
Alveole is a minimalistic puzzle where the player must understand how to run and why does he do it?
Modeled estimate, not a reported figure. How we estimate →
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99 | 73reviews | 81% | — | $1.1K |
| $1.49−70% | 60ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alveole, developed by Emil Ismaylov and Denis Petrov and published by North Lab, is an unconventional puzzle experience that feels more like an interactive thought experiment than a traditional game. It strips gameplay down to a single repeating action and builds an entire experience around how players interpret and interact with that repetition. Rather than guiding you with clear objectives or instructions, it places you inside a confined, looping system and leaves you to uncover its rules through observation and experimentation. At a glance, the mechanics appear almost overly simple. You control a character running in a circular path, with the ability to jump over obstacles as they appear. This basic interaction forms the entirety of the gameplay, but the depth comes from how the game subtly alters the conditions of each loop. What initially feels like a straightforward timing exercise gradually reveals hidden layers, as players begin to notice patterns, variations, and responses to their actions. Progress is not tied to reflexes or precision alone, but to understanding how the system behaves and what it expects from you. Repetition is the defining element of the experience. Each loop is short, encouraging constant retries and experimentation. Over time, this repetition creates a rhythm that can feel almost meditative, drawing players into a cycle of trial and discovery. At the same time, it can also be disorienting, especially in the early stages when the game offers little indication of what constitutes progress. The lack of guidance is intentional, pushing players to question their assumptions and explore different approaches rather than relying on conventional problem-solving methods. The puzzle design does not follow a traditional structure. Instead of presenting clearly defined challenges, the game operates through subtle cause-and-effect relationships that must be uncovered. Different actions—or even intentional failures—can lead to different outcomes, resulting in multiple endings that reflect how the player has engaged with the system. These outcomes are often brief and abstract, leaving much of their meaning open to interpretation. This approach gives the game a more conceptual tone, where understanding the experience is as important as completing it. Visually, Alveole embraces minimalism to reinforce its focus on mechanics and atmosphere. The environment is sparse, with a limited color palette and a central structure that remains constant throughout the experience. This simplicity ensures that attention remains on the loop itself and the subtle changes within it. The character’s movement is smooth and continuous, contributing to the hypnotic quality of the repetition. Sound design complements this with understated, looping audio that enhances the sense of being trapped within a system that operates on its own logic. The brevity of the game is both a strength and a limitation. It can be completed relatively quickly, especially once its underlying mechanics are understood. This concise structure suits its experimental nature, allowing it to deliver its concept without unnecessary extension. However, it also means that there is little long-term engagement beyond exploring its variations and uncovering its different outcomes. Once the core idea has been fully grasped, there is limited incentive to revisit it. What ultimately defines Alveole is its commitment to abstraction. It does not aim to provide clear answers or a conventional sense of progression, instead offering an experience that invites interpretation and reflection. This makes it particularly appealing to players who enjoy experimental or thought-provoking designs, but it can also make it difficult to connect with for those who prefer more structured gameplay. In the end, Alveole stands out as a minimalist and conceptual piece that uses simple mechanics to explore ideas about repetition, perception, and player behavior. It is not designed to appeal to a broad audience, but for those willing to engage with its unconventional approach, it offers a unique and quietly intriguing experience that lingers beyond its short runtime. Rating: 7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +2 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
每一个物品都是一个提示,每一张照片都是一段经历。 我懂了,我真的懂了吗,我玩了个什么。 Collector集电极,老迫击炮了。
wheel go brrrrr
小品解謎動作(?)遊戲
我没有艺术细胞 我不理解
放鬆腦洞小品。 注意:需要有耐心。
good game for people who have nothing to do
A cute short minimalist puzzle game One-button controls, relaxing music and cute art style Only sad note is that you must do many runs and some trial and errors for some of the photos (without using a guide coff coff), but the game loadings are SLOW PACED, so it might get frustrating when not being zen and cool For the price, is a steal. 20-30 minutes of relax.
首先,游戏流程挺短的,最多1小时就结束了,全收集。 其次,游戏系统比较简约,只有一个跳跃操作,然后根据上边的小物件解密,挺简单的,音乐也很好听,简笔画能画出这么好看的图挺不错的。 最后,既然游戏系统这么简约,操作的实现也不复杂,实际上就是让玩家摸索单一操作的排列组合结果,是可以穷举出来的,那为什么不做多一点的收集要素,以及增加一些游戏玩法,想来实现应该并不复杂,当然也有可能是我何不食肉糜了。 总之,6块可以玩大概1小时,挺放松的,推荐购买。
Um jogo simples, mas com um estilo excepcional! sinceramente... comprei esse jogo apenas para platinar, mas foi divertido jogar por 39 minutos :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 45 | 87% | $2.99 | |
| $0 | 22 | 91% | Free | |
| $1.3M | 4.4K | 87% | $9.99 | |
| $306.6K | 2.9K | 91% | $5.99 | |
| $38.9K | 156 | 90% | $14.99 | |
| $8.6K | 39 | 97% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 74 | 58% | $0.99 | |
| $1.1K | 69 | 93% | $0.99 | |
| $1.1K | 59 | 49% | $0.99 | |
| $1.1K | 59 | 83% | $0.99 | |
| $1.1K | 59 | 93% | $0.99 | |
| $1.1K | 90 | 67% | $0.95 |