
Become a kid’s imaginary friend, and work together in an epic VR puzzle-platforming adventure!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Traditional Chinese
Engagement
Reviews
Here's a really good indie puzzle VR game. It's focused on guiding a kid through environmental puzzles. They start out extremely basic, only amounting to going through the motions. But there are some very clever puzzle designs that I really enjoyed. Motion controllers are required, but interactions with puzzle elements are mostly "point & click", with some slight gesturing. Other than high-fiveing the kid, there are no real physical interactions. That suits this game's perspective, actually. The camera moves automatically, so that's going to take some "VR legs" to not feel motion sickness. Movement is very gentle and I think most people will get used to it quickly. Along Together is coming up on six years old, but it doesn't feel outdated to me. In fact, the simple and clean visuals let me try the Oculus Quest II's 120 Hz mode without any performance hiccups. This is just a relaxed and smooth game to play. I completed it and went back for all the achievements in one Saturday evening. Great little VR puzzle game.
Very nice little adventure. Puzzles simple but enjoyable. Couple of bugs meant I had to restart 2 levels to get the dog to flick a switch. The collectibles are actually quite nostalgic and interactable on the level select screen so a bit more rewarding than usual pointless extras. It's a short nice little game.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
木の配置を動かしたり邪魔な物を排除したりして子供を先へ先へと誘導していく面クリ式パズルゲーム。先へ行ける道を作るには頭を使わないといけない。AliceMysteryGardenと同種のゲームだがあれをもっと大がかりにした感じ。子供が可愛いしBGMも良い。VRらしさも体感できて面白いけれどちょっと酔うので長時間続けては出来ない。モーションコントローラーは1本だけで遊べる。
We got stuck a few minutes in where you're supposed to flip a lever to drop a draw bridge. It displays a open hand above it like you're supposed to wave or high five it or something but our whole family is unable to figure it out. :( Unfortunately there's not much guidance or help so our kid has no chance of figuring it out.
Игра милая, для детей лет 8-10 будет интересна. Кратко если: управляешь ребенком, который ищет свою собаку, бежишь вперед перелазишь через препятствия и собираешь игрушки в коллекцию, на этом собственно все. И кстати очень неудобная камера, приблизить отдалить или покрутить нельзя, что крайне не удобно при такой игре.
Charming. Few bugs, and sometimes that made it annoying because you had to restart the whole level. But clever puzzles and interesting landscape to explore.
Truly adorable and very kid-friendly. The art style and gameplay is similar to Lucky's Tale (an Oculus exclusive) but it's slower and "safer", i.e. it's not a platformer where you die and re-spawn; it's more like a puzzle platformer that's designed to be fun and easy for younger kids. (I'd say roughly 6-8, depending on the kid.) Instead of falling and dying, or being eaten, or whatever, you just flail your arms and can't go past a fall point, or get "scared" by crows and can't go further until you deal with them. (With a satisfying slingshot.) Gameplay may be slow for those looking for a fast-paced platformer, but this is more of a relaxed puzzle-solver with platform elements that is sweet, very family-friendly, and something one can take their time with. Voice acting is similar to Shaun the Sheep: easily recognizable vocal "noises" that aren't really in any specific language. PROS: Pleasant, simple art style that will appeal to those liking art like Mario or low-poly styles. The gameplay is well thought out; when you solve a puzzle that results in something moving or opening, your character will point at it so you don't accidentally miss it because you were looking the wrong way. Nicely done. Supports the Valve Index without issues, though the in-game hints still show Vive wands. However, actual gameplay is just fine with the Index controllers. CONS: There are two potential issues: First, there is some auto-movement of the third-person camera that could potentially impact someone who hasn't yet developed their "VR legs" as it can be abrupt and unexpected. Sitting down helps with that but I could still see someone new to VR disliking that, even though the view shrinks to tunnel vision to minimize that impact, but it's still there. There is also some occasional, slight annoyance when attempting to control the character: sometimes it's hard to navigate narrow areas, and sometimes (usually with the slingshot) you get "stuck" trying to exit extra modes. That said, these are minor annoyances. You do have multiple control scheme options: point and click or joystick (still using VR controllers) that helps to mitigate this somewhat. I bought it to play with my 5-year-old and unfortunately it's just too advanced for her. That said, there is (almost: see cons, above) no reason I wouldn't recommend it. I refunded this game because of my daughter's age but I would absolutely recommend it for anyone older than 6 and I may well buy it again when she's older.
New to VR. Purchased and loved Moss, was recommended this title. It's similar but not an action adventure. The puzzles aren't too challenging, only the last one is. I do wish the developers would fix the maps to lower the ledges. It was hard to tell if I could climb them because they were almost double the character's height. Lastly, I wish there was separate stories/puzzles with the different genders.
One of the best combinations of platform games and light puzzle games, requiring character control and interaction with the environment in the form of a god-like presence. The game is quite short, but the achievements are interesting enough to make it worth spending a little more time on. I played on Meta Quest 3 via Virtual Desktop.
Would recommend if on sale. Pro: - Relaxing, fun, easy to pick up. - The puzzles are satisfying, even if not very challenging. - The game looks pretty good, and the mechanics feel right most of the time. - Some mild warm-and-fuzzies, given the premise of the game. Occasional interactions with the kid are a nice touch too. Con: - Pretty short, and probably not a lot of replay value.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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