMAZE ZER0 is a straightforward and surprisingly-difficult celebration of the simple beauty of the maze with calm soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个迷宫游戏真的很晃眼,同系列买了6个小游戏,玩到这个发现终点一直在闪.... 地图一共三个形状,每个形状20关,一共60小关。 强烈作者自己先玩一遍再上架,试一下每个小游戏的特效刺不刺眼....(24.07.17)
⭐⭐⭐⭐⭐
100% great chill game to play a bit without having to get into a full deep game. just chill maze
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Vietnamese*, Greek*, Danish*, Simplified Chinese*, Traditional Chinese* +91 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прикольная расслабляющая игруля
♥♥♥ iyi mk
okay
*aMAZE ZER0*, developed and published by Blender Games, is a minimalist puzzle game that commits fully to the idea of navigating mazes without distractions or added complexity. It strips the concept down to its bare essentials, offering a focused experience that revolves entirely around movement, orientation, and spatial awareness. There are no elaborate mechanics, no narrative framing, and very little in the way of external systems—just a sequence of increasingly intricate labyrinths that challenge the player’s ability to find a path forward. From the outset, the gameplay is simple and easy to grasp. Players guide a small object through maze-like levels with the goal of reaching an exit point, often after activating a central node or navigating through multiple pathways. The controls are straightforward, requiring only directional movement, which makes the game immediately accessible regardless of experience level. As levels progress, the layouts grow larger and more complex, demanding more careful planning and a stronger sense of direction. This gradual escalation creates a steady learning curve, even though the fundamental interaction never changes. What makes the experience work is its consistency. Each level feels like a self-contained puzzle that can be approached at your own pace, allowing for a relaxed style of play. There are no timers or penalties pushing the player forward, which reinforces a calm and deliberate rhythm. At the same time, the increasing complexity of later stages introduces moments of genuine challenge, where navigating the maze requires patience and repeated attempts. This balance between accessibility and difficulty gives the game a quiet sense of progression, even within its limited scope. The presentation reflects the same minimalist philosophy. Visuals are abstract and clean, using simple shapes and bright colors to define pathways and boundaries. This clarity ensures that players can focus entirely on navigation without unnecessary visual noise. The soundtrack complements this approach with soft, unobtrusive audio that enhances the relaxed atmosphere. Together, these elements create an environment that feels calm and focused, making the game suitable for short, casual sessions or extended play when you’re in the mood for something low-pressure. However, the game’s greatest strength—its simplicity—is also its most noticeable drawback. Because the core mechanic remains unchanged throughout, the experience can begin to feel repetitive over time. While the mazes become more intricate, they do so without introducing new ideas or variations in how players interact with them. There are no additional abilities, mechanics, or twists to break up the formula, which can make the later stages feel like extensions of earlier ones rather than meaningful evolutions. The difficulty curve can also feel uneven. Early levels are very approachable, easing players into the concept, but later stages can become significantly more demanding without offering new tools to help manage that complexity. This shift can make certain levels feel more frustrating than rewarding, as progress often depends on persistence and trial-and-error rather than strategic depth. For players who enjoy pure maze-solving, this may be part of the appeal, but others may find it limiting. From a technical standpoint, *aMAZE ZER0* is functional but basic. The controls are responsive enough for precise movement, but there is little in the way of customization or refinement. The interface is straightforward and easy to navigate, though it lacks the polish and convenience features seen in more modern puzzle titles. These elements do not significantly hinder the experience, but they reinforce the game’s overall sense of simplicity. In the end, *aMAZE ZER0* is a very focused puzzle game that delivers exactly what it promises: a series of increasingly complex mazes presented in a calm, minimalist package. It does not attempt to innovate or expand beyond its core idea, and as a result, it offers a consistent but limited experience. For players who enjoy straightforward, meditative challenges and appreciate simplicity, it provides a satisfying way to pass the time. For those seeking variety, depth, or evolving gameplay mechanics, it may struggle to maintain long-term interest. Rating: 7/10
Laberintos negros para nada racistas, ideal para decorar tu perfil de virgo ;-D
Me gustan este tipo de juegos, encontrar la salida o buscar como llegar al final, a aquellos que les guste este tipo de juegos se los recomiendo
Finished 20th level of the first part. Still looking for that "surprisingly-difficult" part.
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Players by region
Where this game's players are, estimated from review languages.
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