
Amabilly is a lovely girl who loves rock 'n' roll, and this story is about her greatest adventure! With her favorite guitar as a weapon, she faces strange creatures and even the greatest of the challenges! It's time to Rock!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Reviews
Delightfully charming platformer, predictable and pretty. Competently made, with a darling premise. I enjoyed it immensely. The bite-sized levels were a novel idea to me and work well here. Go make some music!
Simple and straightforward. Give it a go if you like the aesthetic and are in the mood for a platformer that doesn't revolve around killing the player.
I wish I could recommend this, but no. Even if I finished it, because I found some fun here and there, all the bosses except the third one are either a casual victory depending on their movement that could hit you even if you were 100% safe or so annoying (when not hitting you) to the point that you would make mistakes and take damage to speed up the process of beating it or both these characteristics. Then, some stages would make use of quantuty over quality of enemies a lot and/or they ask you to use the unreliable mechanic of floating, that interfere with the double jumping sometimes and only gives the precision needed for some platforming only if you're lucky, even if in all other games platforming like that would be a breeze with any form of floating or similar, so it's just difficulty because it's badly implemented. And also, you know the power up that multiplies the shots seen in the trailer? In any game I've seen and/or played, the multiplier would do one damage for any of the shots that hit the same target, but no, you may hit the same target with two or three shots at the same time, it would only count one of them, I mean I get it if it was only for the bosses, but to also be for enemies that a lot of times can be quantity over quality is just annoying. Sorry but for how wholesome the story is, it can't support the whole game when the gameplay is 90-95% of the game. I mean great story but I think you get the point of my review
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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