
From Gooseman, creator of the original Counter-Strike mod - Alpha Response delivers intense police action in dynamic, real-world environments. Fight solo or with friends against diverse enemies in high-stakes missions that demand fast reflexes, teamwork and split-second decision making.
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About

From Gooseman, the inventor of the original Counter-Strike mod, comes Alpha Response, a fast paced singleplayer / co-op experience that puts you in the boots of elite police forces worldwide. Inspired by arcade action games from the 90s, such as, Virtua Cop, Time Crisis, the firefights in Alpha Response are very dynamic and will push the player to their limits.
Respond to critical situations requiring surgical precision to save innocent lives. Every decision matters in a world where threats lurk around every corner. Bring justice to criminals and terrorists that are bringing chaos to the streets using a wide arsenal of weapons and equipment.

Join a global police initiative battling cross-border criminal syndicates. Choose your elite unit and take the fight to the enemy.
Team up with 3 friends in explosive 4-player co-op or take on the challenge solo with AI controlled teammates. Coordination and fast reflexes are key - your survival depends on it.


Alpha Response features heart-racing dynamic missions from hostage rescues to bomb threats with multiple approaches to tackle each mission. Enemies spawn differently each time and can enter the mission by vehicle or on foot and the player will need to be aware of his surroundings at all times.

Fight across massive, detailed environments from city streets and massive metro stations to towering cathedrals and industrial complexes. Navigate indoor and outdoor battlegrounds teeming with civilians who need your protection.

Face a lethal variety of opponents - hardened criminals, attack dogs, flying drones, armored vehicles, and helicopter gunships. Each threat demands unique tactics to overcome and you'll always be kept on your toes throughout the mission.

Dominate with an extensive arsenal from sidearms to heavy weaponry. Deploy shields, grenades, and vehicles to gain the tactical edge. Every tool is essential for mission success.
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Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved the game! https://www.youtube.com/watch?v=H3Q-_wmXQDs&list=PLHO_p3rWIB6fsThocll8xlk_TJ1_1t1Wo&index=63
Love the Porto map! Great game concept. It is however extremely frustrating that you can't play as Portuguese police despite the game taking place in Porto... Spanish, British, French, even Hong Kong and South Korea? But I have not encountered Portuguese police as an option on a single playthrough, even though the map is Porto. Also I fell through the world and died twice, but its still in Alpha so that is somewhat expected. I would also suggest to maybe add some more enemy types and mission types? It can get a little repetitive. Beyond that, I absolutely love the map, I enjoyed most of the gameplay, and the game has incredible potential.
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Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly peak, just some quality fun time is all i need. Couple more optimization and polish gonna make it amazing.
This game is not ready yet. it has major performance issues, if a car or group of enemy spawns it goes down to like 3 fps. there isnt much content. driving is super janky. there is promise of a game here but right now its a mess
I completely understand what this game is trying to be.. kinda. If you missed out on Tactical Intervention (or only got to play a small bit of it like I did) then this game is seeking to fill that space for you. The BIG problem with that is Alpha Response is singleplayer/co-op, and the year is 2026. Not only have gaming standards evolved, but it seems like the lead designer's philosophy has stayed the same crazy nonsense overload it's been since TI shut down. Enemies are endlessly dispatched upon you and your squad like an army of Terminators. Your only respite is that these Terminators are not programmed to be very smart, for better and for worse. Every action is clunky, you have a million things to worry about at any given moment, and to top it all off, the game's performance is all over the place. I know my rig is OLD now, but if it's going to run like this, I'd at least want it to look a little better :P And here's the reason I'm giving it a thumbs up: This game is not FOR me. Yeah, it's got some objective downsides, but this game is $20 dude. I got in on it when it was on sale for $10! That's a pretty low bar for entry if you're into this kind of janky chaos. I can especially tell the team has been working hard trying to get this game to be as good as it can be. I'm always seeing new updates in the top of my Steam library page, and I really respect the effort. Most of all, this game reminds me of a messy Source Engine mod.. seems like a lost art nowadays, and I think it's great to have at least one game from the last few years evoke that feeling. (Even if I hated playing it)
Nowa gra Goosemana, czyli współtwórcy oryginalnego cs'a. Zawartości jest jak na razie tak na godzinkę grania. Działa na linuxie. Czuć mocno że to early access, klatki szaleją, w ciągu godziny zdarzyło mi się raz zablokować i raz spaść pod mapę.
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Players by region
Where this game's players are, estimated from review languages.
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